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90 of 123 (73%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 5 Sep, 2015 @ 10:19am

Level 3

Achieved Level 3.
Unlocked 6 Sep, 2015 @ 3:39pm

Farming

Have humans complete a Granary Project.
Unlocked 28 Mar, 2015 @ 1:03pm

Commerce

Have humans complete a Trader Project.
Unlocked 5 Sep, 2015 @ 10:03am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 28 Mar, 2015 @ 12:56pm

Writing

Have humans complete a School Project.
Unlocked 28 Mar, 2015 @ 1:12pm

Paganism

Have humans complete a Shrine Project.
Unlocked 28 Mar, 2015 @ 12:50pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 5 Sep, 2015 @ 9:34am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 28 Mar, 2015 @ 1:19pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 28 Mar, 2015 @ 1:19pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 5 Sep, 2015 @ 10:19am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 28 Mar, 2015 @ 1:19pm

Calendar

Have humans complete a Plantation Project.
Unlocked 10 Sep, 2015 @ 11:32am

Theology

Have humans complete a Temple Project.
Unlocked 28 Mar, 2015 @ 1:07pm

Construction

Have humans complete a Workshop Project.
Unlocked 15 Sep, 2015 @ 9:45am

Alchemy

Have humans complete an Alchemist Project.
Unlocked 5 Sep, 2015 @ 9:58am

Education

Have humans complete a University Project.
Unlocked 6 Sep, 2015 @ 2:46pm

Trade Route

Have humans complete a Market Project.
Unlocked 16 Sep, 2015 @ 11:21am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 10 Sep, 2015 @ 9:33am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 28 Mar, 2015 @ 1:19pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 10 Sep, 2015 @ 9:33am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 5 Sep, 2015 @ 10:19am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 6 Sep, 2015 @ 3:39pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 6 Sep, 2015 @ 3:38pm

Feudalism

Have humans complete a Mill Project.
Unlocked 5 Sep, 2015 @ 10:13am

Currency

Have humans complete a Customs House Project.
Unlocked 5 Sep, 2015 @ 10:16am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 10 Sep, 2015 @ 11:28am

Fascism

Have humans complete a Barracks Project.
Unlocked 15 Sep, 2015 @ 3:11pm

Geology

Have humans complete a Geologist Project.
Unlocked 6 Sep, 2015 @ 2:45pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 10 Sep, 2015 @ 9:33am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 6 Sep, 2015 @ 3:38pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 28 Mar, 2015 @ 1:19pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 5 Sep, 2015 @ 10:19am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 5 Sep, 2015 @ 10:19am

The First Era

Finish the first Era.
Unlocked 28 Mar, 2015 @ 12:42pm

A New Beginning

Finish the second Era.
Unlocked 15 Jul, 2013 @ 1:02pm

A New Threat

Finish the third Era.
Unlocked 15 Jul, 2013 @ 1:24pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 6 Sep, 2015 @ 3:39pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 12 Sep, 2015 @ 5:15am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 6 Sep, 2015 @ 3:38pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 12 Sep, 2015 @ 8:44am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 14 Sep, 2015 @ 3:38pm

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 12 Sep, 2015 @ 6:05am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 14 Sep, 2015 @ 3:38pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 6 Sep, 2015 @ 3:38pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 6 Sep, 2015 @ 3:38pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 12 Sep, 2015 @ 8:45am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 12 Sep, 2015 @ 8:45am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 12 Sep, 2015 @ 8:44am

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 16 Sep, 2015 @ 11:45am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 16 Sep, 2015 @ 11:45am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 16 Sep, 2015 @ 11:45am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 12 Sep, 2015 @ 8:45am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 12 Sep, 2015 @ 8:45am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 12 Sep, 2015 @ 5:15am

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 12 Sep, 2015 @ 8:44am

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 12 Sep, 2015 @ 8:45am

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 12 Sep, 2015 @ 8:44am

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked 12 Sep, 2015 @ 8:44am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 12 Sep, 2015 @ 8:44am

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 12 Sep, 2015 @ 8:44am

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked 16 Sep, 2015 @ 11:45am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 16 Sep, 2015 @ 11:45am

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 12 Sep, 2015 @ 8:45am

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 16 Sep, 2015 @ 11:45am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 12 Sep, 2015 @ 8:44am

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Unlocked 12 Sep, 2015 @ 8:45am

Sailing

Complete a Fishing Docks Project.
Unlocked 13 Sep, 2015 @ 3:50am

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 13 Sep, 2015 @ 4:22am

Navigation

Have humans complete a Lighthouse Project.
Unlocked 15 Sep, 2015 @ 4:16pm

Entertainment

Have humans complete a Circus Project.
Unlocked 12 Sep, 2015 @ 7:38am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 6 Sep, 2015 @ 3:12pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 12 Sep, 2015 @ 3:39am

Astronomy

Have humans complete an Observatory Project.
Unlocked 15 Sep, 2015 @ 3:46pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 6 Sep, 2015 @ 3:15pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 6 Sep, 2015 @ 3:05pm

Market Revolution

Have humans complete a Multinational Project.
Unlocked 16 Sep, 2015 @ 10:44am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 10 Sep, 2015 @ 9:08am

Après-Ski

Have humans complete a Tavern Project.
Unlocked 10 Sep, 2015 @ 11:36am

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 10 Sep, 2015 @ 11:22am

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 11 Sep, 2015 @ 3:42am

For the Gods

Have humans complete a Monument Project.
Unlocked 12 Sep, 2015 @ 7:57am



Theocracy

Have humans complete a Sacrifice Altar Project.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.