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1.8 h las últimas dos semanas / 43.4 h registradas (26.9 h cuando escribió la reseña)
Publicada el 1 ENE a las 7:58 p. m.
Actualizada el 1 ENE a las 8:11 p. m.

Reseña de Acceso anticipado
It's very fun, however I can't recommend until they rework Evacuations.
Unless you are only doing private lobbies, it's not worth your time getting wasted repeatedly.

Currently the best way to ensure your progression is by actively ruining big lobbies, triggering evacuation as early as possible to make sure YOU get out and get full points while everyone else has their time wasted for just not being at the same camp.

We need a Host-Only Evacuation Option, or a voting system, or simply more than 2 minutes notice to get to a spot or lose everything while an idiot or troll profits off of you.

Explanation For non-players: You need many tens of thousands of points for unlocking cosmetics and game-play perks.

-Full Failures where everyone dies gives you a few dozen points.
-Individual Failures where you are anywhere except the endgame circle give a few hundred.
-Successes where you are alive in the circle at the end give several thousands.

Games are typically minimum 30 minutes so you can easily be pulling all the weight that whole time and somebody just randomly ends it to take for themselves and there is nothing you can do about it.

Very anti-cooperative, very anti-fun.
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