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Talzion 님이 최근에 작성한 평가

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1-10/28개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 24.5시간
Surprisingly great and heartfelt story about the struggles of highschool and artistry. Packed some real punches I didn't expect and delivered them very well. Now I can finally hold my wife in my arms because I bought the plushie.

Also youtube video review: https://youtu.be/byXYLHdy13U
2024년 11월 27일에 게시되었습니다.
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5명이 이 평가가 유용하다고 함
기록상 1.0시간
It's alright. The gameplay itself is fairly simple, just run around to deliver the right food to the right customers and drizzle some futa juices on it, it's pretty fun from a score attacking/combomaxxing standpoint at least, which makes sense as it is clearly inspired by Pizza Tower.
There's a few annoyances here and there; having to sit through the same transition animation everytime you refill the ♥♥♥ chalice is a little bit annoying, as is sitting through it anytime you want to get saucey with the customers.

On the adult content front: I absolutely LOVE the artstyle here, would love to see more of the same artist in the future, but the actual adult content that is here feels relatively lacking compared to what I expected. It's practically all stills or I guess cute 2-frame stills which fits well with the artstyle and all that, but I hoped for actual fully animated loops. The 9 or 10 gallery unlockables are nice, half of them are the customer interactions with some color variations, and the other half are the rewards for getting the star levels with the chef. What is here is great, but there's not a whole lot of it and it's not as animated or as extensional as I hoped for, with the only actual animated part being the jorking of the pennis when rejuicing.

All in all, it's a fun cute little game with some nice art to unlock, but there's not that much to it, as I've seen all there is on offer in about an hour. I won't refund the game though, as it goes against my principles, and because I do want to support this developer so that hopefully, either with some updates or future titles, I can see more and more animated stuff as I do really like the vibe here. It's cheap enough for what it is at least, so I'd suggest picking it up yourself if you're as in love with the artstyle as I am, but it might be meagre content-wise, unless you're really into the combomaxxing aspect of it I guess.
2024년 6월 3일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 72.5시간 (평가 당시 43.5시간)
I've been playing for 40 hours and still not even halfway through the story because i get sidetracked with side quests and the funny interactions
2023년 11월 21일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 186.8시간 (평가 당시 107.3시간)
After the very rocky launch of its initial release, TOTAL WARHAMMER III: THIS TIME IT'S PERSONAL is shaping up to be the magnum opus we all hoped it would be, and can hopefully be considered to be the crowning achievement of the TOTAL WAR franchise as a whole.
With game 3 being the last WARHAMMER TOTAL WAR, the Immortal Empires campaign, which is still in a beta state at the moment, is a very good place to be, with dozens of playable factions with unique rosters and mechanics.
While it still has its problems at the moment, assuming the longterm support will be similar to WH2's, the upcoming DLC packs and reworks will make this game a true masterpiece.
As long as it doesn't get absolutely shafted like 3 Kingdoms was lol
2022년 11월 22일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 350.4시간 (평가 당시 15.4시간)
Played this for a while on my phone like last year, one of the better idle games, being free to play and just having a more lengthy process without paying for it, the best type of free to play I guess, especially since its not unexpected in an idle game haha
2021년 11월 24일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 497.9시간 (평가 당시 348.3시간)
Yes, this game can be very fun and is an obvious improvement over Diablo 3, however, getting oneshot all the time because your movement skill just doesnt register as being used because of input lag and/or server issues is just unacceptable. A lot of the mechanics just spawn a ♥♥♥♥♥♥♥ of enemies at once, and even with a beefy gaming PC and the settings dialed down, the game just drops frames like crazy, resulting in you just being dead without even knowing what the ♥♥♥♥ just happened.

Aside from performance and server issues, some parts of the game are just straight up broken, with some enemies getting a specific combination of mods that just makes them unkillable, or oneshotting you with a single melee attack, or most likely both. There is an arguable fine line between challenge and pure frustration, but this game leans largely on the pure frustration part, as evidenced by the common posts on the PoE subreddit bemoaning the game for its wide variety of issues.

One of the largest things the game misses that would instantly make it a reccommend for me is a death recap, detailing as to what exactly killed you and preferably also how to avoid it. It is mandatory to have the wiki open in another screen with a build guide on another tab as well, since you won't even know what the ♥♥♥♥ half of the systems in the game do or what the game actually expects from you.
Stuff like capping resistances is one of the single most important things any player has to do, but in game there is no real indication to this, if you start running maps and get one shot by blue packs and you have no clue what did it, its probably uncapped resistances.
You know what would help this issue even for people who dont spend hours looking up build guides and scouring the subreddit, the wiki, youtube videos or watching streamers?
A death recap, that tells you you died of this attack, which hit you for 10k lightning damage, even though you couldn't even see the attack coming because it was off screen or it was on screen but there were 150 enemies cluttering the whole thing that you didnt notice the small little lightning phantasm walking towards you and nuking you all the way back to Standard League.

But hey, maybe I'm just bad and maybe I just shouldn't get hit, 4Head.

I really do hope that Path of Exile 2 brings some general improvements to performance and whatnot, because i really like the ARPG genre, and I'll keep playing the game for sure, but I'll also keep ramming my desk with my fist because a giantly souped up rare monster just zips over to me at lightspeed, hits me once or 300 times in a single second and just ♥♥♥♥♥♥♥ sets me back a few maps experience wise, since I don't play Hardcore thank God, I would have thrown my monitor out the window already.

Play at your own risk I would say.

P.S.: At least the monetization is very fair, with no real money auction houses or anything.
2021년 3월 27일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 73.1시간 (평가 당시 49.6시간)
Amazing game by an amzing studio

https://youtu.be/DBHBYByNIIg
2020년 11월 25일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 11.7시간
Amazing game in nearly every aspect.
Visuals, music, dialogue and humor, platforming, combat, difficulty, even the story are all done really well, with some very creative additions I haven't seen done in any game before.

Hard recommend
2020년 7월 19일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 10.1시간 (평가 당시 9.5시간)
It's a unique experience, designed by one of the most innovative single minds in the indie games industry today. Definitely worth it.
2020년 4월 30일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 27.9시간 (평가 당시 24.7시간)
Fun, relatively simple game with a pretty high skill ceiling.
Perfect diversion for these strange times.

Full review: https://www.youtube.com/watch?v=g79n6JEr7b4&t=0s
2020년 4월 29일에 게시되었습니다.
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1-10/28개 항목을 표시 중