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Скорошни рецензии на MEGACHAD

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Показване на 51 — 60 от 62 постъпления
16 души намериха тази рецензия за полезна
4 души намериха тази рецензия за забавна
2.9 изиграни часа
Рецензия от „Ранен достъп“
First of all I just have to congratulate the devs for this record-breaking game. I don't think any game has ever received such a high percentage of bad reviews compared to good ones. Godus: Wars has even managed to beat Big Rigs: Over the Road Racing. It is the E.T. the Extra-Terrestrial (Atari 2600) of our time. Seriously this is so bad it may warrant a new "Do you recommend this game?" choice that is lower than "no". If you can think of the worst thing possible to ever exist and multiply it by 2, you would have this game. It's like when you go see a live performance that is so terribly bad you feel embarassed for even being there to behold it.

This game is a collection of gameplay elements that sound fun if done properly, but don't work well together or the way they were implemented. Some worked with Vanilla Godus, but some were still bad and were even worse when combined with combat.

All in all you have to be a real masochist to enjoy this game. It is frustratingly punishingly slow and annoying to the point of actual outright suffering. I can't think of anything at all in this game anybody in their right mind would consider fun.

There are so many annoyances in this game. I don't think there could be more annoyances if they were trying to pack as many in there as they could ON PURPOSE. I mean seriously, did none of this come up in the meetings? Did the developers even try to play this before they released it? It is so bad it is hard to say where I should even start.

First of all I have never liked the terraforming. It has been implemented in a way that just does not work well with a mouse. You end up clicking and dragging the same spot 500 times just to make a tiny area of land. This might not be so bad if it weren't such an important part of the game and if it weren't combined with the need to get it done fast because now you have an enemy doing the same thing but he doesn't have to ♥♥♥♥ around with a mouse. The terraforming ♥♥♥♥ implemented as it is now does not work well at all for a combat-oriented game where everything is time sensitive. Leave it for the casual game, not the war game. If anything, let the NPCs do it.

Secondly, the pathing is ♥♥♥♥. The troops tend to run back and forth not knowing where they need to go, or run around in circles while being shot at. You are pretty much forced to control the warbands independantly because the pathing is even worse when you try to combine them into an army. They should replace the combat units with headless chickens, it would be more realistic.

One of the most annoying things about this game is the lack of any way to navigate the map with any convenience. Your troops are slaughtered so you need to make another army fast but your base is on the other side of the map so you have to slowly scroll there while your armies are fighting and dying. I guess Godus is too cool for a minimap.

Half the time when you add a new warband to your army it just sits there and doesn't bother trying to get to the rest of the army. I wouldn't give a ♥♥♥♥ either if I were them, it's not like they will do any good anyway.

When attacked by enemy troops, your army will shoot buildings and just let the enemy kill them. I guess I would be suicidal too if I were a character in this terrible game.

When the enemy is standing on the mission objective you cannot target them. Even when they are sitting out in the open with nothing near them it is STILL hard as ♥♥♥♥ to target them. It's like walking over to this building is more important than shooting something that is killing you.

You have to deactivate a god power before you can click on anything else. Very annoying, especially when you forget it is activated. One would expect it to be automatically deactivated when you try to do something else. God powers are pretty useless anyway. Might as well remove them completely. In fact remove the whole game and replace it with RTS elements that are already established that people expect to be in a RTS game becuase they work.

You can still squish houses to your base even after it is maxed. There is no feedback at all letting you know if it is even doing anything anymore. I liked it better when I could just use gold to upgrade a base. "Squishing" doesn't make anything more fun.

Each zone of each island is exactly the same. It feels like there is no progression at all. How can this game take up 3 gigs when there are only like 4 art assets?

Reward cards are terrible. Really I just spent an hour so I could get 4 extra followers for the next stage? Maybe if they were PERMANENT it would be sort of worth it.

If you alt tab out of the game and get back into it, the window is now slightly underneath the windows task bar. Congratulations now you can't see half your UI.

WTF 2 game windows? How does this enhance the game again?

It is a repetitive game of attrition. Make armies, go shoot houses until your armies have intentionally killed themselves, repeat (and hopefully you slowed down their army generation by at least 1%). How is this fun?


