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Recent reviews by Q_OniYagi

Showing 1-5 of 5 entries
1 person found this review helpful
1 person found this review funny
0.3 hrs on record
As much as I love that art stile, feel, and snappy energy of this game what kills it is the lack of offline stuff to do.

There us no single player. There isn't even a training mode where I could at least lab some combos or work on my movement. There is only Local Play [You need a irl friend to play with] or Online Play [You play with anyone that currently hosting a lobby or you can host one].

Personally I love playing games like these so the controls and feel come natural to me but no one want to play this with me. I don't blame them because to someone new pvp only isn't exactly that welcoming especially when you are stuck playing someone that can kill you in just a few seconds. I was at least lucky enough to play with one friend and after some short game they lost interest and asked if there was other game mode to try. As you can guess I stopped playing this game sense.

Hopefully if work is being done to this game there will be more content here then just pvp. At bare minimum at least give training mode and a cpu vs mode rather then the current nothing we have now. That will at least give me a reason to play more solo stile while other modes like story mode or challenge modes similar to break the target can make it more friendly for people who doesn't want to be locked to pvp only.
Posted 3 March, 2024.
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2 people found this review helpful
68.4 hrs on record
Fool me once, shame on you.
Fool me twice, can't put the blame on you.
Fool me three time...

Don't save 2k they don't want to be saved.
Posted 11 October, 2023.
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2 people found this review helpful
1 person found this review funny
53.6 hrs on record (52.1 hrs at review time)
Everything, EVERYTHING, is perfect. It is such a love letter to so many games it's hard not to notice the references. Even with crashes, bugs where weapons phase through enemies, and some jank that does need patching the love put into this makes the game too good to pass up. It is a gem, the only thing I hated was the fact that I can't re-map my movement from the arrow keys mainly do to my laptop having the worse arrow placement but beyond that I can only praise this game and it's community. All I hope for is the quality of the games stay consistently this good with love dumped all over it for future games being made. Beyond that, this game is so good that you can somewhat go on for hours playing the extra modes the game give you with even more characters to unlock and try. All I really want to say to the dev is put out more master peaces so I can go poor paying for it! Also if possible please fix some of the bugs and crashing problems if you can. It isn't game breaking for me but it does kill the fun from time to time. I do be grinding that arena achievements after all.
Posted 15 September, 2023.
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17 people found this review helpful
57.4 hrs on record (35.9 hrs at review time)
I don't hear much from this game but it's an easy to miss gem.

For those wanting to get into this, this game is made really well for any player's skill level. There's a lot of balancing put into place so if you're not into mega/gun volt precision type game this is one to try out. For one this game give you a lot to work with if you're not fancy to the speed life. You got healing items, gear, leveling, and various elemental teaks you can do.

When it come to veterans of the game this is a master pieces. I managed to run through this game as Empress with out ever once feeling like I hit a wall or anything railroading me to level up as much as I feared. I was always able to do damage even if I was under the levels beyond 20+. I managed to run through the whole game around mid level 20 with all my points put into damage so I played as a glass-cannon that could die in one hit to anything at levels 30-40+.

I should go over the positiveness and negatives.

Pros:

◈ In game story is really good. I can't tell you the amount of times I ask why am I fighting and who am I doing what for. The first go round really makes you question a lot on what is right and wrong
(I can't tell you the amount of times I felt some type of way from just reading through it. It's rare that I get a strong feeling like that in games now)

◈ Really easy to jump into at any skill level

◈ Each character has their own unique ability's that give advantage or disadvantage in fights and exploration

◈ The game leaves all the guide and tips in the start menu. Not once does it suddenly stop you just to tell you how to do something with your character

◈ Many ways to approach this game. You are given gear, weapons, and tons of shop options along side special items to drastically change your character at will

◈ When you find a good foot hold it is very addictive even without Co-op

◈ You are given a nice training area for any boss you wish to fight

◈ All your gold and loot is shared across other characters

◈ One you made other characters on the save file of your choice you can go into the Inn and change characters on the fly without the need to go to the pause menu

◈ This feels perfect for speed running.

◈ You can really go whiled with how you want your character's build to be as long as you have the will power to make it

◈ DLC characters comes naturally with the game so no need to worry about that

◈ No matter the class just about all characters are able to run at the same speed. The only character that has a special speed skill is the Shinobi

◈ Gear and armor power keeps growing even past end game

◈ Is a small detail but every time you change weapons it shows on your character. Even some weapons have special max level looks that's nice to check out

◈ The higher the difficulty level is the more all enemy's will change. Rather they are faster, shoot more projectiles, or get a completely new move sets it really transforms the game. This includes bosses

◈ All levels are crafted well with all characters in mind so you will never be truly stuck (Unless you're me)

◈ Your weapons and gear really start to shine around I be leave level 20+. This is where the points start to go high and you get extra strong passive abilities to follow (I was supper late in getting this sense by end game was the time I got my hands on one of these. This may be a con for some megaman/gun volt master who want that sweat gear and weapons. I looked like a mid-tier rookie running into satin and winning without taking damage)

◈ After end game you will get a tower quest which is just going until you can't no more. Really good grind and challenge

-I'm sure there's so much more I could go over but lets touch on the cons.

