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53 of 123 (43%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 4 Nov, 2014 @ 1:22am

Level 3

Achieved Level 3.
Unlocked 4 Nov, 2014 @ 1:22am

Farming

Have humans complete a Granary Project.
Unlocked 14 Oct, 2014 @ 1:47am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 4 Nov, 2014 @ 1:22am

Writing

Have humans complete a School Project.
Unlocked 4 Nov, 2014 @ 1:22am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Theology

Have humans complete a Temple Project.
Unlocked 4 Nov, 2014 @ 1:22am

Education

Have humans complete a University Project.
Unlocked 4 Nov, 2014 @ 1:22am

Trade Route

Have humans complete a Market Project.
Unlocked 4 Nov, 2014 @ 1:22am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 4 Nov, 2014 @ 1:22am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 4 Nov, 2014 @ 1:22am

Feudalism

Have humans complete a Mill Project.
Unlocked 4 Nov, 2014 @ 1:22am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 4 Nov, 2014 @ 1:22am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 4 Nov, 2014 @ 1:22am

Geology

Have humans complete a Geologist Project.
Unlocked 4 Nov, 2014 @ 1:22am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 4 Nov, 2014 @ 1:22am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 4 Nov, 2014 @ 1:22am

The First Era

Finish the first Era.
Unlocked 14 Oct, 2014 @ 1:32am

A New Beginning

Finish the second Era.
Unlocked 4 Nov, 2014 @ 1:22am

A New Threat

Finish the third Era.
Unlocked 4 Nov, 2014 @ 1:22am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 4 Nov, 2014 @ 1:22am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 4 Nov, 2014 @ 1:22am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 4 Nov, 2014 @ 1:22am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 4 Nov, 2014 @ 1:22am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 4 Nov, 2014 @ 1:22am

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 4 Nov, 2014 @ 1:22am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 4 Nov, 2014 @ 1:22am

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 4 Nov, 2014 @ 1:22am

Navigation

Have humans complete a Lighthouse Project.
Unlocked 4 Nov, 2014 @ 1:22am

Entertainment

Have humans complete a Circus Project.
Unlocked 4 Nov, 2014 @ 1:22am

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 4 Nov, 2014 @ 1:22am

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Unlocked 4 Nov, 2014 @ 1:22am



Commerce

Have humans complete a Trader Project.

Paganism

Have humans complete a Shrine Project.

Traditional Medicine

Have humans complete a Druid Project.

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.

Genesis Era

Finish an Era with 250 Prosperity.

Calendar

Have humans complete a Plantation Project.

Construction

Have humans complete a Workshop Project.

Alchemy

Have humans complete an Alchemist Project.

Classical Era

Finish an Era with 450 Prosperity.

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.

Currency

Have humans complete a Customs House Project.

Fascism

Have humans complete a Barracks Project.

Civilized

Finish an Era with a Village which has 250 Prosperity.

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.

Specialized Economy

Finish an Era with 3 completed upgraded Projects.

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.

Developing Era

Finish an Era with 800 Prosperity.

Booming Era

Finish an Era with 1200 Prosperity.

Fantastic Era

Finish an Era with 1600 Prosperity.

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Great Development

Finish an Era with a Completed Great Project.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

Great Era

Finish an Era with 3500 Prosperity.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Sailing

Complete a Fishing Docks Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Astronomy

Have humans complete an Observatory Project.

Colonization

Have humans complete a Hamlet Project.

Long Live the King!

Have humans complete a Castle Project.

Venture Capital

Have humans complete a Bank Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.