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Publicada el 23 ABR 2016 a las 4:19 p. m.
Actualizada el 23 ABR 2016 a las 4:20 p. m.

Take the core concepts of FTL (room management, single item selection and movement, upgrades and customization) and apply it to a post-apocalyptic world who's warfare tech has stagnated to forts and artillery (and the occasional laser...). The game is pretty fun and quickly becomes frantic in the later portions of the game. At first I was disappointed because I thought the game didn't have any customization (the first 3-4 missions doesn't allow you to customize your fort) but once I realized that you actually can, the game became much more fun.

The actual gameplay itself is simple. You target the enemy fort using your own guns and try to blow it up. Forts have "rooms" or emplacements that can be target to disable guns or utilities like med bay etc etc. You have Operators who repair the rooms and man the rooms which provide passive bonuses to the item they are manning. Operators are limited so try not to let them die. You win when you bring down your enemy's health bar to zero. Later stages of the game gets particularly difficult. Guns have different special abilities like stun or shred etc etc. And you can get some serious firepower in the later stages as well. Still a really hard game.

In summation, it takes the things that made FTL fun and applies it to artillery and forts. Works really well and for 5.99, it's not a bad price. Definitely recommend this one.

Gameplay Footage:
https://www.youtube.com/watch?v=1D-59L5v4Ro
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