Cons:

◈ At the start of the game you are given 4 characters to pick from. The last 2 are ones you can unlock by just about finishing the game. I personally don't know where to put this sense in a way if you are keeping up with the story and everything that goes on it makes sense in a lore stand point but I don't know. I know some people after finished end game will not feel interested in running a game back over gain unless it's really worth or just that fun to do. I personally didn't mind as I had a blast with the game

◈ The grind in this game for levels and power feels a bit slow and repetitive.
(I personally never needed to grind but just running through the main story I noticed some repetitive areas just with different stuff layered around)

◈ You will need to redo the story & quest with every new character you got. This is not a problem if you are really good and fast at the game. At best it may take a few hours 2-3 at best if you're just rushing it (You will have to be skilled or you will be spending a lot of that time grinding levels to wear gear & weapons)

◈ The endgame feels empty. At best the only thing that's left in game is redoing old stages on harder difficulty beyond that I personally could cut through all of it with my damage being so high. Might feel a lot different with another build then glass cannon it is something you will have to try out

◈ Even though this game has Co-op there is no one on to play with you (I head there was a server or some community out there so maybe there is people playing at set times)

◈ Personally I has a speed running itch and tried my hand at blind 100% the game. Seeing how long that took me might take others double if playing casual. I managed to beat the game in about a day and a half (I'm sure I can shave off that time drastically now that I know what to expect. I'm not sure if you should call this a con but I'm putting it here for now)

◈ As cool as the elemental ability are not once are they really something you will ever need to pay attention to. Never does the game give you a puzzle or does it feel amazing to use in combat. At best it's just a projectile you can optionally choose to change. (I keep forgetting about it but there is a weak/strong system with elements but never has the game really hit me with the need to think about it. It feels more like a forgettable side cosmetic that looks cool to change at first. Beyond that it is just something you use to deal with out of reach monsters)

◈ From what I can see, I don't be leave there is a way to reassign and change your level points after you set them so ones they are there there is no going back to change you build

◈ Putting in time to level up felt like a drag. I never really need to grind in the game I just went on but I hear a lot about how it is a huge grind at times and I felt like I understood that after endgame. It's not really required sense I'm sure you can beat ever level if you're skilled enough but a lot of gear and armor is locked behind a level wall which I know, "If your so good at the game then why do you need to wear gear any ways" but still. I wanna see all the good swords I got without needing to wait

◈ (Personal Take) For me who has been playing mega games for a living my experience is more the opposite from casual community so my view may be drastically different. Some things in the game felt very easy to ignore when you can flow through the game even when I came up to the parts of the level where I can die from one hit from common enemies and boss attacks I only felt underwhelmed. It's more like, "This feels great that fight was kinda hard, wait that's it?" I'm sure a lot is do to me play as a glass cannon but it's very rare that you will be put in the situation where you can't dodge are avoid a whole cycle/attack without getting touched. You just about can avoid and dodge everything as long as you remember how it works. There where only two boss fights I felt pressured by end game boss was shockingly easy even though one hit could kill me

◈ I found it hard to keep going after post game. Maybe live Co-op would fix that. I'm down to play this with anyone if they are interested

-That's all I got, thanks for checking my review!
Posted 29 June, 2022.
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No one has rated this review as helpful yet
926.2 hrs on record (707.1 hrs at review time)
I'm back and I found the solution to my problem, kinda. So before my controller (ps3) wasn't working for this game for some reason and nothing I could do would fix the problem. I did digging and I found that the bug was common in this game where without warning your controller (any play station or xbox) will for no reason stop working. Even though this problem was common it wasn't something that was "fixed" from what I know so sense I only use a ps3 controller to play this game I change to a ps5. It's works fine now but I'm not sure if this problem will show up again in the future. I've also been gone for a while sense the bug problem so if this bug is patched by now then that may also be a good reason as to why my current ps5 controller works fine. This is just my guess really if anyone know a solution to this then please share is somewhere or let me know that this bug was patched at least. Hopefully I have more years to play this game and enjoy without needing to worry in the slightest about this happening again.

As promised I will give my recommendation for this game. This is a gem to get into for sure.
Posted 23 October, 2021. Last edited 25 December, 2021.
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Showing 1-5 of 5 entries