26
Products
reviewed
0
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in account

Recent reviews by Clowner

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Showing 1-10 of 26 entries
3 people found this review helpful
29.0 hrs on record
feels REALLY unfinished. Loses steam about 70 percent through, quirk without charm. last fights are incredibly disappointing in terms of design and difficulty.

Can tell devs lost heart, maybe (hopefully) they'll tidy things up.
Posted 19 March.
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No one has rated this review as helpful yet
65.9 hrs on record (52.3 hrs at review time)
Early Access Review
Deep fried blood

Delicious..
Posted 22 November, 2024.
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No one has rated this review as helpful yet
10.3 hrs on record (9.5 hrs at review time)
gold
Posted 22 July, 2024.
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No one has rated this review as helpful yet
29.4 hrs on record (27.1 hrs at review time)
Early Access Review
Please keep updating this. most fun party game ive played in ages. But content wise its currently pretty bare bones (feels about 25% done) if this game reaches its potential and dev is diligent, game has some real staying power.
Posted 10 December, 2023. Last edited 10 December, 2023.
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No one has rated this review as helpful yet
33.3 hrs on record (5.7 hrs at review time)
Hell.
Posted 12 May, 2023.
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No one has rated this review as helpful yet
117.9 hrs on record (89.6 hrs at review time)
Monster hunter grind but its actually fun
Posted 20 April, 2023.
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No one has rated this review as helpful yet
15.5 hrs on record (11.4 hrs at review time)
Early Access Review
An unbalanced low replay value mess with a great concept. If this is 0.8 then wait until 3.0 and then the game will be finished, maybe.

Fun for a few hours I guess.
Posted 20 February, 2023. Last edited 21 February, 2023.
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1 person found this review helpful
61.5 hrs on record (55.8 hrs at review time)
Played this game for a week straight when I first got it. Then the game-play loop got stale, worth it but really needs a lot more to be added before it takes off.
Posted 20 February, 2023.
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No one has rated this review as helpful yet
182.2 hrs on record (37.2 hrs at review time)
Early Access Review
Best game in the genre. Is going to pop off once release hits.

Planning on clocking this one. instant classic
Posted 5 February, 2023.
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13 people found this review helpful
672.0 hrs on record (81.6 hrs at review time)
Early Access Review
Could be amazing but still missing key features

Been waiting for separate indoor lighting to be added since beta. Program currently defaults to treating rooms as if they are roofless.

Looking forward to a fix.

I have created a post on the feature-request forum. Give it an read/upvote

https://dungeonalchemist.upvoty.com/b/feature-requests/separate-ambient-indoor-lighting-lighting-overhaul


latest patch claims to have fixed this issue. However it is still fully present. (EDIT: The feature status has been returned to "planned") Indoor lighting, shadows, and colour are fully determined by orientation of the sun. Ontop of windows still serving no purpose to the rooms's lighting.

When players move from an outdoor area to an indoor area on a map, the lighting should reflect that, I shouldn't have to recreate an identical map so I can swap around the sun's colour and set it to high noon to create the transition, when it can very easily be seamless.

What should be a bare-minimum feature for a program like this took years to get noticed and still hasn't been recognised properly.

Once again, could be amazing, the asset library is top-notch, and custom asset imports will be huge. But It feels like we're abit off seeing its potential.

To be clear you can make fairly decent maps with the program in its current state. However to do so requires jank work-arounds to get around the scuff.
Posted 2 February, 2023. Last edited 24 April, 2023.
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Showing 1-10 of 26 entries