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Recent reviews by Zen

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No one has rated this review as helpful yet
25.4 hrs on record
Deponia: The Complete Journey is a trilogy packed point & click adventure type game that is full of great storytelling, fun and witty remarks, nice artstyle and many other things that it has to offer. However, at the same time it's really hard to recommend this game to everyone as it is definitely not made, nor marketed for every type of player. Here are a few pointers.

The story

(For those who wish to skip any part of the game story (MINOR SPOILERS IN THIS SECTION), you can skip this section whatsoever). The trilogy of Deponia follows the story of Ruffus - a mad-type egoistic inventor who's main target is to get out of Deponia - a junkyard of a planet - and get to the Elysium - a spaceship that is set for utopia. Throughout the games, however, you find yourself not only trying to get onto Elysium, but you are also set with a new goal to save Deponia from destruction by joining and spreading the word of a rebellion, finding new love and even somewhat solving conflicts with your inner self. This game is really nothing to scoff about when talking about storytelling - it has a lot to offer and can pull you straight in. It's like reading an extraordinary post-apocalyptic/fantasy type of work (or watching one at that matter) - an intriguing and interesting beginning, amusing character conflicts and a culmination that lets the player's imagination decide what really happened at the end. If you're looking for a great story in a game, then this alone is a good argument to try the game out!

The gameplay

As mentioned before, this is a point and click type of game. And at first this might make the game sound boring. But on the contrary. While it's true that you'll be using your mouse alone for the entirety of the game, the puzzles and the sections of the game is where it really shines.

To get through the sections in the game, you will have to interact with various objects in the world, take them, combine them, generally speaking - use them to your advantage. The same goes with other characters (NPC's) of the game - you have to either talk them into doing your bidding for your 'master' plan or trick them so that they would do something useful for you. At first, this all sounds quite understandable and easy, but some sections are either really long and confusing or really tricky to get a grasp of. Ruffus thinks differently than everyone else in Deponia (as he likes to call himself – being a total genius misunderstood by others). Thinking differently means that everyday tasks will have to be done in a completely different manner (one that a normal person would never think of), and the objects that usually have a use for a specific task will be used differently as well. And this is where the gameplay is vastly different from most point and click adventure type games - by using the same mechanics differently this game doesn't feel stale, the format doesn't seem overused and it actually makes you think. I love a really good puzzle, and i have to say that this game can be called a one huge puzzle that unravels beautifully as the story goes on.

The game also has some minigames - these are more focused to either get a specific object or to finish a specific task. Some of them are easy, some of them are quite hard, some - not as interesting. The good thing is that this concept is not overused by that much, which means that you don't get tired of it as easily.

The game also has a bunch of achievements. You may think 'big deal, most games do'. And you'd be right. But this game in particular has plenty of hidden achievements that are easy to miss. That either means that you have to check everything in this game, try out the most unusual combos, or just replay again the second time. In other words, this game has quite a bit to offer.

The graphics

The trilogy of Deponia looks, feels and plays out like a cartoon. You will find yourself surrounded by clustered, colourful towns, roads, alleyways, etc. The world is quite detailed, so much so that sometimes it is hard to find for what you're looking for (luckily, there's a tool that highlights with which objects and (or) NPC's you can interact). The game has a unique look - a one that you can memorize quite easily and tell apart from others. To put it simply - the world is vibrant and beautiful, gives inspiration to creating your own post-apocalyptic world.

My only concern sometimes (and this is nitpicking) is that the framerate of the animations (or perhaps - the animation itself) usually feels a bit choppy, stutter like. It's most likely a choice for design by the developers, but personally i'm used to a smoother animation experience.

The sounds

Throughout the game you will hear various soundtracks, and most of them are unique to each area. Is that background music memorable? No, not really, but it does help to feel more immersed into the game.

What I really enjoyed throughout the games were these short animated music clips where throughout a short song the narrator tells the story which you're currently exploring, followed by a chorus. The songs are wacky and sometimes do feel like they're improvised, but they're fun to listen to. Whenever you hear a "Huzzah!" at the end, you know that you're playing Deponia!

And the Organon hymn that you can listen to fully in the last game (and is played as the main menu song in the first game) can really please your ears!

Various bugs, glitches, etc.

Never encountered any of the sort. However, i have read in some guides and forums that some people do tend to lose their save files (or they get corrupted) if they save during a very specific event or while being in a specific location (sometimes - the combination of both). What i would suggest doing is just having a backup save in your extra save slot for 'just in case' situations.

