Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Through dense overgrowth and ‘neath warped dying trees, I stumble. A speckled crimson trail doggedly following me, marking out my final moments on the uncaring waterlogged soil that squelches in protest with each shaky step of my grime lathered boots.
Scabbard empty, my sword as absent as my faith, lost in the tumultuous storm of clashing metal and agonised screams that slowly dwindle in volume behind me. A droplet of cold moisture stings my nose, I look up, vision halved, the dark swirling clouds above mirroring my despair.
Suddenly darkness, welcome oblivion.
Many years later I would find out the name of this meaty man who carried me to safety, nursed me to health and then disappeared into the night. Folk call him Benneth, the eternal wanderer, renderer of aid and bestower of boners. They say that a few, a lucky few, will get to hear one of his fabled albeit unknowable mouth noises. I have been blessed so; that dying raccoon’s call will be remembered in my dreams evermore.