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Πρόσφατες κριτικές από τον The Guardian Fox

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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
27.4 ώρες συνολικά (26.7 ώρες όταν γράφτηκε)
The store items are overpriced, but they've leaned so hard into no FOMO that I'm willing to forgive that somewhat.

Even for the 'battle passes', which are not only fully free, but never expire.

The launch state was a little weak, but it gets better month by month.

I do wish casual players had better options for earning coins/exp in a less stressful environment. Both casual and ranked can be sweaty. There's still just not a lot of fun solo play or casual modes, and what's there doesn't really earn exp/gold fast enough to be worth it. Training modes are getting better, but still not there yet.

But other than that, this game is great. The fighting is fun, the netcode is really good, free updates pretty regularly with a monthly free event, and I love the characters.
Αναρτήθηκε 21 Ιανουαρίου.
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123.9 ώρες συνολικά
The best thing about this game is that it's a true roleplaying experience, that didn't shy away from the fantastic roots of turn based combat for tiktok brained zoomers.

The worst thing about this game is that the content almost feels endless! I'm still in act 1! SEND HELP!
Αναρτήθηκε 29 Νοεμβρίου 2024. Τελευταία επεξεργασία 29 Νοεμβρίου 2024.
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65.0 ώρες συνολικά
Κριτική Πρόωρης Πρόσβασης
Already really good, and there's soooo much room for it to grow into something truly amazing.
Αναρτήθηκε 25 Νοεμβρίου 2024.
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4.2 ώρες συνολικά
Κριτική Πρόωρης Πρόσβασης
One of those ideas so perfect you wonder how it took this long to happen.

Αναρτήθηκε 22 Νοεμβρίου 2024.
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41.3 ώρες συνολικά (1.5 ώρες όταν γράφτηκε)
Free and fantastic.

Why aren't you playing already?
Αναρτήθηκε 14 Οκτωβρίου 2024.
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10.3 ώρες συνολικά
Κριτική Πρόωρης Πρόσβασης
The framework of a good game is here, especially some nice card art and a solid foundation for the core gameplay, but it's really not great yet. I can't recommend jumping in until we see if the game will get good updates at a solid pace during EA.

My concern is that the dev(s) could be a bit in over their head. The current experience is very shallow, and I have a hunch that the shopper AI is extremely simplistic. There are some basic things the game doesn't have, and I can't help but wonder how experienced the team behind it is.

For example, for every card that you want to sell that's over $1 in value you have to set them individually on card stands, one by one to sell them. It's extremely tedious with a very low return. Then cards $1 and under, you can only bundle in 100 card boxes that sell for around $10. Why am I selling 100 $1 cards for $10 again...?

Building things like a functioning card game is a lot more complex and intricate than anything that's in this game right now IMO, and I can be a bit cynical about games in early access. I think most should wait to buy this until there's enough proof that the devs will get to features like that before they move on from it.
Αναρτήθηκε 7 Οκτωβρίου 2024. Τελευταία επεξεργασία 8 Οκτωβρίου 2024.
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193.2 ώρες συνολικά
Godot's leadership can't be trusted to make good decisions with this engine, and that's why I currently can't recommend it.

Don't let Godot leadership or some tiny fraction of a community fool you into thinking this is about LGBT hate. Months ago there was a pro-LGBT tweet that had not one single negative comment to it.

This is about a community manager(s) that went on a power trip when they didn't get the response they wanted from calling Godot 'woke', banning and filtering tons of people for literally no good reason. Trying to gatekeep the godot community based on their own personal bias, weaponizing the chip on their shoulder against people displaying nothing more than common sense, and having no repercussions for those actions whatsoever.

Meanwhile leadership at godot attempt to shape this as something it's not, and control the narrative by limiting replies and removing comments. There was no 'wave of harassment', like they're trying to make you believe. You can go look at the hidden replies and see that for yourself. Most of them range from literally nothing, to just people taking issue with the CM taking it on themselves to brand Godot as 'woke' at one of the worst possible times to do that.

They literally filtered out someone for just saying 'I'm glad godot is open source'. That's the whole point of Godot. This isn't an 'accident', like they're trying to shape it. This was someone losing control, and misdirecting their anger. Someone that should not be the front face of your company.

If this is the results of the people in charge of this engine, they are acting in direct contradiction with everything Godot is supposed to be. What I believed it to be. Thus I can not support it, and do not recommend it.
Αναρτήθηκε 1 Οκτωβρίου 2024. Τελευταία επεξεργασία 1 Οκτωβρίου 2024.
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7.0 ώρες συνολικά (4.1 ώρες όταν γράφτηκε)
It's Rivals, baby!
Αναρτήθηκε 22 Σεπτεμβρίου 2024.
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10 άτομα βρήκαν αυτήν την κριτική χρήσιμη
8.5 ώρες συνολικά (4.6 ώρες όταν γράφτηκε)
I miss the days of buying a game and owning a lot of content from that purchase. The monetization in this game is asinine.

Edit: I think it should be clarified, for people that got into this game 3 years ago and got a dripfeed of DLC, I can see how it would feel different to them. But coming into the game now, with $35 of mainline content and what feels like 4/5 of the game behind a paywall, with no option to bundle or 'complete edition' or anything, plus a lot of microtransactions and a SUBSCRIPTION SERVICE, the monetization has that mobile game garbage feel that I really can not tolerate.
Αναρτήθηκε 3 Αυγούστου 2024. Τελευταία επεξεργασία 4 Αυγούστου 2024.
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Εμφάνιση 1-10 από 70 καταχωρίσεις