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過去 2 週間: 6.0 時間 / 総プレイ時間:317.9時間 (レビュー投稿時点:226.0時間)
投稿日: 5月3日 13時44分

I strongly dislike the approach of balancing by solely nerfing weapon performance, rather than adjusting enemy behaviors and stats. It feels like we're constantly solving a puzzle, only for ArrowHead to change the rules and take away our tools.

I play games for enjoyment, not to endure frustration. It often feels like I'm fighting a war without proper support, despite claims that the game is evolving. Instead of enemies evolving, it seems our weapons are constantly malfunctioning, with "balancing" used as an excuse.
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