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Reseñas recientes de Papa Pepsm An

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Mostrando 1-10 de 38 aportaciones
A 1 persona le pareció útil esta reseña
65.6 h registradas
Wait for a Sale or Wait for More Updates

Currently this game is a 7/10. It needed more time in the oven to iron out fixes and polish up on content. this game doesn't have 'no content', but it definitely needed more.

What I'm Happy with:
- Enjoyable Story
- Fun Characters
- Great Music
- Areas are expansive, detailed and provide good immersion
- Monster Designs are amazing and their fights even more so
- New Weapon Crafting System. It's cool and useful.
- The new investigation system is 10/10.

What I'm not happy with:
- Gore Magala's fight is a major fumble. Why do we have to ruin his first hunt with blagonga, just ruins the quest / interaction.
- 29 Monsters on Launch. removing the duplicates (Guardian Rathalos & Guardian Arkveld), then that makes 27.
- No Elder Dragons in Base Game. Gore Magala's new classification is 'Demi-Elder' and the Low Rank Final Boss / Final Area's Classification being Construct
- Optional Quests are lacking. Additionally, lack of capture quests.
- Poor Optimisation and object tearing in areas.
- No High Rank Final Boss (Arkveld was very much expected to be included in high rank, and felt underwhelming to find nothing after)
- Lack of Layered Weapons in High Rank. We are given the option to create / have layered armour in High Rank with the creation of HR gear, why are we not given the option to also do the same with weapons. Additionally, lack of access to Palico Layered weapons.
- Having ONLY the Light Bowgun have access to Rey Dau and not the other gun type weapons (Heavy, Gun Lance) feels like a slap in the face.
- NPCs having the ability to leave their regular working station is a double edged sword. Gemma in the Oilwell Basin being able to nearly disappear after the arrival of the Black Flame confuses players. Alma being able to wander about the camps is a nice immersion detail, but it's a drag to have to run across the camp (Suja) to talk to her. Optionally there is the tent as backup, but this just felt like a peeve to me.
- Decorations. While I understand the balance of splitting decorations into Weapon Decos and Armour Decos, I do not appreciate that you can not apply weapon decorations onto armour pieces. Having the necessary decorations but not being able to apply them because they're not the right type is really unhelpful.

Review at 16.3 Hours (End of Low Rank)
Now my favourite monster hunter so far,
- Great Music
- Areas look and feel fantastic
- Monster Designs are amazing and their fights even more so

Having a blast so far, looking forward to more!
Publicada el 28 de febrero. Última edición: 6 de abril.
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A 2 personas les pareció útil esta reseña
3.3 h registradas
Visually, the game has a lot going for it, including various references to other media. But as others have mentioned, I find that the game gets stale with how linear the gameplay experience is. Unlike the linearity of Hades, this game doesn't feature anything more than just new cards after a few attempts of the game. There are no modifiers, no mixups, and nothing that makes me feel like I want to risk a run for something.
Publicada el 29 de enero.
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Nadie ha calificado este análisis como útil todavía
48.7 h registradas (20.2 h cuando escribió la reseña)
This game is like crack. Except I've never had crack and this game makes me believe that it IS crack.
Publicada el 28 de noviembre de 2024.
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Nadie ha calificado este análisis como útil todavía
421.4 h registradas (413.5 h cuando escribió la reseña)
Bots are Gone 👍
Publicada el 4 de junio de 2024. Última edición: 19 de septiembre de 2024.
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A 1 persona le pareció útil esta reseña
57.5 h registradas (20.3 h cuando escribió la reseña)
Great game, great development team, enjoyable, re-playable, chatoic and a perfect game to play with a small group of friends. I'm fond of being able to unlock and collect items from previous passes for free without the modern curse of microtransactions.
Publicada el 5 de mayo de 2024. Última edición: 5 de mayo de 2024.
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Nadie ha calificado este análisis como útil todavía
5.6 h registradas
Publicada el 22 de marzo de 2024.
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Nadie ha calificado este análisis como útil todavía
1.9 h registradas (0.9 h cuando escribió la reseña)
Pepino
Publicada el 21 de noviembre de 2023.
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A 1 persona le pareció útil esta reseña
77.8 h registradas (6.0 h cuando escribió la reseña)
Mechs = Cool
Combat = Epic & Fun
Difficulty = Think Fast Chucklenuts

Beat Chapter One and I'm enjoying the hell out of it. Missiles are now my sworn enemy.
Publicada el 25 de agosto de 2023.
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Nadie ha calificado este análisis como útil todavía
94.1 h registradas (24.2 h cuando escribió la reseña)
Efficiency. Productivity. LUBRICANT. Pleasure. Repeat.
Publicada el 8 de abril de 2023.
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Nadie ha calificado este análisis como útil todavía
326.1 h registradas (153.5 h cuando escribió la reseña)
Hammer go weeeeee
Publicada el 22 de noviembre de 2022.
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Mostrando 1-10 de 38 aportaciones