9
Products
reviewed
142
Products
in account

Recent reviews by VC_Kaga

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
19.0 hrs on record
♥♥♥♥
Posted 5 May, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
50.4 hrs on record
异议!
Posted 31 March, 2024.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
2.7 hrs on record
Early Access Review
现阶段不推荐入手,AI逻辑的bug希望能有明显改进。我反正准备先退款了过段时间再看看情况。

1.物流和建造逻辑很混乱
在讨论区有玩家说SL大法能让船员重新动起来去工作,这个不完全管用,今天读档倒是解决了没人往厨房送食材的bug,但是我水都0了还是没有人去优先造凝水器,甚至没人运材料,开黄色警报也是一个劲的往仓库运东西,运完就不管了。

2.船员行动路径混乱
今天继续玩昨天的档,今天出现了5 6个人站在温室门口不动,要进去工作的人进不去,要把东西运出来的人出不来,把堵门的人调岗能暂时让船员离开,但是很快会有另一个人来站在同一个位置,我不理解温室门口到底有什么魔力。

3.资源获取不平衡
玩家很快会遇到电力不足和水、食物不足等问题,而建造相关的设施都会用到金属,而探索获得的金属太少,制造金属又太慢,以目前的数值设计来说金属严重不够用,而金属的短缺会慢性的导致其他资源出现短缺。相比之下原材料获得的太多,使用又太慢,大量的原材料库存受制于生产效率底下也起不到什么作用。

其实我挺喜欢游戏的美术风格和故事背景的(直接串台到宇宙战舰大和号),但是在游戏机制上目前不满意。之前玩过Space Haven, 这款游戏的人物行为逻辑就比较的正常,可能因为是船员人数少,然后资源获取和生产的效率也平衡的不错。

再接再厉吧。
---------
Wouldn't recommend buying it at this stage, the buggy AI logic will hopefully improve significantly. I'm going to refund it anyway and see how it goes later.

1. Logistics and build logic bug
In the discussion forum, some players said that the S&L method can make the crew to move again to work, this does not work all the time. Today I reloaded the save and solved the bug that no one send ingredients to kitchen. But when I have no water left, there is still no one prioritizing construction of water condenser, no one deliver materials for the task either. Yellow alarms only made logistic crews delivering stuff to warehouse, and no one cared about the downstream.

2. Crew action path bug
Today I continued playing yesterday's save, and I found 5-6 people standing in front of greenhouse, blocking scientists' and logistic crews' paths. Blockers will move away once you changed their duty, but soon there will be another person to stand in the same position, I do not understand the door of the greenhouse in the end have what magic. Also I see marines and engineers doing deliver tasks through a long path, but I don't think it is normal because I have 30/87 logistics members.

3. Unbalanced access of resources
Players will soon encounter problems such as shortage of power, water, food, etc. Construction of related facilities use metal, but exploration gains too few. Also, manufacturing metal is too slow, with the current data design, metal shortage will chronically lead to shortages of other resources. In contrast, raw materials are too abundant but too slow being consumed, thus large inventory of raw material is quite not helpful due to low metal production efficiency.

I quite like the art style and the story of the game (immediately reminds me of Space Battleship Yamato), but I'm not satisfied with the game play experience so far. I've played Space Haven before, and the logic of the characters' behavior is relatively normal, probably due to the small size of the crew, and the efficiency of resource acquisition and production is better balanced.

Hopefully it'll be a good one.
Posted 23 August, 2023. Last edited 23 August, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1.7 hrs on record
玩法非常新颖,至少我没有玩过类似类型的游戏。
至于剧情,就请各位自行探索了。推荐多周目补完单词表,有助于理解更多剧情。
Posted 15 April, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2 people found this review funny
0.6 hrs on record (0.6 hrs at review time)
弟弟很满意。
Posted 25 July, 2020.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
2 people found this review funny
6.3 hrs on record
傻逼死妈鸡巴毛子什么时候砍死他野爹潜艇
哦对了懂不懂什么叫薄利多销啊,要不要再看看你商店和兵工厂卖的都是什么勾实继续从你欧洲臭寄吧德棍野爹屁眼里提款罢还碧蓝航线联动,爷给碧蓝弄个648不比买你的废铁爽?新人赶紧跑,碧蓝航线比这个好玩多了
等你满怀一腔热血开白板腓特烈进超战房被毁灭和合众国五分钟刷死的时候别怪老玩家没提醒你
哦对了还有毛子用亲吗骨灰烧制的潜艇声呐喜欢脸上刷出来个猫鲨吗

