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1 個人認為這篇評論很有趣
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最近兩週 0.5 小時 / 總時數 468.3 小時 (評論時已進行 391.4 小時)
張貼於:2024 年 5 月 9 日 下午 5:37
更新於:2024 年 5 月 9 日 下午 5:44

it keeps you busy waiting that someone throws money in to pop a dungeon to run through.
after you loose your char its mundane to level him up again to the same level he was before.
Insanely bad to new players and old players alike. FOMO everywhere and pay to progress aspects.
And as always: lootboxes where you cant even see the droprates

It can be fun, and the dopamine boost is great when you finish a high level dungeon and a white bag drops, but this should be the game that you play for an hour max a day

ps. grinded my ass off for a specific set just too loose it 10min after due to lag (crystal kunoichi)
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