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Platinium 最近的评测

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有 3 人觉得这篇评测有价值
总时数 1.0 小时 (评测时 0.2 小时)
EDIT: pretty cool tool, the last bit we need to transform the boring 2D experiences into vr viable replacements

here are my improvement suggestions:
- i often cant really click the UI as it freezes/ locks, i think its always the case when i have my headset on, please fix. When i take the headset off the UI is clickable again
- for games like League of legends the HUD elements's depth flicker effect distracts dramatically from the gameplay and i have a feeling that the normal game world thats made 3d is worse when i have the hud activated. When i have it deactivated its a pretty cool experience, but you cant really play competitive titles like lol without some kind of information about the game. Therefore i'd propose zones that i can draw over my screen that are ignored from the depthening effect
发布于 6 月 23 日。 最后编辑于 6 月 23 日。
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一名开发者在 6 月 23 日 上午 4:33 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 9.6 小时 (评测时 3.1 小时)
抢先体验版本评测
great game, they actually did what game developers did back in the days and are actually supposed to do. Build a product and deliver it in a polished state, listen to the community, offer it at a fair price.
发布于 2023 年 7 月 18 日。
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总时数 9.5 小时 (评测时 8.5 小时)
if you buy this game as a standalone experience you might get disappointed as the contents length is IMO not worth 40 bucks.

a pessimist might also mention that this game looks and feels like a repackaged boneworks with mod support that they weren't able to market as a dlc, but also didnt want to release as a free update.

my expectations are (legitimately) still unfullfilled, because this game is supposed to be community driven. you can't expect vast amounts of content at day 1, but you need to take another look after some time to see if this game is worth its pricetag. ill do exactly that..

the game itself feels moderately polished as you would expect it in an early stage like this, especially in times of infinite early access its viable to output a game thats still janky in some places. And this is one of the cons for me, certain story passages i basically managed to get through not by solving the puzzle, but by "abusing" the physics engine to get to the goal. This trial n error mentality basically set in after beeing stuck in one place for too long. This is one of bonelabs flaws and biggest strengths... it sometimes leaves you in a room full of props and your creativity needs to built the solution. They do not even have more detailed textures, hints of any kind of differentiating behavior in between the props that get you to your goal and the ones that just fill the scene. Thats sometimes really frustrating and sometimes really rewarding.

So to sum everything up... Stress Level Zero advance VR mechanics and set new standards like ive not seen any other teams do. They understand that they are in the tool delivery role and need to serve the community with good building tools as the VR industry hasnt explored every concept. I think this is progressive, revolutionary work with a bright future.

PS: I'd like to see a MP mod with a server browser (lobby browser)
发布于 2022 年 10 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 194.2 小时 (评测时 20.0 小时)
抢先体验版本评测
gr8 game with really good customization support
发布于 2020 年 3 月 15 日。
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1 人觉得这篇评测有价值
总时数 3.9 小时 (评测时 1.1 小时)
抢先体验版本评测
this is the most retarded game i have played in years , i wouldnt recommend it to you because it sux , the game is so bad optimized that i get 1 fps. -∞/10

the review from darklegends sucks too
发布于 2016 年 4 月 5 日。
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1 人觉得这篇评测有价值
总时数 4.1 小时 (评测时 2.6 小时)
its addicting :D , sadly, i spent 2,4 hours in the school just tapping on my mouse1 button , and i will probably spent some more :D
发布于 2016 年 2 月 16 日。
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1 人觉得这篇评测有价值
总时数 7.2 小时 (评测时 2.7 小时)
the best game on steam ( with the cs series) :D
发布于 2016 年 1 月 4 日。
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有 5 人觉得这篇评测有价值
总时数 3,494.8 小时 (评测时 269.8 小时)
CS:GO 评测
Really nice game, what do i have to say its counter strike.
发布于 2014 年 9 月 21 日。
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