61
Products
reviewed
142
Products
in account

Recent reviews by Temple

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Showing 1-10 of 61 entries
No one has rated this review as helpful yet
12.7 hrs on record (10.8 hrs at review time)
and now I bear the Masamune as well
Posted 17 March.
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2 people found this review helpful
26.4 hrs on record
An amalgamation of so many poor design choices led to this masterpiece. ♥♥♥♥♥♥♥ dreadful. I need to play the first game again to wash the taste of ♥♥♥♥ out of my mouth.
Posted 5 February. Last edited 24 February.
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3 people found this review helpful
5.8 hrs on record (4.2 hrs at review time)
If Sonic Generations was boring, played itself, looked worse and had terrible controls. Not like I'm exactly covering new ground here with this review.
Posted 21 January.
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No one has rated this review as helpful yet
2.9 hrs on record (1.9 hrs at review time)
That's one catchy opening theme.
Posted 31 December, 2024.
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1 person found this review helpful
22.9 hrs on record (2.3 hrs at review time)
Brings me back to the days of playing Streets of Rage 2 on my Sega Genesis.
Posted 30 December, 2024.
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No one has rated this review as helpful yet
30.7 hrs on record (30.3 hrs at review time)
Good
Posted 29 December, 2024.
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1 person found this review helpful
6.8 hrs on record (3.4 hrs at review time)
I wanted to like it. It's just real damn boring.
Posted 28 December, 2024.
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No one has rated this review as helpful yet
11.2 hrs on record (2.5 hrs at review time)
Why didn't I play this sooner? Masterpiece.
Posted 16 December, 2024.
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2 people found this review helpful
14.6 hrs on record (2.7 hrs at review time)
Install ReShade, set aspect ratio to 16:9, enable the Aspect Ratio shader in ReShade and resize it back to 4:3. There. Fullscreen with no scanlines.
Posted 14 December, 2024.
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28 people found this review helpful
2
172.0 hrs on record (10.2 hrs at review time)
Very user friendly interface, has the DOOM II master levels in a sequence so you don't need to pistol start every level (I do anyways). Two style options for the HUD, one vanilla, one DOOM 64-ish. In-game vault which allows you to view unused finished and WIP spritework for the game's development. Over a hundred extra high quality level WADs besides just DOOM I and DOOM II, which can all be ported directly over to GZDoom(source port) if you so wish.

Notice for people coming from GZDoom: These are the original games, ported from DOS, which do not have mouselook, and use the Doom software renderer (not true color). This will not work with Brutal Doom or other advanced mods without using these WAD files in GZDoom, which means you will not earn achievements that way. This will work with WAD files that do not need GZDoom though, such as Ancient Aliens. All of that being said, the retro Doom games do not need mouselook, and play perfectly fine without it.
Posted 3 December, 2024. Last edited 3 December, 2024.
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Showing 1-10 of 61 entries