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Recent reviews by Matt

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13.2 hrs on record (12.4 hrs at review time)
Reminded me of kuru kuru kururin which is what lead me to buy it. Story is funny, campaign is fun enough to complete and still go back just to try completing missions in quicker times :)
Posted 15 January, 2018.
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No one has rated this review as helpful yet
14.0 hrs on record (13.9 hrs at review time)
The game is great in short bursts as playthroughs are quite quick, (Quicker if you die!)

Great stealth concept of removing enough cover to open the exit, but keeping enough cover to stay hidden.

The levelling system unlocks powerups to help you but the game is very difficult to reach the ending until unlocking the upgraded powerups.
This is because of the ammount of random pathed sentries in the later levels being too unpredictable to work out.

After a playthrough ends, you unlock xp and levels, which is how you get the powerups but you also unlock new hazards to make the next playthrough harder, but stops it getting stale.

I would recommend this game mainly for people who enjoy games in which you learn from your mistakes after multiple playthroughts, or people who want a game to play in short bursts.
Posted 13 October, 2015. Last edited 13 October, 2015.
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3 people found this review helpful
5.5 hrs on record
Really enjoyed this and I Finished the game. (Played with Xbox 360 Controller)

The game consists of 3 "Levels" but completing them unlocks harder variations of the same levels.

I found the longest point in the game was completing the first level boss due to a steep learning curve, once I got the hang of that, the game felt easier. Unfortunately You have to beat each level to unlock the next so if you find it too hard you will be locked out of most of the games content.

I found it enjoyable enough to keep practicing and improving my skills but I could understand if people believe it is repetitive.
All enemy's attack to the beat of the music but dodging doesn't require moving to the beat, apart from a few situations.

Pros:
Music was great
Always felt in control - Patterns of bullets are possible to dodge at all times due to a tiny hit point on your character.
The "Assist" Idols are interesting - Help out by shooting enemy's/Healing you etc.

Cons:
High Difficulty curve at the beginning
More levels would be nice (My Full game completion time is around 5 hours)
Posted 31 July, 2015.
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Showing 1-3 of 3 entries