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0.0 ore nelle ultime due settimane / 81.6 ore in totale (40.1 ore al momento della recensione)
Pubblicazione: 6 feb 2016, ore 2:06
Aggiornata: 31 mar 2016, ore 6:37

Recensione della versione in accesso anticipato
This has somehow become my go-to game when I just want to zone out.

I keep coming back to it, and am enjoying almost every aspect of the game.

The gameplay is extremely solid, movement is fluid and the gunplay is very well done.
The achievements add an extra layer of fun, as they bring new game modes and add some good challenge (if you are a masochist like myself). This is probably the only game in my library that I am really trying to 100%.
The visuals are right up my alley, as I like the minimalist look, and as a bonus, the game can run well on pretty much anything. The sound is also pretty decent, although the music could be better.
Weapons and items are very varied, and each serve a purpose, making it fun to play with different (although random) builds.
The randomness is a double-edged sword, as the game can be very unfair sometimes and the odds can stack against you very fast (having difficult enemies and a layout that requires you to clear 5-6 rooms at level 1 make getting through the game without taking damage nearly impossible). This does, though, hold true for most procedural games.
There are also some visual bugs, especially at the later stages, with missing textures, flickering and even invisible obstacles.
As the game is in early access, I expect these will be worked out at some point, and they don't really take too much away from the game as they are.

All in all, a very fun (and, if you chase all the achievements, quite challenging) game. Perfect to sink a few minutes in every now and then.

EDIT: Finally, after more than 40 hours in the game, I have all the achievements! All I can say, Dark Souls was a breeze compared to this. :)
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