11
Products
reviewed
0
Products
in account

Recent reviews by RedKef

< 1  2 >
Showing 1-10 of 11 entries
3 people found this review helpful
1 person found this review funny
7.2 hrs on record (1.6 hrs at review time)
PUBLIC SERVICE WARNING: You CAN NOT have an NPC fly your ship for you, NOR manage a fleet of ships.

Review: This game is actually gross. It's so self-satisfied it's sickening; you can tell by the way that awful logo spins EVERY. SINGLE. TIME. YOU. PAUSE.

There, that's 5 spins of the Bethesda-Microsoft Starfield Fart-Smelling Simulator™.

Not only can you watch Bethesda smelling its own farts in the staged, made-for-sceenshots intro scenes, but you can LISTEN to Bethesda smelling its own farts as Inon Zur's melodramatic score beats you over the head with the primary motif whenever its time for you to grab that screenshot. Rest assured, every post you make containing that screenshot will be a viral phenomenon, the break you needed to quit your dead-end job and become the full-time livestreamer you were born to be!

Except, not.

It's clean fallout with some space-like fluff. You have interior cells and exterior cells. There is not really any difference between this game and Oblivion, when you strip away the pretense. The inclusion of the Adoring Fan was a prophetic choice, clearly establishing the timeline of the engine's origin, and identifying how this game will be remembered.

Oblivion was well regarded when it came out, but aged like milk in the face of Morrowind's superior creativity and lack of constraints. Mutilating the AI, a choice made by the producers rather than the developers, ensured mediocrity. Choreographed, Scripted, static, boring. At least Morrowind didn't try to hide its limitations.

This game is not as good as it could have been. Modders will make it better. For now, it isn't ready... give the communuity some time. With modern day advances in AI tech, modders will be less and less constrained as developers become more and more overproduced.

Update: All I wanted to do was have a fleet of ships that I command from a captain's chair. I didn't want to pilot the ships myself, and I definitely didn't want to go through that wretched Mass Effect ripoff of a main quest so that I can unlock an AI pilot. I keep rage-quitting, and once I even rage-uninstalled it.

Also, I can't get a clear answer on this, but I'm starting to think that you can't have more than one active ship in the galaxy. If that's true, then this is the most disappointing space sim ever made. It would mean that even Star Citizen is better, not to mention the X series.

Update 2: I have confirmed that you CANNOT have an NPC fly your ship for you, and you CANNOT have multiple ships.

There is so much conflicting information about this topic that it must be intentional. I couldn't get a clear answer until I tried to do it myself, and this required that I play the game for enough time that I could not return it. I feel betrayed, and I will never again spend money on a Bethesda product.

Chris Roberts will win in the end. You can't make this game without billions in funding, and he's the only one who saw it at the right time.
Posted 7 September, 2023. Last edited 8 September, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
30.2 hrs on record
This is an amazing game, really well made, perfectly balanced, good level design, intriguing story.

Except for one thing: At the end, they try to convince you to buy Doom Eternal. DO NOT BUY DOOM ETERNAL.

This game is superior to its sequel in every way, and is really worth it if you like singleplayer games. I feel so let down now that I wasted 70 bucks on Doom Eternal... Don't let that happen to you!
Posted 6 September, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2 people found this review funny
1
56.8 hrs on record (5.1 hrs at review time)
DOOM Eternal is GARBAGE, pure corporate merchandising. really awful until you get all the guns and upgrade them all the way, and upgrade your ammo capacity. Then the game is playable.

DOOM 2016 is the better game, the last id game, play that one. Edit 3: Eternal is worth getting when its on sale. Don't pay full price (like I did) just because 2016 hooked you!

I bought Doom 2016 a few weeks ago and loved it. Amazing, totally hooked me. Perfect pacing, great level design, just the right amount of challenge. I was able to play through most of the game using the chainsaw, super shotgun, glory kills, and the occasional bfg. Rockets were saved for bosses, and I felt dirty using them. I didn't care for any other equipment, I can't remember to use grenades, I don't like to switch weapons, and thankfully the game allowed me to win like that.

I was ready to buy Doom Eternal before I even finished. Boy, was I mistaken.

It's a completely different experience. Juggling the ridiculous equipment they give you is a HARD requirement, you must remember exactly when to use what, constantly watching your health AND armor. You MUST use that awful flamethrower at least once in every fight, you MUST remember to use the stupid super-punch thing in every fight.

If you do those things, you will win the fight. If you don't, you will lose. YOUR SKILL IS IRRELEVANT!

It doesn't matter if you're so good at FPS that you can be MVP in TF2 with a scout using only the fish and mad milk, your many practiced years mean NOTHING. All you have to do is follow the formula.

I even tried playing on I'm too young to die. I did fine in Ultra-Violence in Doom 2016, but I die constantly in this one on the easiest setting in DE because I refuse to do things their way. This game simply will not let you play it the way you want.


I'm going to slug through until I find the Super Shotgun and see if things improve, but I predict that I will be uninstalling this game. I will update my review as necessary.


Update: I got the SS, and most of my complaints remain. I don't like overbearing game development; people should be free to invent and test new ways of playing games, and games should be dynamic enough to handle that to some degree.

