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지난 2주간 0.0시간 / 기록상 5,620.5시간 (평가 당시 2,180.8시간)
게시 일시: 2020년 3월 25일 오전 2시 26분
업데이트됨: 2022년 8월 15일 오후 2시 27분

I started in season 1, where a highlight play was an upside down aerial. Cool. Achievable. Fast forward to now and your highlight play is a reverse-musty aerial flick into a double-touch double flip reset. And now normal musty flicks are "lame", everyone is doing a Febreeze flick or whatever they call it. Breathe happy knowing at 2200 hours i still cant keep up with the hip new mechanics. If yall need me ill be in training doing upside down aerials listening to the vanilla soundtrack. 10/10 would devote 2200hrs again.


Well. I am now at 5,000 hours. At my peak i was top 0.2% and ive played against some pros here and there in comp. Ive been on teams, managed teams, co-owned a large eSports org. After all of this... here is my review; oooh-aaah-ooo-ooo-ooo-aaah-aaah-AAAHH! That is Rocket League speak for, "please pass me a banana, whenever you decide to rotate. What a save!" This is a good game if you are good at not getting mad at games.
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