Peliaika viimeisen 2 viikon aikana:
33.9h

Näytä maailmanlaajuiset saavutustilastot
Tilastojen vertailu omiisi vaatii kirjautumista
17/48 (35%) saavutuksista avattu:
Henkilökohtaiset saavutukset
 

Turn of the Century

Reach cycle 100 with at least one living Duplicant.
Avattu 20.12.2024 klo 20.23

Outdoor Renovations

Construct a building outside the initial starting biome.
Avattu 16.12.2024 klo 7.13

And Nowhere to Go

Have 8 Duplicants wear non-default clothing simultaneously.
Avattu 18.1. klo 11.18

Get a Room

Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Avattu 17.1. klo 4.04

One Year, to be Exact

Reach cycle 365.25 with a single colony.
Avattu 19.1. klo 23.43

Slick

Enter an oil biome for the first time.
Avattu 20.12.2024 klo 20.48

To Pay the Bills

Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Avattu 16.12.2024 klo 5.46

It's Not Raw

Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Avattu 16.12.2024 klo 4.44

Royal Flush

Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Avattu 16.12.2024 klo 6.44

One Bed One Bath

Have at least one bed and one toilet for each Duplicant in the colony.
Avattu 16.12.2024 klo 1.58

Oxygen Not Occluded

Distribute 1000kg of Oxygen using gas vents.
Avattu 16.12.2024 klo 6.44

Red Light, Green Light

Automate a building using sensors or switches from the Automation tab in the Build Menu.
Avattu 16.12.2024 klo 5.46

Art Underground

Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Avattu 20.12.2024 klo 21.23

Ghosts of Gravitas

Recover a Database entry by inspecting facility ruins.
Avattu 16.12.2024 klo 20.58

Good Egg

Hatch a new critter morph from an egg.
Avattu 16.12.2024 klo 6.56

They Got Better

Cure a sick Duplicant of disease.
Avattu 16.12.2024 klo 12.06

Tune Up For What?

Perform 100 Tune Ups on power generators.
Avattu 22.12.2024 klo 20.25



The Great Escape

Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

Home Sweet Home

Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

Locavore

Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

Carnivore

Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

Some Reservations

Improve Duplicant Morale by designating 4 areas as Nature Reserves.

No Place Like Clone

Have at least 20 living Duplicants living in the colony at one time.

Moovin' On Up

Find and tame a Gassy Moo.

Not 0K, But Pretty Cool

Reduce the temperature of a building to 6 Kelvin.

Super Sustainable

Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

Totally Tubular

Have Duplicants travel 10,000m by Transit Tube.

Space Race

Launch your first rocket into space.

Critter Whisperer

Find and tame one of every critter species in the world. Default morphs only.

Honorary Doctorate

Unlock every item in the Research Tree.

Pulling Back The Veil

Reveal 80% of map by exploring outside the starting biome.

Down the Hatch

Produce 10 t of refined metal by ranching Smooth Hatches.

Immovable Object

Block a meteor from hitting your base using a Bunker Door.

Easy Livin'

Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

Job Suitability

For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

First Teleport of Call

Teleport a Duplicant and defrost a Friend on another world.

Soft Launch

Build a launchpad on a world without a teleporter.

Cluster Conquest

Land dupes or rovers on all worlds in the cluster.

GMO A-OK

Successfully analyze at least one seed of all mutatable plants.

Mine the Gap

Mine 1,000,000kg from space POIs.

Cosmic Archaeology

Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

Radical Trip

Have radbolts travel a cumulative 10 km.

Sweeter Than Honey

Extract Uranium from a Beeta hive without getting stung.

Morale High Ground

Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

That's Rad!

Run a Research Reactor at full capacity for 5 cycles.

Full Steam Ahead

Secure your colony's industrial future by fulfilling the Power Imperative.

Data Driven

Produce a Data Bank using a Data Miner operating at maximum efficiency.

Most Valuable Bionic

Install 8 boosters in a single Bionic Duplicant.