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Reseñas recientes de Whotos

Mostrando 1-6 de 6 aportaciones
Nadie ha calificado este análisis como útil todavía
29.5 h registradas (29.4 h cuando escribió la reseña)
Great game - buy it when on sale
Publicada el 20 de octubre de 2024.
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Nadie ha calificado este análisis como útil todavía
122.1 h registradas (117.5 h cuando escribió la reseña)
Enjoyed the game. I only wished that you could make intra-city cargo lines to move goods around the city and that there were less DLC. I would recommend waiting for the frequent steam sales to get the DLC with major expansions
Publicada el 13 de mayo de 2024.
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A 1 persona le pareció útil esta reseña
17.6 h registradas
Enjoyed the game massively. Only downside was the occasional annoying jumping puzzles.

This game is worth it, especially when it's on sale for £3.49!
Publicada el 13 de mayo de 2024.
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A 1 persona le pareció útil esta reseña
103.5 h registradas (103.5 h cuando escribió la reseña)
Took a unique twist on the ending of Enemy Unknown put it pays off massively. The game is excellent, well balanced (imo) and full of content. The expansion pack War of the Chosen is brilliant and adds lots to the game such as new factions, the Chosen etc

Highly recommend for purchasing
Publicada el 4 de julio de 2020.
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A 2 personas les pareció útil esta reseña
258.5 h registradas (249.3 h cuando escribió la reseña)
Bought it during Alpha 1, loved all the constant updates in the game during the alpha process and then post-release which improve it beyond my wildest dreams

Once Paradox bought it however, items became hidden behind DLC. Whilst I understand their motive for doing so, it feels like a betrayal of the service that Introversion pioneered during the development of this game, for which they won a BAFTA

The game is still very good- just be warned some things are behind a paywall
Publicada el 30 de junio de 2020.
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Nadie ha calificado este análisis como útil todavía
107.8 h registradas (52.4 h cuando escribió la reseña)
XCOM: Enemy Unknown is one of; if not the best game I have ever played! I absolutely love the fact that what you do inside the base, such as researching and manufacturing new technologies, has a easy-to-see direct impact on the fight against the aliens. In this game, you are not forced to the story missions as soon as they are available. On some playthoughs, I have waited a few game months before attempting and in other playthoughs, I would to the story missions as fast as possible and see how I did.

You feel a direct connection for the soldiers and when a soldier dies that you have used since Day 1, you feel genuinely sad and wish that you could turn back the clock. Unfortunately, if you are playing on Ironman mode (this means that you are auto-saved every few turns and cannot go back to previous versions), you have lost him forever. This pain hurts even more if you have the Elite Soldiers Pack as that allows you to customize your soldiers from the hair colour to the armour tint.

This game was certainly money well spent and this is the game I have put the most amount of hours into because there are “Second Wave” options which allow for huge differences between playthoughs and so much more.
Publicada el 24 de enero de 2014. Última edición: 8 de febrero de 2014.
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Mostrando 1-6 de 6 aportaciones