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Recent reviews by PNill

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4 people found this review helpful
3.4 hrs on record (0.3 hrs at review time)
UPDATE:
The developer has reached out and is trying to fix some of the things mentioned. Majorly the bug I encountered with poor performance is fixed in the latest update and I'm happy with that, the game is still challenging and a bit too difficult with no build-up but hopefully it's fixed given some time.

Pros:
The game could be good/fun, it does remind me slightly of cyberhook which finding it from reddit was something where it was inspired by it so makes sense.

Cons:
It's not nearly well polished enough to not be something like "Early access" yet, what I mean by this is the level unlock system is weird/unusual there's no telling what level you actually last completed if you come back to the game, all of the levels appear to be unlocked when you click on them vs showing a lock icon for levels you haven't completed yet at the very least, or having a continue button to start where you left off.

There's no timer to tell you how long you've taken while you're in the middle of play.

There are no 'goals' to hit aside from completing the level (e.x. Bronze, Silver, Gold) with some default time to complete levels in to make it more exciting and or challenging as well as to increase replay-ability of levels you may have already finished.

The FPS is inconsistent at best, I'm playing on a i7 8700k and a 2080 SUPER and I'm getting 41-45 FPS inconsistently. This makes the gameplay overall terrible there are sudden noticeable issues or lag where I'm trying to fluently jump through the course, this makes it extremely frustrating an arbitrarily difficult.

To add to the above, there's no settings AT ALL the menus are plain, you go into the game or mute and that's it all you get... not even a way to change resolution, or downgrade some things maybe turn off the exterior lights of the map to try to improve performance.

There appears to be zero real tutorial or instruction to the game, unlike Cyberhook where it's a very somewhat guided experience.

There's zero backstory, cut-scenes, or dialog involved you sort of just start playing and the game relies entirely on the mechanic to carry it. (This is fine if it's all the game intends for, but the lack of dialog for tutorial or etc is where it gets disappointing).

The small tutorial or instruction there is present, sort of expects someone would be using a controller as the dialogs don't indicate keyboard keys, mouse movement or etc. There's just a image that appears to demonstrate hitting the bottom button of a controller (A on Xbox, or X on PS).

The level difficulty from 10 to 11 seems to spike immensely with zero build-up at all, you're just thrown into a super challenging jump where it appears like turbo should be used but it's not clear and you have zero clue what the limits are on the turbo and haven't followed up with any similar but easier challenge prior to sort of build upon the skill-set/develop it around the physics and jumps within the game. It's almost like an assumption has been made you will immediately understand how to utilize the turbo in the game or how the physics react to you jumping off a ramp at a specific speed, etc.

Build up is necessary for people to learn the mechanics, and that's just not here.

This game COULD be good, given it had some polish the physics were tuned a bit more, some tutorial/dialog and instruction were added and the FPS issues were resolved for some slightly lower end hardware, even if it means adding video settings where specific things can be adjusted.

If some of these things are corrected, I'll gladly recommend the game instead of not recommending it. But for now, it's too early in it's development still for me to consider recommending it to others and I actually bought 3 copies because my kids enjoyed cyberhook as well... but they're not doing well with this one for similar reasons.
Posted 2 July, 2024. Last edited 9 July, 2024.
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A developer has responded on 3 Jul, 2024 @ 1:32am (view response)
1 person found this review helpful
0.6 hrs on record
If you're looking for something to do after Valheim this ain't it, this game is garbage... there's no health indicators there's no direction at all trying to start out and there's no indicator of what resources are on the ground the UI is confusing and complex the crafting system requires learning stuff and doesn't allow crafting from the same menu or even tell you that you have to go to a separate crafting menu there was virtually no tutorial to explain how literally anything worked in the game at the beginning or prompts to say what keys to use... I really don't see why so many people like this game.
Posted 11 April, 2023.
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No one has rated this review as helpful yet
15.7 hrs on record (10.0 hrs at review time)
I received the game with Humble Bundle, and while I agreed with another review I saw here about the levels being a bit too challenging in the end overall it still works as a concept and is a great game to kill time and play through. After finishing I wanted more so I even purchased the DLC and went on to play that as well which I'd say was certainly worth it.

At this point the only con is that there wasn't enough levels for me to keep going and personally not being interested in speed running getting better times on already completed levels isn't quite something that keeps me coming back. That being said, it's still an excellent game and worth the money I'd certainly suggest buying it even if it's just to check it out.
Posted 22 January, 2022.
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Showing 1-3 of 3 entries