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Mostrando 11-20 de 44 aportaciones
A 21 personas les pareció útil esta reseña
17.4 h registradas
1000xRESIST is a game about a cult of clones that worship their original. It's about humanity struggling against an invasion by cosmic horrors that bring with them an incurable disease. It's about finding out who the "man behind the curtain" really is. It's about generational trauma, and the way its dangerous gravity pulls at those who try to escape it. It's about the things people are willing to do to survive. It's about being haunted by longing for a home you never knew, that no longer exists. It's about the way you end up becoming your mother even after everything you did to escape her. It's about the violence of assimilation. It's about hurting the people you love. It's about revolution. It's about the terrible weight of memories, and how precious they are. It's about a lot more than I've written here.

It'll raise your standards for how narratives can be delivered in this medium. There is truly nothing else like it.
Publicada el 14 de mayo de 2024.
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Nadie ha calificado este análisis como útil todavía
7.0 h registradas
Wow, this was such a good game! It has that retro feel without having all the annoying, tedious parts of actual retro games. There's even an exploration mode, where you can just play for the puzzles and story and you don't have to worry about any enemies. But I recommend trying survival mode! I rarely play horror games and I was able to get through it without much trouble! Probably if you play a lot of survival horror, this game might be rather easy for you.

I thought the puzzles were EXCELLENT. I mean, as expected of SFB Games, but I thought they were just the right amount of tricky without being obtuse. The story is really interesting and the characters are great fun. Just like, 10/10 all around. Now, time to do the ng+ stuff and get an S rank!
Publicada el 13 de mayo de 2024.
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Nadie ha calificado este análisis como útil todavía
9.5 h registradas
If you liked Return of the Obra Dinn, you will like this game (and vice versa). Really fun detective game that gives you all the pieces you need but doesn't hold your hand. The parts you have to fill out are split into section and each section is checked for correctness once it's filled out, with a notification if you've made 2 or less mistakes, which really helps you figure out if you were way off base or maybe you just got a last name wrong.

The DLC is also great, but make sure you play the main game first. It all ties together!
Publicada el 7 de mayo de 2024.
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Nadie ha calificado este análisis como útil todavía
5.1 h registradas
Much the same as the first game. Feels less tense and high-stakes, but I didn't mind it since I felt I could poke around more. I do feel like they leaned a bit too hard on trying to make one of the characters seem like a bad person so that there could be a "twist" at the end. I mean, it's absolutely a thing that people who are technically correct can also be huge ♥♥♥♥♥♥♥♥, and I think it would have been more interesting to let the player sit with that and their assumptions on whether or not that character was lying based on their other behavior than to say "oh but actually the Nation just manipulated him into flying off the handle."

The game is on sale quite often these days, so I think if you liked Orwell you should go ahead and give it a go.
Publicada el 23 de enero de 2024.
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Nadie ha calificado este análisis como útil todavía
9.9 h registradas
Not Tonight 2 is pretty good, but overall I think the first game is better.

NT2 tries to do a similar story to the first game concerning nationalism and facism, but it's also a lot sillier and the constant tone shifts are much more jarring. There's a few parts that are genuinely disturbing but like, also sometimes you have to play a rhythm minigame to accept tickets or shoot wizards out of the air. Even putting that aside, the narrative feels much weaker. It's really unfocused in what it's trying to say. In general it's presenting a capitalist dystopia run by corrupt governments, but also your primary ally is... a megacorp. Who the characters seem to think runs the nicest city in the country. Huh??? There's more, but I won't spoil it.

But going back to the minigames: if you found that NT1 was too repetitive, this game fixes that. You only work at a location for 2 nights before moving on, and each place has a different gimmick. The gameplay is overall tuned better than the first game. I never felt like I was facing a huge difficulty spike out of nowhere like I did on some levels in NT1. But moving around so much also means you don't get to know characters for as long as you do in NT1, which is a bummer.

