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Πρόσφατες κριτικές από τον PoorSignal.

Εμφάνιση 1-4 από 4 καταχωρίσεις
5 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2 άτομα βρήκαν αυτήν την κριτική αστεία
216.7 ώρες συνολικά (93.2 ώρες όταν γράφτηκε)
"Rugpull": They speculated on the items/ left with the bag ($)* [Yesterday]

"24h later": Restitution of items, we sh*t in our panties haha!
Αναρτήθηκε 16 Οκτωβρίου. Τελευταία επεξεργασία 17 Οκτωβρίου.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
1 άτομο βρήκε αυτήν την κριτική αστεία
52.8 ώρες συνολικά (40.7 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
What is difficult about a game today is for it to last over time without aging; but to evolve progressively without being exhausting, that in the transition of its decade be faithful to its original genre from its beginnings and at the end of said decade maintain its "Indie" essence, but constantly taking the leap which would lead it to evolve and position itself among today's triple AAA games over 10 years. Due to its extensive catalog of items similar to real life in random contexts, its dynamic, realistic and variable difficulty in multiple scenarios, no game is even comparatively close to the level of customization of realism that is proposed in its mechanics...

..I would call it: 'the Definitive Game of All Time'.
Αναρτήθηκε 28 Νοεμβρίου 2023.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
737.9 ώρες συνολικά (75.7 ώρες όταν γράφτηκε)
What I can say about this game is that its mechanics are above many FPS that claim to be called "big franchise" and this game showed that others are not up to the realism of this. I know that many of us saw this somewhat ambitious game when it started as a Mod more than a decade ago due to its difficulty based on realism, since we were not used to so much perception of reality in an FPS but in any case they risked taking that leap based on team strategy or alone, tactic "in some cases stealth" and patience if you wanted to preserve your life and that of your team in the middle of the action. They made it possible for a game not only to be realistic by its appearance but also by the mechanics and qualities that I described earlier, taking into account everything necessary to teach other "big franchises" that perception that only lies in something simple 'THE DETAILS'.

- In summary; it was always and always will be a classic until the end of time...
Αναρτήθηκε 1 Ιουλίου 2019. Τελευταία επεξεργασία 22 Νοεμβρίου 2022.
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18.8 ώρες συνολικά (17.5 ώρες όταν γράφτηκε)
What I liked about this game is that since 1998 we have learned that to be realistic in a game has to be simple and even the sun today has been like this. For the year 2004 broke all the schemes of new era and gave way to many games that today perhaps thanks to Half-Life 2 would not exist.
Αναρτήθηκε 29 Νοεμβρίου 2016.
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Εμφάνιση 1-4 από 4 καταχωρίσεις