36000钢铁是新钢船的定价,恬不知耻的塞了个钢皮就要36000?老子他妈的存了4w钢美美的想着年底提两条钢船你就给我整这个nm烂活?现在知道说你妈钢溢出了,你要有这个死妈逼数当初为啥把钢放到青铜排位?哦,原来是献祭你们策划亲妈烧制的劣质钢啊,♥♥♥♥ 买你毛子妈了个臭嗨傻逼意大利战列舰,要不要看看你的礼包里有没有你妈的臭批和骨灰?哦,骨灰原来在ARP联动箱子里捏,以前5/7级ARP都是白送,今天怎么塞箱子里了?死妈废物毛子一家独大了知道垄断了是吧,你这箱子是用多少你妈的骨灰烧制的?碧蓝航线联动了个狗屎,你们要不要自己看看拉了多少萌新进来就玩高级船,这样他们自己有体验,队友有体验?
最后还有一点,关闭论坛是吧,开设Discord在里面搞一言堂是吧,请一堆给你妈舔臭批的孝子洗地是吧,点名[REPOI]Tier_X_CV_Aquila,高贵的加麻大人怎么不去舔你洋爹的臭脚了,解释一下100% in English Community,你个傻批罕见工贼还敢回来发视频是吧? 死妈废物毛子赶紧跟你跌还有欧美跌似鹅乌战场得了

老子作为B测玩家能到现在都在玩只他妈靠两点:
1. 美工骑在你们策划头上拉屎
2. 你们他妈的没有竞品
Posted 15 April, 2020. Last edited 16 August, 2023.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 15 Apr, 2020 @ 1:27am (view response)
No one has rated this review as helpful yet
4.4 hrs on record
最开始了解这款游戏仅仅是知道个名字,并不知道具体的玩法。直到最近,偶然的机会我看到了别人玩的视频,因此觉得挺有意思的,就自己买下来玩了。目前玩了四个小时,勋章收集了4枚,还没通关过。这个游戏给玩家很多种选择,是成为无情的机器,还是作为某些难民最后的希望,选择权全部交给玩家。这种玩法对我来说挺有意思的,因为每个人的玩法不同,达到的结局也不同。游戏的某些细节也发人深思。最后强烈推荐一下大家去看一看毛子拍的微电影,从它之中大概就能了解本游戏最关键的一些要素吧。
Posted 1 July, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1,288.0 hrs on record (726.6 hrs at review time)
前两年换了电脑之后终于可以玩大型游戏啦!在这之后,R6基本上可以算我在最初购买的几款游戏了。我本身喜欢FPS,之前也稍微了解过R6这款游戏,一直非常感兴趣。实际玩了之后我就爱上了这款游戏。
1.bug问题:虽然说存在各种各样的bug,但是大多数bug最有有一点搞笑的功能吧()。不过恶性bug也真的是非常破坏游戏体验了,毕竟育碧出品()
2.外挂问题:我是在诸神之战之后入坑,所以对于当时的情景完全不了解。从16年圣诞节到现在,我能真正石槌开挂的也就遇到过一次。不过因为我太菜了不敢打排位所以估计没有什么发言权。

给萌新的话:
1.不要怕死,死了之后一定记得看死亡回放,这样你就能可以学到瞄人缝,架枪点位等来提高你的生存率。
2.想熟悉地图,不怕麻烦的话,可以只开一张地图打猎恐。开始之后就满地图跑,久了自然就熟悉了。
3.请把蹲起或者摇头当成一种社交方式。
Posted 12 October, 2018.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
1 person found this review funny
28.6 hrs on record (11.3 hrs at review time)
前几天这个游戏刚出来的时候我就看过相关的实况了。说实话我个人非常喜欢这种冰雪+蒸汽朋克的设定,所以很快也入了一个亲自尝试。挺多人都说这游戏不难,但是我到现在已经崩了三次了。。可能是因为我比较菜吧。这种关于人性和道德的抉择是很困难的,但是就像民众给你的建议一样,不要瞎答应,不然到时候问题处理不过来才是一个长期的困境。玩到现在,我自己的感受就是煤不能停。虽然第二次我吸取了教训前期疯狂挖煤,但是到后面还是不够用,所以我觉得挖煤是永远不能懈怠的一个重要工作。如果没有能力接纳新公民和治病,也不要把所有补充人员全拉进来。
这游戏真的很好玩(虽然我还在摸索过程中),我会努力不崩一把的QAQ
Posted 28 April, 2018.
Was this review helpful? Yes No Funny Award
Showing 1-9 of 9 entries