This game responds to deviation with capital punishment. You must follow the formula to survive, and you will be rewarded the more you comply. I'll give it one more session tomorrow, but I think I'll never end up playing more than 20 hours of this disappointment.

Edit 2: I've been stuck at the super gore nest on the same battle for 4 hours, and I'm about to use cheat engine to try to make the game more like Doom 2016. It simply isn't worth playing as it is.

I guess Tim Willits kept doom 2016 from sucking, and that after he left the asshats at microbethesda decided it would be a good idea to ruin Doom to make their own games seem better.

I feel so bad for Carmack and Romero... To have id software's good name be dragged through the dirt like this is painful.

Edit 3: After upgrading all the guns I like to use, the game is playable now, but I shouldn't have had to slog for so long to get it to the point that I'm not rage-quitting anymore.

At least its not as bad as Starfield. I think I'm going to return that one.
Posted 5 September, 2023. Last edited 7 September, 2023.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 6 Sep, 2023 @ 5:49pm (view response)
No one has rated this review as helpful yet
29.5 hrs on record (6.0 hrs at review time)
It is very rare for a remake to stay so faithful to the original. So far, the only changes I have come across were improvements.
Posted 31 August, 2023.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
57.7 hrs on record
This game is, in a word, unfinished. Incomplete is another, but that doesn't cover it. In short, this game was released too early, probably to fit an arbitrary production deadline.

I have yet to play for more than 30 minutes without having to load because of a bug. It doesn't crash, so that's good, but the scripting is obviously sloppy and constantly bugging out in ways that break immersion. People not being where theyre supposed to for a scene, floating mugs held by invisible people, etc. I wasn't loading for those because they were constant.

Beyond that, the design of the game is frustrating from a gameplay perspective and unrelatable in terms of a story. The level design makes a good show of seeming nonlinear, but only enough to get you lost while you search for the linear path to your objective. The map is useless. Combat isn't bad, better than NWN, but the turn based strategy is the only finished product here.

As for the story, there are exactly zero origin characters that I relate with, and the dialogue choices are either evil-aligned or ultra-cringe, no exceptions. The animations and facial expressions of player characters are grotesque and uncomfortably awkward. The romance is juvenile, as if children are supposed to be playing this game. The story moves the player character around like a pawn, and I feel like I have no control over what happens other than who lives or dies along the way.

Why is the dialogue so bad? It's some of the worst I've ever seen. I mean, Mass Effect is pretty awkward sometimes, and Dragon Age even more so, but this? BG3 seems like it was written by people who have no concept of social interaction. Furthermore, speech patterns are implausibly modern, making use of expressions, idioms, and affectations that only became popular in our culture within the past 20 years. The most eye-rolling moment was the scene introducing Karlach... The best thing I could say about that character was that she shattered my expectations. I mean, why not just have her wear a world cup t-shirt and end every syllable with "innit?" It would break just as much immersion, and the producers could make even more money from sponsorship! I mean, if the customers are going to lose anyway, why not go for broke?

The UK is full of struggling writers and voice-over artists that don't have access to the riches of American media. For every hack writing the same sitcom over and over, year after year, there are as many talented artists who never made it. Why not take the opportunity to give them some work instead of trying to write such a complex story with a small group of socially awkward people? Yeah, maybe they don't care about your Doctor Who t-shirt or your Harry Potter fanfiction(thanks Ben <3)...

Guess what? Anyone who does is lying to you. Fix the damn game, and put out a bunch of CHEAP dlc that better emulates the dynamic nature of D&D, adds more origin characters THAT HAVE BEEN AUDIENCE TESTED, and overall doesn't suck.

P.S. Uninstalled until further notice. Will re-review upon the release of the first major patch.
Posted 19 August, 2023. Last edited 19 August, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
399.9 hrs on record (7.4 hrs at review time)
There is literally no need for comment.
Posted 8 December, 2022.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
1 person found this review funny
20.8 hrs on record (17.8 hrs at review time)
This is a terrible port. I was a master of this game on the gamecube, and I can say with confidence that Sega dropped the ball on this one.

The controls, camera angles, controller unresponsiveness and inaccuracy, framebuffer lag, regular lag, and general glitches make it nearly unplayable compared to the gamecube version. Don't waste your money. If you get it for free somehow, don't bother installing it.
Posted 6 October, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
122.1 hrs on record (111.0 hrs at review time)
This is the best first person RPG ever made. No competition.
Posted 4 March, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1,068.0 hrs on record (1,056.0 hrs at review time)
While it probably won't ever recapture the amazing feeling that TF2 created when it was new and/or more popular, it's still an amazingly fun game and I'm glad that valve decided to make it free(ish). I paid $50 for it. I hope valve makes an option to experience the game at the various stages of its development, like a TF2 wayback machine or something.
Posted 18 February, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
676.2 hrs on record (409.2 hrs at review time)
I like it because it's free, but I'm pretty sure it stacks both player's decks to make the game interesting. That isn't so bad except for one specific problem: If you come up with a strategy that the deck analyzer doesn't recognize, you WILL lose over and over and over, even if it's a really good strategy.
Posted 28 December, 2016.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 11 entries