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*Rank1 - Unlocks the health dispenser, which initially spawns pills. Also spawns the hunting rifle.
*Rank2 - Upgrades the teleporter, making it now safe(blue sprite from purple). Also spawns the rifle.
*Rank3 - Upgrades the health dispenser, which will spawn first aid kits too. Also spawns the auto-shotgun.
*Rank4 - Unlocks the Two-Way Teleporter. Also unlocks the regenerative wall, which fixes itself once when broken.
*Rank5 - Upgrades the points accumulation to 2pts/min
L: Laser, activateble, killing and damaging infected in front of the wall. Will incap survivors.
*Rank1 - Unlocks the laser, initial damage is 110. Kills common infected instantly.
*Rank2 - Damage upgraded to 500, kills special infected instantly. Cooldown increased too 2min.
*Rank3 - Damage upgraded to 10000, kills tanks instantly. Cooldown increased too 3min.
M: Mines, (passive) automatic and dealing 500 damage. Activates on