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Default Dwight 最近的评测

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总时数 78.7 小时 (评测时 59.0 小时)
Bought the base game then upgraded to super citizen after a few hours after I realised how much I enjoyed it.

Positives:
- 50+ hours and the gameplay loop is still satisfying, tons of variety in how you play.
- Micro-transactions exist with an understanding and respect for the players. Entirely optional with no lost content. Can be earned at a reasonable pace through play.
- Weapons and equipment are all reasonably balanced. Marksman rifles seem a little weak at the time of this review.
- Every faction is super unique to go against and you will need a different approach to each to excel. They clearly put great thought into this.

Negative:
- You need a PSN account to play and an internet connection is required. As far as I can tell no local play.
- The game can be buggy at times, it may ruin your experience but the bugs seem inconsistent at least. They do seem quite active about hot-fixing this though.
发布于 2 月 18 日。
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总时数 0.2 小时
Didn't have to flex this hard on their first game on steam. Glad they did. Want to spend 10 minutes? Play this.
发布于 2022 年 1 月 30 日。
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总时数 44.6 小时 (评测时 7.3 小时)
After spending time, I can say that this game manages to perfectly balance realism with enjoyable gameplay. Crafting system is logical and doesn't interfere with the momentum of play. Nice variety in play styles. Never encountered any major issues with bugs or glitches. The introduction to the game was feel designed as well, never held your hand and was never frustrated from getting lost. Story in the game is very loose but in a good way, free to play how I want to.

I really enjoyed that way the game handles saves, even if I made a mistake it felt like a minor set back more then a ruined run (Like selling something by mistake). Although I could see some players getting annoyed by this.

I think melee combat suffers in this game somewhat, a lot of trading blows happen without a good way to predict making it a harder way to play. There are ways to make it easier like kicking to stagger or the short dodge/lunge using mouse_button_5 on mouse side buttons (Struggling to find a way to rebind this?). Melee definitely feels like a higher skill ceiling to ranged.

If this game was to receive an update, it would be nice to be able to interact with random towns folk more, even just one line of dialogue eluding to interesting things to know or rumours to secrets would be nice.

Overall really enjoying the experience. 9/10
发布于 2020 年 7 月 8 日。
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有 3 人觉得这篇评测有价值
总时数 85.3 小时 (评测时 26.4 小时)
From ashes to glory, the rare tale of a games company that never gave up instead of just running away like so many others. The game is great, so much new content. Encouraging this behaviour will benefit the industry on a much larger scale. I look forward to see what else Hello Games has in store for us.

The game itself is well worth the price tag. Currently on a Permadeath run that I am quite enjoying. You can get things done in this game at a nice and moderate pace. Planets give you a good sense of scale and I do not get disorientated often. The other species are interesting and cool to look at, the game is bleeding with atmosphere and colour. Definitely recommend.
发布于 2020 年 6 月 11 日。
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总时数 66.9 小时 (评测时 39.3 小时)
抢先体验版本评测
Incredible, immersive. The closest a game has ever gotten to simulating real life firearms. A bakers dozen of cool and interesting game modes; Take and Hold a wave survival game mode, Return of the Rotwieners a rouge like zombie apocalypse just to name two. Fantastic level of settings that allow the player to customise their play style. The game is constantly being updated frequently bringing more and more to this already complete game. The game is an absolute must have for any VR gamer.
发布于 2019 年 12 月 11 日。 最后编辑于 2019 年 12 月 11 日。
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有 2 人觉得这篇评测有价值
总时数 100.4 小时 (评测时 54.4 小时)
Don't normally write reviews so here is a quick review:
Negatives
- Archers are difficult to deal with, even in limited numbers so long as they stay at a range.
- The combat really just comes down to luck. If you are outnumbered you lose and nothing is in place to counter balance it. It is difficult to dertermine attacks for blocking and most people don't bother with it.
- Some weapons are just clearly better than others needs to be better balanced, the fact that a claymore weilder who is swinging full force should not be blockable by a dagger.
- The online players have broken this game to do end, the infamous helicopter death swing (an instant attack claymore that can go under blocks) is the best possible example.
- Forced micro transactions for cosmetics in a 20 pound game, if you could unlock looks via a (free) crate system on level up it wouldn't be so bad otherwise its just extortion.
- At the very least let players get experience achevements (type of achevement in the game) via offline or even online bots. It would nulify a good portion of the games problems for myself.

Possitives
- The modding comunity is quite fantastic and it has certainly saved the game to some extent. The horde games that people have made are fun in particular.
- Even with how strong they are, it is good to see a game make an attempt to include archers. I feel a lot of games skip over them. (likely due to balancing)
- The game has a strong list a weapons to play around with. It is enjoyable and for heavier weapons they do well to illustrate the weight in a swing.
- The maps and models are decent to look at, it helps to bring out the feel of the game.

Overall, interesting concept but could have done better with the execution. Maybe if it gets refined more this review will be withdrawn. Until then it stands as is.
发布于 2017 年 9 月 6 日。
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总时数 9.1 小时 (评测时 7.0 小时)
Grow Home does everything right for an exploration game. I think the other reviews says it all. so the only unique thing i could possably add is buy it indefinitly.
发布于 2015 年 3 月 8 日。
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总时数 28.0 小时 (评测时 8.9 小时)
This (I my opinion) is the greatest simulator in essistance. Quirky fun physics engine, awsome mutations and absolute hilarity.
100% recomend.
发布于 2014 年 4 月 7 日。
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有 4 人觉得这篇评测有价值
总时数 583.9 小时 (评测时 323.4 小时)
Updated Review

Terraria has claimed a spot in my life as a well constructed classic. It came about in a time when Minecraft took off and got often called a Minecraft clone. Although that was and still is further from the truth. I played it the first time around way back when as a building game in which it has a huge variety of block and decorations to build with. Recently I came back looking for a challenge and this is when they added the Hardcore World mode. Increasing enemy damage and bosses has more options in what they could do. Hardcore mode I found it difficult to get invested at first as it was a mountain of difficulty to put on a fresh character but with great effort I passed that and began to re-explore Terraria in a completely new way with new items and events. After several weeks of play I eventually beat the final boss and it was an incredible fight. Very powerful feeling of victory! At the time had every achievement in the game bar one [1].

Now with the new update I am inclined to come play again. Should you play this game? Yeah give it a try it isn't everyone's cup of tea but it can be a great experience. Fun building in which you can make some really cool stuff easily and a clear direction to grow in strength as a character. Many flavours of combat to build for. Many utility items to change the way you play the game.

[1] The Supreme Helper Minion! achievement is rancid though that can go directly into the bin.
发布于 2014 年 2 月 23 日。 最后编辑于 2022 年 1 月 30 日。
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