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Zobrazit globální statistiky achievementů
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Odemčeno 65 z 123 (53 %) achievementů:
Osobní achievementy
 

Level 2

Achieved level 2.
Odemčeno 6. lis. 2016 v 6.20

Level 3

Achieved Level 3.
Odemčeno 6. lis. 2016 v 6.20

Farming

Have humans complete a Granary Project.
Odemčeno 2. pro. 2013 v 4.27

Commerce

Have humans complete a Trader Project.
Odemčeno 3. pro. 2013 v 7.14

Metal Casting

Have humans complete a Metal Casting Project.
Odemčeno 3. pro. 2013 v 7.23

Writing

Have humans complete a School Project.
Odemčeno 2. pro. 2013 v 22.27

Paganism

Have humans complete a Shrine Project.
Odemčeno 2. pro. 2013 v 9.02

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Genesis Era

Finish an Era with 250 Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Calendar

Have humans complete a Plantation Project.
Odemčeno 3. pro. 2013 v 7.24

Theology

Have humans complete a Temple Project.
Odemčeno 6. lis. 2016 v 8.20

Construction

Have humans complete a Workshop Project.
Odemčeno 16. srp. 2015 v 7.58

Alchemy

Have humans complete an Alchemist Project.
Odemčeno 3. čvn. 2014 v 2.40

Education

Have humans complete a University Project.
Odemčeno 6. lis. 2016 v 7.42

Trade Route

Have humans complete a Market Project.
Odemčeno 3. pro. 2013 v 7.23

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Odemčeno 3. čvn. 2014 v 2.40

Classical Era

Finish an Era with 450 Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Odemčeno 3. čvn. 2014 v 2.40

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Odemčeno 3. čvn. 2014 v 2.40

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Odemčeno 6. lis. 2016 v 7.53

Feudalism

Have humans complete a Mill Project.
Odemčeno 6. lis. 2016 v 9.41

Currency

Have humans complete a Customs House Project.
Odemčeno 16. srp. 2015 v 7.58

Theocracy

Have humans complete a Sacrifice Altar Project.
Odemčeno 6. lis. 2016 v 11.29

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Odemčeno 6. lis. 2016 v 10.02

Civilized

Finish an Era with a Village which has 250 Prosperity.
Odemčeno 3. pro. 2013 v 7.37

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Odemčeno 6. lis. 2016 v 10.02

Specialization

Finish an Era with a completed upgraded Project.
Odemčeno 3. pro. 2013 v 7.37

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Odemčeno 3. pro. 2013 v 7.37

The First Era

Finish the first Era.
Odemčeno 2. pro. 2013 v 4.21

A New Beginning

Finish the second Era.
Odemčeno 2. pro. 2013 v 9.02

A New Threat

Finish the third Era.
Odemčeno 2. pro. 2013 v 22.42

Developing Era

Finish an Era with 800 Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Vibrant Era

Finish an Era with 1000 Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Booming Era

Finish an Era with 1200 Prosperity.
Odemčeno 3. čvn. 2014 v 2.40

Fantastic Era

Finish an Era with 1600 Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Golden Era

Finish an Era with 2000 Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Odemčeno 16. srp. 2015 v 7.58

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Odemčeno 16. srp. 2015 v 7.58

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Great Development

Finish an Era with a Completed Great Project.
Odemčeno 6. lis. 2016 v 10.02

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Odemčeno 6. lis. 2016 v 10.02

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Odemčeno 3. čvn. 2014 v 2.40

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Odemčeno 3. čvn. 2014 v 2.40

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Odemčeno 3. čvn. 2014 v 2.40

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Odemčeno 3. čvn. 2014 v 2.40

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Odemčeno 6. lis. 2016 v 10.02

Sailing

Complete a Fishing Docks Project.
Odemčeno 6. lis. 2016 v 9.33

Shipwrighting

Have humans complete a Harbor Project.
Odemčeno 6. lis. 2016 v 11.10

Alloys

Have humans complete a Blast Furnace Project.
Odemčeno 3. čvn. 2014 v 2.40

Astronomy

Have humans complete an Observatory Project.
Odemčeno 3. čvn. 2014 v 2.40

Colonization

Have humans complete a Hamlet Project.
Odemčeno 16. srp. 2015 v 7.58

Venture Capital

Have humans complete a Bank Project.
Odemčeno 6. lis. 2016 v 11.51

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Odemčeno 3. čvn. 2014 v 2.40

Après-Ski

Have humans complete a Tavern Project.
Odemčeno 3. čvn. 2014 v 2.40

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 3. čvn. 2014 v 2.40

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 3. čvn. 2014 v 2.40

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 3. čvn. 2014 v 2.40

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 16. srp. 2015 v 7.58

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 16. srp. 2015 v 7.58

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Odemčeno 16. srp. 2015 v 7.58



Traditional Medicine

Have humans complete a Druid Project.

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.

Questionable Ethics

Have humans complete a Mad Scientist Project.

Fascism

Have humans complete a Barracks Project.

Geology

Have humans complete a Geologist Project.

Specialized Economy

Finish an Era with 3 completed upgraded Projects.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

World Economy

Finish an Era with at least 3 Completed Great Projects.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Great Era

Finish an Era with 3500 Prosperity.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Entertainment

Have humans complete a Circus Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.