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目前顯示第 1-10 項,共 16 項
17 個人認為這篇評論值得參考
總時數 23.3 小時 (評論時已進行 17.0 小時)
First and foremost the bulk of the content should be taken more as a puzzle combat game, and less as a sheer mechanical skill check. I thoroughly enjoyed routing each encounter and pushing the times below the challenge benchmarks, and hope to continue my time perfecting every encounter to reach 100% completion.

There is mechanical skill, but it honestly is much of a side factor compared to the strategy and planning each encounter demands you do. The move set of each weapon is individually simple, but combined with the large quantity of different active and passive abilities to choose from it leads to many interesting approaches for each combat encounter.
-- Temporal Beacon in particular is worth calling out, as once unlocked it opens up huge depth to how you can interact with the time-loop mechanic. It was my go-to active for the majority of the game.

Other elements of the game are serviceable for what they are; the story gets fairly predictable, the characters are tolerable enough, and the environments look good, albeit slightly irritating to navigate at times.

The largest disappointment with the game I had was the "Motes of Magic" system, which are collectible items you can pick up throughout your whole journey. They are entirely useless until around half way through the game, when you recruit a smith.
-- I expected these to be another form of character upgrade to reward diligent
exploring, but ultimately they ended up just being purely cosmetic. The game already had completely separate cosmetic collectibles. Why bother making two entirely separate and conflicting systems for cosmetics?

Overall, I highly recommend Lysfanga.
張貼於 2024 年 2 月 15 日。
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35 個人認為這篇評論值得參考
8 個人認為這篇評論很有趣
總時數 71.9 小時 (評論時已進行 39.1 小時)
I thought I could finally beat the game on Easy, then it crashed on floor 10.

Why do I like this game?
張貼於 2023 年 10 月 11 日。
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1 個人認為這篇評論值得參考
總時數 95.6 小時 (評論時已進行 93.1 小時)
100% completion is worth it
張貼於 2023 年 7 月 5 日。
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目前尚未有人將此評論標記為值得參考
總時數 16.1 小時 (評論時已進行 12.0 小時)
This is the type of game that just needs more content. Rock solid foundation.
張貼於 2022 年 10 月 11 日。
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2 個人認為這篇評論值得參考
總時數 581.0 小時 (評論時已進行 160.6 小時)
A lightning dragon just zapped me so hard that it caused a power outage.

FromSoft really did amp things up with this one, huh.
張貼於 2022 年 5 月 5 日。
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10 個人認為這篇評論值得參考
20 個人認為這篇評論很有趣
總時數 2.7 小時
What if I made another joke about the Steam tags saying "rogue-like" for this game.

That would be funny right? right?
張貼於 2021 年 10 月 16 日。
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1 個人認為這篇評論值得參考
總時數 5.3 小時
You know why you're playing this game.
張貼於 2021 年 5 月 17 日。
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目前尚未有人將此評論標記為值得參考
總時數 59.6 小時 (評論時已進行 8.3 小時)
搶先體驗版評論
why click heads when you can click coins
張貼於 2021 年 4 月 10 日。
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1 個人認為這篇評論值得參考
總時數 248.7 小時 (評論時已進行 36.0 小時)
I'm pretty sure the first boss just gave me some cbt.
張貼於 2020 年 9 月 25 日。
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48 個人認為這篇評論值得參考
14 個人認為這篇評論很有趣
總時數 0.1 小時
搶先體驗版評論
CLOCK BLOCKERS: The Game

Only took 9 years.
張貼於 2020 年 5 月 26 日。
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