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Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10257117 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9991050 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9907128 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13116497 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13119884 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13056286 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13087296 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9289421 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13997766 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13998008 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10253831 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10212844 bytes
kernel32 {0x0000000000000000} + 73700 bytes
ntdll {0x0000000000000000} + 454753 bytes
+rep ez camper
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10255693 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9988842 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9904840 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13106145 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13108502 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 13048282 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 26428965 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 26412850 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 9496543 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10252407 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 10210428 bytes
kernel32 {0x0000000000000000} + 73700 bytes
ntdll {0x0000000000000000} + 454753 bytes
Direct3DDevice->CreateBuffer(&Desc, NULL, UniformBufferResource.GetInitReference()) failed
at D:\Jenkins\workspace\Live_Ship\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UniformBuffer.cpp:159
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
Direct3DDevice->CreateBuffer(&Desc, NULL, UniformBufferResource.GetInitReference()) failed
at D:\Jenkins\workspace\Live_Ship\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UniformBuffer.cpp:159
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
Direct3DDevice->CreateBuffer(&Desc, NULL, UniformBufferResource.GetInitReference()) failed
at D:\Jenkins\workspace\Live_Ship\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UniformBuffer.cpp:159
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG