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Neue Rezensionen von ♠TeeJammer♠

Ergebnisse 1–5 von 5
20 Personen fanden diese Rezension hilfreich
2
4.7 Std. insgesamt (1.6 Std. zum Zeitpunkt der Rezension)
Very fun. Drifting is not realistic, but it's not meant to be. Doesn't take as much skill as simulator drifting, but some skill is still involved, and drifts are super satisfying to pull off. Can't go wrong for £1.69.
Verfasst am 22. Juni 2020.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
4 Personen fanden diese Rezension hilfreich
10.7 Std. insgesamt
Definitely one of the best Star Wars games to date, but has it's flaws. First, the shooting feels very nice and the weapons feel pretty powerful. The saber combat is flashy, and satisfying, but you don't have that much control over it. For your first few duels, you'll probably just hold M1 and jump a bit, it later gets a bit more depth with different styles of combat but still feels a bit too scripted in my opinion. Maybe that will change in the late game, I'm yet to finish the whole thing. The force powers are very powerful and satisfying once you upgrade them. They typically level up after each level, giving a good sense of progression. The story is good (won't go into it, so it isn't spoiled), and the level design is.. hit or miss, bringing up the first issue I had with this game, the god awful streets level. It's the first level after you get your lightsaber and you think it would be a level designed to let you chop the ♥♥♥♥ out of some storm troopers right? Nope. It begins in a canteen on Nar Shaddaa, which is a good start, as you are close to your enemies and get to test out your new laser sword, but as soon as you step outside, you're met with a good dozen snipers, all of which can see you and kill you in a few shots, but are very hard to see. For my first play through of this level, I kept dying and had to look up a walk through, to find where all the damn snipers are. Call me bad, but I just don't think forcing you to have outnumbered sniper duels, where you can't move, or use your lightsaber, and keep reloading saves just to progress right after you got your lightsaber is good level design. The last issue I have is again with how the levels are laid out, not enemy placement this time, but how you progress. As I went through the story, I found myself at road blocks, just having no idea where to go. After looking up a walk through, it always seems to be the most ♥♥♥♥♥♥♥♥ thing like go through a vent in a specific room on the roof, or use a lift that isn't apparent what it does until you accidentally step on it. This game will take a lot longer than it should, just because of some trial and error level progression, preventing you from accessing the meat of the game. Despite these issues, I'd still recommend it, just for the combat and pretty good story.
Verfasst am 9. Mai 2020.
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1 Person fand diese Rezension hilfreich
4.0 Std. insgesamt (2.6 Std. zum Zeitpunkt der Rezension)
Very simple concept - ask for help, or give advice to others. Community is very nice, haven't met a troll or anyone toxic yet. Sometimes encouraging words/advice are what you need (and sometimes giving advice), and this game is good at giving you just that. What's not to love?
Verfasst am 29. November 2019. Zuletzt bearbeitet am 19. Januar 2021.
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Niemand hat diese Rezension als hilfreich bewertet
4.0 Std. insgesamt (1.3 Std. zum Zeitpunkt der Rezension)
Very fun 16 bit-style game. Would Recommend.
Verfasst am 5. Juli 2019.
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1 Person fand diese Rezension hilfreich
3.1 Std. insgesamt (1.6 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Great Indie racing game, involves flying and driving like a maniac trying to avoid rocks and whatever is thrown at you, the key components of a great racing game...
Verfasst am 18. Mai 2017.
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Ergebnisse 1–5 von 5