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Recent reviews by Zlobenia

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Showing 21-26 of 26 entries
No one has rated this review as helpful yet
45.5 hrs on record (28.6 hrs at review time)
Definitely the weakest of the three, perhaps due to the change in primary developer from Crystal Dynamics to Eidos Montréal.

The story is pretty lackluster and I didn't find it personally engaging. The "big theme" of Lara's internal struggle - the "Shadow of the Tomb Raider" - really isn't very prominent at all and while there is some degree of character development it feels as though it takes a backseat.

Some pieces, most notably cutscenes and some dialogue, feel a bit clunky and unfinished and therefore lacking.
The graphics are nothing really special but run a whole lot worse than Rise without little to show for it in most of the game.
There is some degree of innovation but it's not nearly as advanced as some of the techniques introduced between 2013 and Rise and the major sidelining of combat means that you won't be using a lot of it most of the time. It's all pretty easy even on the hardest setting - I cannot remember a time that I died in combat but I did fall off things and had to repeat them odiously. There are a bunch of new tombs which some might enjoy, and seemed to feature more difficult puzzles than the previous games - but the rewards are generally so pitiful you won't even notice them ingame and they are certainly not worth completing for the rewards.

There's a new focus on buying and selling goods and less useful things like weapons and techniques found around the world. Crafting only matters for special clothing pieces that have a small degree of gameplay effect but otherwise there's even less of a point to hunting animals because you don't craft new gear or equipment anymore.

There are definitely some cool moments that stood out but they are particularly the exception rather than the rule. Highly lackluster, and while some pieces stand out, a lot of the time I felt as though I would have done things differently to make a more interesting and engaging game.

Shadow feels like kiting the awesome final boss and getting him stuck on terrain while your friend kills it with impunity. Generally unexciting, most dull, and not worth the loot. The weakest of the series - 6.5/10. Buy on sale if you're really certain.
Posted 4 December, 2018. Last edited 4 December, 2018.
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No one has rated this review as helpful yet
77.7 hrs on record (55.4 hrs at review time)
So far my favourite modern TR game. The characterisation of Lara is continued throughout the main game and a heavy emphasis is made on her personal history in the Croft Manor side story. A good refinement on the form of the first game.
Getting all the achievements is one hell of a ♥♥♥♥♥ though.
Posted 26 November, 2018. Last edited 26 November, 2018.
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No one has rated this review as helpful yet
1 person found this review funny
1,244.8 hrs on record (550.6 hrs at review time)
Very good game
Posted 11 May, 2017. Last edited 15 June, 2017.
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1 person found this review helpful
59.4 hrs on record (25.3 hrs at review time)
Early Access Review
Great game. Can't wait for it to be finished.
Posted 10 June, 2016.
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51 people found this review helpful
6 people found this review funny
239.0 hrs on record (188.1 hrs at review time)
The "Horrors of War"

As the nations march bodily to war, springing from their age-old places in the rich, civilised continent of Europe, the clock ticks downwards for those on the front. Swept in a wave of excitement and fervour, the gullible and hopeful grab their best clothes, train tickets, pocket watches, running to jump into a place in the new armies... those wary, those intellectuals and pacifists those who thought differently, beaten up, trodden down, bullied by their own families into taking an ill-fated place in one of the most horrific, brutish and uncaring moments in modern human history.

We know the outcome now... how many of them knew? And will you let it happen again?

You say you'll "never forget". I think you already have.


At this moment, 17:11 GMT on the 23rd March 2016, the gigantic free DLC "Horror's of War" has just been released. Dozens of new players that I have never seen before have crawled out of the woodwork in a flurry of excitement. Over the last nine months the developers of Verdun have teased weekly snippets of information, details on mechanical changes, new features and optimisation patches. A quick ruffle of clothes, digital shouts of excitements, and this Wednesday evening has been long awaited. Time to settle some old scores.

It's also my one-year anniversary of playing the game.

Restocked and Relocked

The number of squads has almost doubled, with the addition of US Marines, Doughboys, Belgian troops, German schutzen sentries, and German pioniers, in addition to the previous German Stosstruppen, Landsers, Alpenjaeger, British Tommies, French Poilu, Canadian Assault teams, and more. Forty new weapons have been added, including the "Wex" flammenwerfer, the G88, the Mauser C96 "Broomstick" pistol, the BAR automatic rifle, and the T-Gewehr with hide-out penetrative bullets. New squad abilities have been added, including Big Bertha, 340mm Railway cannon, smokescreens and White Phosphorus barrages.

A Revival of the Old

Almost all of the animations in the game have been renewed; overhauled, they are smoother and more realistic than before; death animations have been added, each nation now has it's own unique gasmask.

The most anticipated part of the update is the key "Horrors" expansion, replete with and stuffed with savage gore. This includes dismemberment, improved ragdoll physics, death animations, screams, bloody pools, skin melting, and more corpses. This is, however, purely optional; if you have little interest in such a grotesque paradigm, then the toggle button is in the options menu.

New Objectives

A new map has been implemented; in addition to the recent Fort Douaumont map, the night-time Champagne region, the most ambitious map yet, complete with underground tunnels, sandbags and trench walls is here to stay. Expect high volumes of shrapnel, machine-gun fire and keep your ears open for the sound of spitting fire.

A new fourth gamemode has been added, a co-operative wave-assault online mode, "Squad Defence", where you and some sullen survivors of a forlorn assault attempt to survive against dozens of AI opponents rushing your position. They're pretty dim, and a bit buggy at this time, but they're still difficult to defend against.

The Little Things

With all these gigantic changes, it's easy to miss out on the smaller things. Ten new gramophone songs have been added, rifles now eject spent cases, textures have been fixed. New loadout descriptions, you can no longer sight down your rifle and jump, buffs for the terrible French Chauchat, an extra bullet for the Ruby in the name of historical accuracy, gas blinds faster, is less slightly less visible, slightly more lethal and makes a sounds upon impact...

Oh, and it's on a new and updated Unity version too.


With this nine-month in-the-waiting free expansion pack, Verdun is no longer the game it was; in a digital renaissance it has become much more, building anew on the ruins of the old.

Verdun is the realest, dankest most bomb-diggity Great War game on Steam. So buckle up bros, grab your Chauchats chums, strap on your helmet homies, roll up your kitbag kiddos and "Avec moi", monseigueurs, 'cause swaggity swooty, we're going for all kinds of booty. Olé!

As a forum member once said;

"So, i own this bum game and i cant stand movements and recoil crap, but this is a lesser issue than that, i mean this game is a ♥♥♥♥♥♥♥ Eterosexual bane, mostly cause every player is Male and they need to get rid of their sexual needs somehow, and that obiviously mean every player had an homosexual experience at least once. Im going refund this crap before homosexuality get me too. Whoever thinks this is a good game is clearly gay/lesbian as well."

Thanks for reading. As a reward, here's some music:
https://www.youtube.com/watch?v=18JQUYgpOlw

You can see the full changelog here: http://steamproxy.com/app/242860/discussions/0/385429125015704226/
Posted 23 March, 2016. Last edited 20 July, 2016.
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2 people found this review helpful
19.0 hrs on record (7.4 hrs at review time)
Beautiful but heart-rending in it's simplicity. Everyone should play this.
Posted 26 April, 2015.
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Showing 21-26 of 26 entries