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The only way to balance the game is to regulate premades.
Absolutely all my killer games are against 3-4 player premades communicated by discord, everything is gen-rush, they carry perks to save, double or triple chances of not dying on the hook. And I realize this... having few hours of play, I don't want to imagine the players who have more than 10k hours, what suffering.
That's why I propose the following: When a 3-4 player premade meets, they receive a double time repair penalty and the generators can only be repaired at most 2.
https://steamproxy.com/steamstore/app/1600780/MY_LITTLE_PONY_A_Maretime_Bay_Adventure/