5
Products
reviewed
148
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in account

Recent reviews by 铃木羽那

Showing 1-5 of 5 entries
1 person found this review helpful
52.0 hrs on record
这游戏只有表面的一点jumpscare,所以不要被拟态给吓到。因为过了5个小时后你怎么看怎么都觉得这小东西这么能装,装咖啡杯装箱子甚至后面在你面前变医疗包甚至在你眼皮子底下跟你躲猫猫,所以不要被拟态给吓到,这玩意儿居然还挺可爱的。喜欢沉浸模拟的请务必当做网络奇兵3或者是杀出重围5来玩,这种通关后失魂落魄的感觉上一次还是塞尔达野炊赋予我的,系统驱动实在是太强大了,越玩越想探索更多的空间,越玩越能代入进去与npc共感,越玩越魔怔、魔怔到自己虚拟现实分不清。淦他娘的Arkane,怎么设计出gloo炮这种神器的,我越思考越觉得这玩意儿牛逼炸了,可以搭建平台可以停滞敌人可以处理危险地形,这游戏居然复用了杀出重围1的那种用地雷抬高自己的设计,用gloo炮实现的!本来耻辱2那个电梯就很精妙了,无能力几乎可以探索到绝大多数地区,但是由于场景限制导致并不是那么自由,到了这一作,他们完全放开了,你想去哪里就去哪里。按照他们的设计,那些重力通道和垂直墙壁就是为善于思考的玩家设计的。那个停机场去寻找达尔的线索的场景直接把gloo炮发挥到极致,那么到了发电厂,整个场景就是神来之笔,你完全可以自由搭建平台,也可以开启装置让自己漂浮起来。完全就是沉浸模拟和银河城的巧妙结合嘛,而且也不强制要求潜行,实在是“想怎么玩就怎么玩”。美术和音乐我吹爆,开始乘坐直升机那首bgm直接把我的魂都勾掉了,这种迷幻的感觉实在是太难得了太美妙了甚至有些落魄...缺点我不是很想说,就是Arkane加强引导和改善下技术就好了,省得我玩他们游戏每次从小窗口出去都卡住。
我很期待Arkane Leon给玩家带来的Deathloop!
Posted 31 July, 2021.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
85.3 hrs on record (81.3 hrs at review time)
无论是动作部分的玩法还是游戏内部探索还是潜行部分的玩法都显得过于稚嫩了,引擎依然是魂魂魂那套,可游玩内容过少且并不精致,没意思
Posted 11 February, 2021.
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1 person found this review helpful
75.0 hrs on record (74.3 hrs at review time)
build和怪物种类太少了,同时刷新奖励的道具能不能翻倍些
Posted 16 October, 2020.
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No one has rated this review as helpful yet
4.6 hrs on record (0.9 hrs at review time)
hai bu cuo
Posted 21 August, 2020.
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No one has rated this review as helpful yet
362.9 hrs on record (163.5 hrs at review time)
挺好的,除了需要玩几千个小时外
Posted 6 January, 2018.
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Showing 1-5 of 5 entries