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Recensioni recenti di SabreFlash

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Nessuno ha ancora trovato utile questa recensione
109.4 ore in totale (104.8 ore al momento della recensione)
Wonderful experience, wonderful environment. Entirely immersive, you feel the vastness of space and the sheer size and scale of your surroundings. It truly makes you feel small in a big, big universe.
Pubblicata in data 24 novembre 2018.
Questa recensione ti è stata utile? No Divertente Premio
Nessuno ha ancora trovato utile questa recensione
595.7 ore in totale (333.4 ore al momento della recensione)
10/10. Would explode stuff and do what you can't do again.
Pubblicata in data 28 novembre 2016.
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2 persone hanno trovato utile questa recensione
552.6 ore in totale (105.6 ore al momento della recensione)
Recensione della versione in accesso anticipato
Firstly, to set the record for anyone who doesn't know - THIS GAME IS NOT IN BETA. Cash Shop that asks for extreme amounts of dollar are not in Beta. Secondly, EARLY ACCESS, false claim as well.

As for the game itself, it handles strongly with its mechanics, with dense shrubbery and forestry, fog effects, explosions, exhaust from your vehicle, etc. Vehicle play is strong, and can be an experience to have.

Unfortunately, downfalls within the game are its weapons and imbalance spread across SMGs, MGs, Vehicles, and so on.
The "grind" as it is called, is a strong, and long one, especially if you're not winning battles. This will severly hamper your progression to get vehicles, weapons, and rank, which is highly discouraging, demoralizing, and utterly redundant, which would completely ruin gameplay.

The Germans are the most frequently populated faction, with the United States as the second, and Soviet Union (USSR) as the third. This basically sets the theatre as the Germans (usually) winning the "War". There is strong faction bias within the game, and Germany sets the table by having more armor choices, bigger playerbase, and so on. If you intend on playing other factions frequently, such as the U.S. and USSR, prepare for underpopulated games lacking in infantry and other types of ground/air support, which severly hampers your ability to either defend or attack on two fronts (for some assault maps).

Some parts of the playerbase are highly toxic, featuring racism, sexism, discrimination, hate speech, and more, to extreme levels. Others play the game in an "extreme hardcore" style, by trying to win the battle in any means through spawn camping, "vehicle rushing" to eliminate friendly armor, and using weapons that are much more competitive than the ones you start with from each faction (e.g. Sniper Rifles (with scopes), automatic rifles and SMGs).

In addition to that, a starting player will be solely equipped with their initial rifle and a grenade, lacking essentials like a melee weapon (for hand-to-hand combat) and Anti-Tank/Anti-Vehicle (for combatting armor and vehicles alike), and for some maps, a vehicle (because bicycles and "civilian" trucks do not spawn everywhere), which puts one at a disadvantage in the battlefield, making the player less versatile, less mobile, and less adaptable to the current combat scenario.

I have picked up and dropped this game frequently to see how it has aged, and, truly has gotten better since its raw release, but still contains complete mishaps like the playerbase, faction imbalance, amongst other problems.
Pubblicata in data 19 aprile 2016. Ultima modifica in data 19 aprile 2016.
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