Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
1) AGI is a busted stat. Ninjas for male characters and archer or valkyrie for female characters.
2) In general, if an enemy has a unique-looking piece of equipment, they'll drop it 100% of the time if they die.
3) The game ends at Hanging Gardens in Ch4. There is no CODA or WORLD, and entering Hanging Gardens is "the point of no return".
4) You can only recruit using Denam, but he can recruit all enemy types unless the enemy is an enemy-only class or a boss. You can recruit a few skeletons/ghosts early on and the enemy pretty much never brings exorcists...
5) Enemies stop scaling in random battles based on what chapter you're in, but practice mode there is no cap. Not recommended because makes the game boring.