10명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
비추천
지난 2주간 0.0시간 / 기록상 21.6시간
게시 일시: 2019년 6월 9일 오전 5시 40분
업데이트됨: 2024년 3월 18일 오전 10시 29분

No. It is more a cinematic experience than a video game. it spends more energy on a depiction about Nazis than on gameplay. The New Order is quite scripted as well as linear which means little replay value and the game can be cleared in about ten hours (The achievements can be finished in about twenty). The weapon design is lacking (The Laserkraftwerk being the only arguably original design) and I found the level design underwhelming with too many scripted jump scares that get predictable (Only a few levels are decent). Machine Games seemingly designed this more as an interactive movie, which is fine but it does force me to judge it more on its plot particularly when the gameplay spectacularly fails to meet my expectations.

I did not like the plot, therefore I did not like Wolfenstein: The New Order. I need to be clear that this is the first Wolfenstein that I have played so I can not say anything for its relevance and consistency to its predecessors. It does seem however to rely on provoking a sense of disgust with the Nazis to feed you satisfaction for your own acts of brutality. I have to say that initially worked on me when the game forced me to witness extreme acts of Nazi cruelty, I was disgusted and lacking in empathy committing scripted acts of violence in return. Nazis and cruelty are to be expected, but I see this game as covering its weak plot by inciting raw emotion to discourage thinking too much about it. If the gameplay were not lacking then maybe I would not think much about the plot yet I could not help but find plot details outright ridiculous, mainly the secret Jewish sect that hoards technology which helped fuel the technological leap for Germania. Besides seemingly suggesting Nazi conspiracy theories on International Judaism as being validated, I thought it was a lazy plot device that was not explained. It was presented as the "shock twist" in the plot that I found simply bizarre. What I did think this game perhaps did right were the linguistics, the characters all seem to speak the right languages and the attention to detail in that regard seems to check out which does provide a measure of immersion. The game also managed to avoid talking about Hitler in its entirety, which is an achievement of its own.

I thought the game had potential with its alternate history setting on The Third Reich which allows for interesting speculation of the kind of world we would live in if things had gone differently. While I see alternate history as a promise of a different perspective, the game failed to take advantage of its promising premise by repeating common Nazi tropes which provide no real change in perspective. This game is fixated on recurrent narrative points of focus while lacking fresh insight, and this results in yet another clone in endless media about the Nazis.
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Nerdenberg 2019년 7월 30일 오후 6시 52분 
Yeah, the plot is cringeworthy to say the least. Da'at Yichud, seriously? And I'm tired as well of game developers trying to shove this cinematic style down our throats.