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Последние обзоры Proles

1–10 из 10
Ещё никто не посчитал этот обзор полезным
64.2 ч. всего (63.2 ч. в момент написания)
GON RIDE 'TILL I DIE
LORD KNOWS I'LL STAY HIGH
AND I LUV IT (YEAH)
AND I LUV IT (YEAH)
Опубликовано 17 мая 2023 г..
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Пользователей, посчитавших обзор полезным: 3
Пользователей, посчитавших обзор забавным: 5
3
163.8 ч. всего
One of my all-time favourite games of all times and it's being promoted on steam as part of a political maneuver to garner support for a real life conflict that doesn't have anything to do with me?
Shame on you, pepsiman.
Опубликовано 6 декабря 2022 г..
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Пользователей, посчитавших обзор полезным: 3
166.9 ч. всего (24.0 ч. в момент написания)
In what world can a game release in a state so badly optimized that it NECESSITATES DLSS/AMD AI upscaling, simply to have a DECENT (NOT GOOD) playable framerate at minimum settings?
Why are there half-baked mechanics like crafting stuff not implemented, yet visible in the menus, in a full release of a game supposedly exiting beta status?
I like the game, but this release features deep problems that requires urgent attention or risk total anathema from birth onwards.
Since i posted this, it's nearing a month and a half and there's been a total communications blackout since.
the MTX shop is still going strong though, good work lads! I've already played the game to complete boredom and subsequent uninstallation, but keep up the (lacking) work!
Опубликовано 4 декабря 2022 г.. Отредактировано 14 января 2023 г..
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1 пользователь посчитал этот обзор полезным
94.6 ч. всего (50.0 ч. в момент написания)
Lack of 16:10 support, max 60 fps gameplay with 30 fps cutscenes and a tendency to reverse the B/A button prompt setting when a match is resumed after a save load isn't enough to deter binging on the peak game of the Warriors franchise.
Опубликовано 22 июля 2022 г..
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Ещё никто не посчитал этот обзор полезным
171.2 ч. всего
This strange dream again, deja vu!
Опубликовано 27 мая 2022 г..
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Пользователей, посчитавших обзор полезным: 2
179.2 ч. всего (124.6 ч. в момент написания)
If i could rate the games individually, this would be different. On a whole, besides bringing Reach and 3 to PC, this collection is a sub-par version of the PC versions of 1 and 2. Unified menus are ugly and slow to load, and the gameplay suffers from bugs not seen previously, a issue present in 2020+. An example would be the music overlapping into cutscenes, particularly noticeable during CE's ending cutscene. Another is the fact that AI fire much faster on higher framerates, making long night of solace in Reach nigh-unplayable on legendary.
Only worth it for above mentioned games and co-oping the series as a whole with friends.
Опубликовано 17 февраля 2021 г..
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1 пользователь посчитал этот обзор полезным
251.1 ч. всего (87.6 ч. в момент написания)
It's XCOM but way more in-depth than the new games. Short of changing the action system from a 2-point one to the old 90's style TU where actions have different time unit costs and having a fixed cast, it's more or less a better spiritual successor than the actual XCOM and Phoenix points released the last decade in my opinion. One other thing that is really cool about the game, and that i do hope they continue exploring is the fact that you get to see personalities, backgrounds and even play as the bad guys in the setting. Helping Jason survive at the docks or gang up and use the Spoonist doctrine to beat down a high level swordmaster as the Spoonists' cult was the best parts bar none.
My only contrivance is a somewhat lacking explanation of game mechanics.

As an example, early on you can get Masteries for beasts only, indicating you can bring animals into battle. Similarly, unique animals like Silver or the gray yasha that runs away appear somewhat regularly, but you can't actually do anything with them (for me so far anyway). I went a good chunk of the game unaware how or when to recruit animals, and it was by pure chance i actually realized the sniper character you get pretty late is the only one that can tame beasts. An odd ability to give to a sniper, but it's there.

Easily one of my favourite christmas gifts this last year. thanks, brother of the 「 first spoon 」
Опубликовано 5 января 2021 г..
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Ответ разработчика от 5 янв. 2021 г. в 18:27 (просмотреть ответ)
Пользователей, посчитавших обзор полезным: 13
Пользователей, посчитавших обзор забавным: 2
57.4 ч. всего (43.0 ч. в момент написания)
Game is pretty damn good, has the best handling of the FAL and L1A1 i've seen anywhere. But when you go off the deep end in your desperate bid to appeal hard to the cancer that is competitive e-sports, and thus start introducing software requirements that has an active effect on your PERSONAL COMPUTER outside of the self-contained game itself, you know it's time to let go.

BattlEye is that one portion of cancer that shows a reckless disdain for your customers, in that you don't trust them and especially don't trust them to deal with the "huge threat" that is hackers (These are easily beaten by switching servers for instance, or merely reporting them to Valve enough times). RIP Insurgency, i'll toss you into the trophy room with TF2.
Опубликовано 17 марта 2017 г..
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Пользователей, посчитавших обзор полезным: 138
Пользователей, посчитавших обзор забавным: 28
0.0 ч. всего
The existance of Anthony Burch is a crime against humanity in itself. Making generic, useless followers out of him should be punishable by law.
Опубликовано 25 октября 2014 г..
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Пользователей, посчитавших обзор полезным: 7
Пользователей, посчитавших обзор забавным: 7
0.0 ч. всего
This DLC opened my eyes, and made me realize what a horrible baka ne i am. As of writing, i have currently imprisoned myself in a chinese water cage near Chibi, so that i may experience the terror Cao Cao's forces felt back then. It really helps with immersion when the chinese ghosts around me shout I DEFEATED AN ENEMY OFFICER in japanese rather than nasal english!
Опубликовано 11 октября 2014 г..
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