If you've never played a NT game, get the first. If you played the first and want more of the same gameplay, give this a shot, but maybe on a sale.
Publicada el 12 de diciembre de 2023.
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A 3 personas les pareció útil esta reseña
235.8 h registradas
Playing this game is like being told you are signing up for an immersive pirate roleplay experience where you will actually set sail on a ship with a bunch of professional actors as pirates and go explore a variety of beautiful treasure-filled islands, but it turns out you're actually going on Disney World's Pirates of the Caribbean ride.

It's a game that claims to be about exploration, but it has less exploration gameplay than any previous Bethesda title. You remember getting a quest halfway across the map in Skyrim or Fallout and spending a whole IRL week getting to it because you ran into 20 cool places/quests on your way there? Yeah, none of that here. There's a loading screen between each planet, and once you're on a planet, you can walk to places... but those places are randomly-generated POIs which repeat embarrassingly often.

Fallout and Skyrim were not the most immersive worlds, but Starfield truly makes me feel like I'm exploring a theme park full of actors. None of these people or places feel real. Why is humanity spread across roughly 1000 planets almost evenly, instead of clumping together on the most habitable places, a thing we did on Earth? (There are no unexplored planets, by the way. You will find the leavings of humanity everywhere). Your character being this everyman problem-solver makes a lot more sense in the medieval wilderness or the post-apocalyptic wasteland. Much less so when you're in a massive city with a functioning government and multiple corporations.

The Disney ride isn't bad, though. You could have a really fun time on it if that's what you were in the mood for! And I did enjoy it, for what it was. The major questlines are quite fun, and the shooter gameplay is much improved over Fallout. But I'll still wonder what it could have been if they had allowed space to be a lot smaller and more hand-crafted, and a much weirder.
Publicada el 2 de noviembre de 2023.
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Nadie ha calificado este análisis como útil todavía
0.6 h registradas
Well. I was certainly horrified. Don't play this while eating.
Publicada el 22 de octubre de 2023.
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Nadie ha calificado este análisis como útil todavía
10.6 h registradas
What a brilliant game. The execution of the language puzzles is so unique and it feels so satisfying. As you discover glyphs, you can write down notes of your guesses as to what they mean, and periodically, you will associate them with pictures in your journal, upon which the game will validate their meanings. But it's not just about learning the languages. You will then use them, both to solve other puzzles and to translate between the different cultures that inhabit the tower. Once you've validated glyphs, the game will automatically translate them when you see them, but it's a special kind of satisfying when you realize you can read them even before the translation pops up.

The visual design is impeccable, the soundtrack is gorgeous, and the UI is unobtrusive and functional. One of the best games I've ever played. I wish I could wipe my memory of it and do it all over again.
Publicada el 6 de septiembre de 2023.
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A 2 personas les pareció útil esta reseña
401.1 h registradas (122.5 h cuando escribió la reseña)
They fired the main CG illustrator because incels organized a harassment campaign over 1) a character not being drawn in a swimsuit (which she wasn't even responsible for) and 2) the fact that she tweeted against misogynistic harassment of women. So due to the fact that PM clearly supports and participates in the harassment of women, maybe don't play this game actually. :)
Publicada el 16 de mayo de 2023. Última edición: 25 de julio de 2023.
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Nadie ha calificado este análisis como útil todavía
0.0 h registradas
The DLC gives you one month of content where you play as one of the characters from the main game (therefore I'd recommend playing the main game first). It's much sillier in tone this time around, but by the time you get to the last couple weeks, the levels are a lot harder than any you encounter in the main game.

The main thing added gameplay-wise is that you now have to mix drinks in addition to checking IDs and such. The vast majority of your money comes from drinks this time, and you need money in order to get dates, so you'll find yourself caring less about getting the bonuses this time. Which is maybe good, because I don't know how the hell you could get them all in the last week. The time crunch is real, and it's not helped by the drink mixer taking up so much space and then having to look at like, 5 things aside from that. That's my biggest complaint really, that the game doesn't give you enough space for all the stuff it wants you to look at.

Otherwise, I liked the DLC. It was interesting focusing on drinks instead of getting people in. But I don't really think it's worth the full price, considering the issues I mentioned and the fact that it's about 1/3rd the playtime of the main game. Pick it up on sale.
Publicada el 8 de abril de 2023.
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Mostrando 11-20 de 44 aportaciones