Peter, if you are going to try to be innovative, why not do it with something we WANT to see like a sequal to Populous or Theme Park? So bite the bullet and pay for licensing, it would be cheaper than total failures like these. I couldn't even tell you how to save this one, it is such a big failure I don't think anything can be done. The only way to make this game more fun that it is now is if it did everything itself and all you had to do was watch.

Then again maybe I am wrong about all this. Maybe they were trying to make a ♥♥♥♥♥♥ game on purpose to win some 'worst game of the'.. EVER... awards. Well, "congrations, you winner !".
Публикувана 5 февруари 2016. Последно редактирана 5 февруари 2016.
Беше ли полезна тази рецензия? Да Не Забавна Награда
1 човек намери тази рецензия за полезна
44.5 изиграни часа
It does everything you need, even rigging and animating. Sucks I had to pay for it and now it is free though.
Публикувана 8 декември 2015. Последно редактирана 8 декември 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
3 души намериха тази рецензия за полезна
250.4 изиграни часа (201.3 часа по време на рецензията)
LOVE this game. it is one of my all-time favorite go-to games I play from time to time.

The game is under constant development and there are tons of mods. One of the best games ever IMO (and I am VERY picky).
Публикувана 14 ноември 2015. Последно редактирана 19 април 2016.
Беше ли полезна тази рецензия? Да Не Забавна Награда
13 души намериха тази рецензия за полезна
3 души намериха тази рецензия за забавна
6.0 изиграни часа (4.6 часа по време на рецензията)
AWESOME. Not only will it create procedural textures, but it will do it with alpha layer, normal map, and tiled. I can't believe it was so cheap.

The only thing I would ask for is a Undo/Redo command.
Публикувана 20 юни 2015. Последно редактирана 20 юни 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
6 души намериха тази рецензия за полезна
2.1 изиграни часа (1.3 часа по време на рецензията)
Рецензия от „Ранен достъп“
This is barely even a tech demo, much less a game. There is nothing to do but ride around on a dog sled (which feels very unrealistic). The art is very bad and nothing you can pick up is even implemented. The "houses" are terrible. Frankly they really need to hire an artist for this game.

It is nearly unplayable for me since you cannot rebind the keys and I am left-handed. Also you are only shown keybindings once when you begin the game, if you don't memorize them you are ♥♥♥♥♥♥. No game manual or anything.

Maybe I will change my review once the devs do these things (which quite frankly should be the first things to be implemented in any game).

I have seen better 24 hour challenge games than this.

I can't believe people are giving this "game" a good review. You should be ashamed of yourselves.
Публикувана 5 януари 2015. Последно редактирана 8 януари 2015.
Беше ли полезна тази рецензия? Да Не Забавна Награда
Все още никой не е оценил тази рецензия като полезна
105.4 изиграни часа (2.2 часа по време на рецензията)
This has come a long way since launch. Its all I use now.

Публикувана 28 ноември 2014. Последно редактирана 23 януари 2022.
Беше ли полезна тази рецензия? Да Не Забавна Награда
1 човек намери тази рецензия за полезна
26.9 изиграни часа (23.4 часа по време на рецензията)
It's pretty annoying to be forced to sit and watch the 10-minute long credits after every episode, with crappy folk music and a long list of the dev crew's pets. It even pauses when you alt-tab out of it to make sure it is taking time out of your life.

Also, whose idea was it to the give Clementine (an 8 year old girl who is the main character) a nice butt?
Публикувана 30 юни 2014.
Беше ли полезна тази рецензия? Да Не Забавна Награда
11 души намериха тази рецензия за полезна
4.2 изиграни часа
Рецензия от „Ранен достъп“
I can't believe this piece of crap made it on steam.
Публикувана 23 юни 2014.
Беше ли полезна тази рецензия? Да Не Забавна Награда
3 души намериха тази рецензия за полезна
31.4 изиграни часа (9.0 часа по време на рецензията)
Рецензия от „Ранен достъп“
Awesome!!
Публикувана 13 декември 2013.
Беше ли полезна тази рецензия? Да Не Забавна Награда
2 души намериха тази рецензия за полезна
211.5 изиграни часа (114.8 часа по време на рецензията)
Awesome
Публикувана 4 септември 2013.
Беше ли полезна тази рецензия? Да Не Забавна Награда
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Показване на 51 — 60 от 62 постъпления