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Reseñas recientes de Jackyl

Mostrando 1-9 de 9 aportaciones
Nadie ha calificado esta reseña como útil todavía
808.2 h registradas (667.6 h cuando escribió la reseña)
EDIT: Positive changes have been made, will update again if they ♥♥♥♥ it up again

I will update this review if/when any positive changes are made.

TLDR: Earning currency and progressing down a single nations research tree gets exponentially more difficult as you progress, making late game and almost impossible grind. I cannot in good faith recommend a game that punishes you for playing it.


I know Gajin must monetize a F2P game, but they have continually alienated their long time players with this and previous economy updates. For new players, there is little to no change.

However, once players reach early to mid cold war era, the game becomes exponentially more grindy. The cost of researching new vehicles, researching upgrades for existing vehicles, and the cost VS reward of using said vehicles has made progressing a Herculean task.

For new players and/or the unaware; After every match you earn a certain amount of RP (research points) & silver lions (main currency) based what you do in the match. After the match, everything is totaled up, and you get you RP & SL.

HOWEVER: Every vehicle has a repair and rearm cost. If your vehicle sustains no to very minor damage, this costs very little SL. If your vehicle is destroyed however, these cost much more SL.

That is the context for the two major complaints myself and others have.

Complaint 1: Entering into upper mid to high tier, the rewards (SL) for doing well are only slightly better than they are at lower tiers. Gajin have however, made the repair costs much higher for each higher tier tank and aircraft. This may not sound *too* bad, but in practice it means that if you are getting dumpstered by the enemy team, you dont make ANY SL.

In fact, in these hard rounds, you loose SL.

You can actually have your SL be in the negatives.

Complaint 2: The RP cost for researching new tanks, and modifications for owned tanks is incredibly high. When you buy a new tank, you have no modifications. This, again, may not seem that bad.

HOWEVER: The first two modifications are the ability to repair a damaged tank, followed by the ability to extinguish fires. This means a new tanks lifespan in round is very very short. Combine the difficulty of researching these important modifications, with the cost of repairs, and you will regularly be losing SL until you manage to research and purchase the critical modifications.

This is absurd and is Gajins way of forcing players to buy a premium account, and premium currency. As I said at the top of this review, I understand that Gajin must make money to keep this game alive, but this is not the way to do it.

On the off chance that someone at Gajin is reading this, my personal recommendation is this:
You have many nations to play as, and at least two research trees for every nation. That is a lot of content to explore and experiment with. Encourage players to reach high tiers in several nations, and add late tier premiums that offer much better rewards for both RP & SL.

People love the gameplay of war thunder, but you are driving old players away, and scaring off potential new players with this horrendous economy.
Publicada el 21 de mayo de 2023. Última edición: 22 de junio de 2023.
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A 1 persona le pareció útil esta reseña
15.7 h registradas (12.0 h cuando escribió la reseña)
I rarely manage to finish single player games. They almost never hold my attention long enough to get through them. This is the first singleplayer game I have beat since metro last light and bioshock infinite. You owe it to yourself to play this game.
Publicada el 7 de abril de 2023.
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A 1 persona le pareció útil esta reseña
28.4 h registradas (2.7 h cuando escribió la reseña)
Reseña de acceso anticipado
Third Crisis > Subverse

I have had this game for a lot more than the hours it says I have, as I bought it on patreon. I picked up the steam version just to have easier updates and more idea of what the devs were working on.


Third Crisis is ten dollars cheaper, has more content, more engaging characters, and more player engagement. For instance, the are major decisions that can totally lock out entire sections.
Publicada el 12 de mayo de 2021. Última edición: 9 de junio de 2021.
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A 6 personas les pareció útil esta reseña
2 personas encontraron divertida esta reseña
275.9 h registradas (44.7 h cuando escribió la reseña)
Reseña de acceso anticipado
Look at all these ♥♥♥♥♥♥♥♥ comments, like fo-real, not one says anything about the game, rather about the devs wanting money. WHICH MAKES SENSE THEY NEED MONEY ♥♥♥♥♥♥♥ DONT LEAVE A NEGTIVE REVIEW FOR THAT BS THIS GAME IS FUN AS HELL, PLAY IT WITH YOUR FRIENDS AND ITS ♥♥♥♥♥♥♥ 10/10
Publicada el 7 de septiembre de 2016.
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A 11 personas les pareció útil esta reseña
16 personas encontraron divertida esta reseña
1.3 h registradas (0.8 h cuando escribió la reseña)
♥♥♥♥ you
Publicada el 22 de mayo de 2016.
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A 6 personas les pareció útil esta reseña
12 personas encontraron divertida esta reseña
1.3 h registradas (0.6 h cuando escribió la reseña)
When I was a boy, I shanked a homeless man. Several years later and no regret i used the mans money to but a computer. And after stabbing my way through the entire homeless population of western chicago, I bought this, and now I have regrets, not regrets for the homeless Ive slaughtered no ♥♥♥♥ them. This game made me regret having a dream. I feel as though I am a changed man

10/10
Would be changed again
Publicada el 18 de agosto de 2015.
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A 2 personas les pareció útil esta reseña
0.7 h registradas
Reseña de acceso anticipado
No this game is not worth a cent and should be burned, at time of writing (six months after my original purchase of the game) it is on version 0.0.0.6.7, not even 1% complete yet going by that standard, this game is a failure to game devs and gamers alike
Publicada el 9 de julio de 2015.
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Nadie ha calificado esta reseña como útil todavía
0.6 h registradas
Uninstall works amazingly 10/10
Publicada el 8 de diciembre de 2014.
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Nadie ha calificado esta reseña como útil todavía
10.5 h registradas (7.5 h cuando escribió la reseña)
Reseña de acceso anticipado
Buggy and a pay to win. Just get dayz
Publicada el 2 de abril de 2014.
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Mostrando 1-9 de 9 aportaciones