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Análises recentes de The Guardian Fox

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A apresentar 31-40 de 71 entradas
Ainda ninguém achou esta análise útil
32.8 hrs em registo
Fun. Makes me realize how much I prefer this to all these near-identical rogue-lite "deckbuilder" games. It's ironic people decided to call them deckbuilders, because in those games your deck is made up of a bunch of stuff you got from RNG and you can't really think and plan out a strategic deck like you can in this game.

I much prefer this. You earn cards through the story, you edit your decks between playing.

As for the negatives, it's only single player, so no dueling friends. The lack of New Game Plus is a HUGE missed opportunity here. I thought for sure I'd be able to go back through the game with my now quite large card collection, and everyone else having stronger decks too. But instead it just throws you against a bunch of challenges... hard to care now that the story is over and I know I can't continue with my deck in any way. The AI is bad... like very simple things they should have told it to do or not do, they clearly didn't. Wasn't a fan of mission failure conditions and the auto-save system.

That's basically the end of my review, but I thought I'd elaborate on the save thing if anyone wants to read it. There was one instance where I saved and went to bed, came back the next day and didn't realize I was approaching a mission objective on the map, chose the wrong dialogue box and failed. It autosaved. Last autosave before that was at least one big battle back, if not more, But I couldn't tell exactly how far. I figured it was probably just a side-quest thing, and decided to proceed. I only later realized it was one of the big multi-day quests, and therefore I had failed several quests with one bad dialogue box choice. That was frustrating.
Publicado a 12 de Julho de 2022.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
0.1 hrs em registo
This game continues to impress me more than the multi-billion dollar franchise that inspired it.

It takes upon the foundations of Pokemon and evolves and improves it more than TPC has since the attack changes in gen 4.

With the latest FREE update they have randomizers and Nuzlocke options built right into the game itself. No need for mods or hacking or emulation or just keeping up with weird rules on your own.

This is something the Pokemon devs could easily do if they could even be bothered. But no, with Pokemon we can't even get them to give us basic difficulty options.

Indy devs do what Nintendon't. Get this.
Publicado a 10 de Julho de 2022. Última alteração: 10 de Julho de 2022.
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Ainda ninguém achou esta análise útil
19.2 hrs em registo
Can only recommend if you get it on a deep discount. It's a unique game with a lot of interesting concepts, and a fun presentation. However, at some point I realized the experience I was hoping for was a game where you build and manage your own magic school, but instead the gameplay focuses almost entirely on dealing with RNG.

The building components you get are RNG, meaning you can't exactly build the school in the way you want to, and sometimes go without rooms you want for in-game years. Then, even if you get a classroom you want, the teachers you get are RNG; always a choice between two, and sometimes they both suck. If you want to improve your teachers, you have to pull a card from RNG. And it only improves them in specific ways, so there's not a huge chance you'll fix the problem you have. You can't fire or hire. You can't demolish, move, or rebuild. The houses you sort students into are also RNG. You wanna focus on alchemy? Well, better hope that's a house trait you get from RNG. Sometimes you get perfect house traits, sometimes you get nothing you want, and because drawing house cards is also RNG, you have to just hope you get another even. Let's say you get your RNG students through their RNG education, and they graduate, what happens next? More RNG to determine their future. You can do everything right and still have them die or become a pea farmer.

So nothing is hands on. If I had to describe this game in four words they would be 'out of your control.'Some RNG can be fun, but it feels like this game is based completely around it, and for me that's the opposite of what I want from a management game.

So as a game where you have to learn all the weird quirks, and struggle against the RNG to beat the dark lord, this game is kind of a success. It's quirky and weird and unique, and it was fun for a while. But as a magic school management sim, it's not really what I want.
Publicado a 12 de Junho de 2022. Última alteração: 12 de Junho de 2022.
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Ainda ninguém achou esta análise útil
170.1 hrs em registo (169.9 horas no momento da análise)
Starbound is that early access game that "leaves early access", but never really reach what they claimed it would be. The mods kind of make up the difference. Not really a fan of the whole thing where devs basically leave it for fans to finish as unpaid labor, but I can't really say I don't recommend it if you can get a good price on it.

Even with mods I think I prefer Terraria, which is a shame... this was supposed to be Terraria with infinite worlds.
Publicado a 7 de Junho de 2022.
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1 pessoa achou esta análise útil
25.9 hrs em registo
Great gameplay.
Good music.
Middling graphics.
Kinda meh story.
Complete lack of race variety. I know we can't get moogles, but at least give me some kind of anthros to mix things up.
Publicado a 5 de Junho de 2022.
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Ainda ninguém achou esta análise útil
27.8 hrs em registo
If you consider your time to have value, look elsewhere. Especially if you're playing solo.
Publicado a 17 de Abril de 2022.
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Ainda ninguém achou esta análise útil
5.7 hrs em registo
sarsaparilla
Publicado a 17 de Abril de 2022.
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Ainda ninguém achou esta análise útil
2.0 hrs em registo
Developers who have lengthy tutorials are the devil.
Publicado a 17 de Abril de 2022.
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Ainda ninguém achou esta análise útil
33.2 hrs em registo (33.1 horas no momento da análise)
I had a negative review before because UI scaling didn't work well, and that's a feature I need.

Now that they've made it so I can at least go to 120% without much issue.

I enjoy the cute animals and the park management, I enjoy that career mode isn't just auto-win.

I find the breeding mechanics and inbreeding penalties intrusive and annoying. They feel like a constant struggle that keeps you from being able to focus on anything. I think mechanics like this are a good idea, but I feel like you should be rewarded something significant or special for taking time to breed up, rather than being penalized for not staying on top of it.

The pathing tool is finicky and generally sucks. I don't like that you can't select paths in work zones, that makes no sense for janitors. The DLC is a little aggressive, but after a while you can get them at a decent sale, and I appreciate the free updates.

Frame rate drops in crowded areas, even though I shouldn't have them on my hardware are annoying and immersion breaking, but not unplayable.

I feel like this is a 7 for me. More good than bad, but a lot of room for improvement.
Publicado a 15 de Dezembro de 2021. Última alteração: 28 de Dezembro de 2024.
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Ainda ninguém achou esta análise útil
3.3 hrs em registo
Core gameplay is good enough that I can have fun playing even though I suck at it.

Graphics are great, controls are great, accessibility options are phenomenal.

You can see the structure of something even greater, and this game is just in beta.

However, I have to mention the current issues, that will change my review if not addressed in 2021:
Horrible monitization methods
Horrible progression
No game mode selections

Still worth playing, but can't say I'll stick with it if those things don't change.

Edit It's 2022. Playlists have expanded, but you still can't pick specific modes. Progression still sucks. They just released a $20 AI bundle, so the monetization is straight garbage. I don't mind reasonably priced cosmetics... unfortunately it doesn't like this game will ever have them. That's 1/3 the cost of a full game for one a few really small things. Really disappointed.

Unfortunately another huge flaw... timed events. When they announced battlepasses never expired, I cheered for the death of having to play this game at specific times to get cool stuff. Unfortunately that also isn't happening. Busy holiday month? Playing something else right now? Well screw you,then. So I have no interest in playing this game at all anymore.
Publicado a 30 de Novembro de 2021. Última alteração: 22 de Julho de 2023.
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A apresentar 31-40 de 71 entradas