4
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421
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Recent reviews by Pyrlix

Showing 1-4 of 4 entries
29 people found this review helpful
3 people found this review funny
2
36.2 hrs on record (20.6 hrs at review time)
I really tried to like this game, but it gave me a seriously hard time. I like tycoon games, always did. Never a fan of those dumbed down mobile to pc ports of these days. I like a challenge, i like complexity... but this is beyond that.

The first mistake i did was to play with a german translation, and boy was it bad. Machine translation at its finest, but i kinda rolled with it. Turns out to be a bad decision, as the savegames are language locked... you cannot return to english anymore.
After investigating why that is i was a bit shocked to see that all language strings are saved inside the savegame... oh well. I somehow went on..
Why are a metric ton of pictures stored in the save game file? That just makes it unnessecarily large...

The sales model is... weird. To say the least... it feels very unintuitive.
I first started out by making sedans - company obviously failed. Tried coupes - failed. Tried compacts - failed. Tried phaetons - oh it suddendly worked out somehow. Yet those phaetons were consistently more expensive they sold better than even the sedans. It lacks flexibility, i would personally assume that a buyer in 1901 would have chosen a sedan over a phaeton for the same price and performance.

The feedback the game delivers is non existant. Did i do something good? Something bad? My car does not sell, but why? Type rating is higher, price is lower.
Way later i fould the vehicle class market share - which barely helps as it shows total sold cars... kinda helps but not.

I designed popular car shapes, they didnt sell. How large is my target market? I don't know!

I lost 200 sales last month, but in the following month i sell 150 cars less. I thought the 200 lost sales are in backorder and would catch up?

Eventually i did have a company going until 1915, then it fell apart because god knows why. I also kept wondering how the AI can make a car half as expensive with a better type rating.

I did like the micro management of the territory map, but the city map takes it to a whole different level. It stops to be fun, and starts to be monotonous work, as it feels very very repetetive and mundane - you just plaster every large city with a Branch, figure out manufacturing and done.
I also never had the feeling that i did something good or right. Even when i managed to sell 1200 Phaetons in one month, i did not grasp why. I later had a car on the market with a better type rating, for a lower price and guess what - it sold worse. Why? No idea. It is not relayed to me as a CEO nor as a player who is every role in this company.

The car designer feels arbitrary and not good either... especialyl the fact that you design a car and... how good is it? Type Rating of 42. Is it average in the current market or in comparison to my competitors, sub-average or exceeding?

I would also like a "Hide engine" button from the designer. I do not really need X, H or anything at some point.


Maybe at some point the dev will iron out things, make this game better, more accessible. But for now? I cannot recommend.

Posted 8 July, 2022.
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A developer has responded on 8 Jul, 2022 @ 1:07pm (view response)
No one has rated this review as helpful yet
14.9 hrs on record (2.2 hrs at review time)
Early Access Review
I really like the idea of this game. I am following it since 2017 and have "bit the bullet" and bought it.
However there are a couple of things that i stumbled accross that i didnt like or felt wrong.

Lets start with the huge elephant in the room: Its too easy. I started on the hardest mode possible and it still feels like the you always have to apply the same path. Rush out your first machine, charge crazy prices, rake in the profit and quickly bring a second machine that is much better since you have way too much money now.
The competitors dont feel like competition. There should be (or are there and i missed them?) random events even while development or sale that can impact your machine in reputation, prestige, reliability etc.
It also should be possible to be a pure parts manufacturer or buy parts from the competitors or rather from whole different companies all along. Looking at Zilogs Z80 or the MOS6502 here.

Another thing that fell into my eyes but is not too tragic is the futuristic buildings you can pop on your bounds in 1970. Not only does it look a bit odd, but the factories dont age... you can swap production lines on the fly and there are no consequenes or declination in quality.
Some regression in production quality/PP over time and additional costs to set up a new line of computers would be a welcomed addition.

However i can still recommend it. Its a fun game with a great idea behind. I liked it, atleast the 3 hours i played were nice.
Posted 11 April, 2021.
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120 people found this review helpful
8 people found this review funny
1.5 hrs on record (0.7 hrs at review time)
There is a lot of potential in this game, but damn... sadly too many issues.

The cars drive like a boat, very clunky. Unrefined driving physics. Repairing feels very unintuitive, imagine playing Car Mechanic Simulators with no helpers and a pair of boxing gloves on your hands.
My car was not driving because the clutch was not engaging, reason was a carburettor with 60% durability? Does not seem too bad to me...

If you are into fixing cars... get Car Mechanic Simulator.
If you are into modifying your cars with simple building... get Jalopy.
If you want a hardcore summer simulator in which you can build and modify your car... get My Summer Car
If you want to design your own car but not be able to drive it... get Automation



Or stick to Street Legal Redline Racing. Thats pretty much the same game, but plays much better. The graphics even look the same.


Maybe i rebuy it, when the game got a couple of updates and improved all in all.
Posted 13 March, 2017. Last edited 18 March, 2017.
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19 people found this review helpful
8 people found this review funny
13.1 hrs on record (9.8 hrs at review time)
Early Access Review
It was late night, me sitting in the... IRC with a couple of friends when suddendly someone posted a Link. He said you could drive a Trabant... on german Autobahns... and have to fix the Trabant occasionally too.
It was an instant purchase for a couple of us... but we were not prepared for that.

10pm, raining and ran out of petrol in the middle of nowhere. Lets take the wallet and walk to the petrol station. Get a jerry can filled with fuel and walk back. Drive along, suddendly your tyres are shot and you have to go back home (basically a restart, but you keep your money and upgrades. And all the jerry cans in your boot get refilled)

This game has some proper potential. The only other game that currently comes close is My Summer Car - but there is really nothing else like it. It is still highly buggy, but its early-access so what did you expect? The spanish inquisition?

Its enjoyable and playable nevertheless and with a new patch coming soon and even more content and mechanics on its way i see high potential for this game.

You like driving cars, fixing cars and enjoy walking a couple of minutes to fetch some fuel then this is for you. You won't regret the purchase for this amazing little game.
Posted 24 April, 2016.
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Showing 1-4 of 4 entries