Conclusion

So, back to the main question - is this game worth trying? Yes, absolutely! If you love adventure type point and click games with plenty of brain teasers, amazing storytelling and interesting dialogues, this game is definitely for you! The full trilogy can offer around 20+ hours of gameplay (depending on how easy you can catch onto the puzzles, if you use any sort of guides, etc.). On the other hand, if you enjoy a more action-packed and fast paced games, i would recommend skipping this title whatsoever as it is not what you're most likely looking for. This is a much more relaxing type of game that can pull you in for hours without the feel of being forced to rush.
Posted 17 August, 2020. Last edited 17 August, 2020.
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2 people found this review helpful
115.5 hrs on record (82.7 hrs at review time)
Introduction

The Witcher 3 (and the whole video game series as a whole) is based on the popular book series called 'The Witcher' written by Andrzej Sapkowski. The books and the video game franchise complimenting each other in popularity is what really made it become so well known and loved. And this game is no exception - probably the most popular title in the video game series, the Witcher 3 is nothing to scoff about - this really is a polished perfection which throughout the whole gameplay truly feels like a passion project that was done right!

The main story

As mentioned above, the story is based on the book series, and this title in particular is a continuation of those books and the previous game instalments. You play as Geralt of Rivia (also known as many other titles, like the White Wolf and so on) who, in this game particularly, sets out on an adventure to save Ciri who, so to speak technically, became his daughter by the law of surprise and who is on the constant run from the Wild Hunt - a magical Elven cavalry that wants to use Ciri's Elven powers for their own plans.

However, throughout the game you meet other well known characters and friends, such as Yennefer, Dandelion, Vesemir and many others. Geralt shares a history with most of these characters, so you really do feel familiar when playing this game. And this might raise the question - 'what history? Who are these people? What is the Wild Hunt?' and so on. And this is where the books come in. This game doesn't 'refresh your memory' on what happened prior to this game, it just continues on it's own pace. Which only means one thing: you have to be up to date with the book events to fully enjoy this game's story. Why you might ask. Because every character has a deeper role in the whole story, not only this game. Besides, if you begin straight from this game, you will miss a lot of things, you won't understand a lot of dialogues that you will have to hold with others AND this can affect your end game (you might get different endings). So does this mean that you have to read the books? Well, I would definitely recommend doing that, the books are easy to read and understand. And if you enjoy fantasy books (and judging from the fact that if you're thinking of getting this game, then you most likely are), you will fall in love with the series as well. Of course, you could watch a couple of videos or just play the previous titles, but it won't really do too much justice. This game might feel like a chore just to prepare to play it, but trust me, it is damn worth it.

So to make it simple in a few words - the story is purely based on the books and the pacing of it is so perfect that you get immersed straight into it immediately. Every character's feelings, motivations, end goals, the whole story world - it is set perfectly and in some cases every character is portrayed just like you might imagine them being portrayed the first time that you read about them. You sympathize with these characters, you feel for them, you feel like you're part of this imaginary world. This is how the story should feel - like a good movie/book, something that you want to just live in, thrive in.

The gameplay

This game is an open world adventure type RPG, meaning that you can customize any build that you really want Geralt to play. You can be a heavy tank, or you can be as agile as a cat, you can even balance both of them, it's really up to you. What's worth mentioning is that the builds are pretty much balanced out - you can be a heavy tank with a bunch of health, but you really won't be able to move much in combat, or you can be a light DPS build who will give a lot of damage, but won't be able to take much yourself.

This game is full of secrets for you to find out and explore - this means that you can easily get lost in this huge open world map. You can start doing one mission and you will end up in the opposite side of the map rather than where you were supposed to get to doing something completely different.

The combat itself takes a bit time to master, but after learning the most intricate parts of it, it becomes a real joy to play and try out your ever-evolving combat skills. You can improve skills on pretty much anything - from brewing stronger potions, having better sword techniques to even having better signs (magical signs that have different elemental effects - these are also introduced in the books).

The movement is responsive and the game never feels like it's stalling or moving too slow, or too fast, it's just balanced perfectly. Though i do have one notice - some closed-off areas or areas that usually will make you take the longer route can be bypassed by 'some platforming' (just straight out making the game glitch out a bit). This isn't as prominent as it may sound, and to be honest, it's a nice added bonus, even if it wasn't intended, because sometimes you just don't feel like going across the map for the objective that is literally behind the wall.

Oh, and there is also gwent - a made up card game (that is now a standalone game as well). You will either love this game or play it once and forget about it. I, personally loved it, as it brings a lot of strategy and planning out - you just can't have all of the cards in the deck and expect to win - you have to be strategic.

The graphics

I remember seeing this game when it first came out and i couldn't believe how beautiful it looked. Fast forward about 4-5 years and this game is still very (very) beautiful. It is vibrant, colourful, it feels alive. Every detail of this game feels like it was hand crafted with passion, love. You get lost in this game so so easily. Every character detail, every monster detail, every town, building, everything is so well crafted and beautifully looking that will make you want to go back and explore again and again.

Now, does this mean that this game is as beautiful as some today's modern titles? No, it's not, graphically it may be a bit outdated, but this game is still mesmerizing. The ever changing day and night cycle, weather conditions, everything makes this game feel different every time you play it, and it forces it not to be stale, forces it to be immersive. This is one of the best looking games i have ever played. Period.

The sounds

Usually when i talk about the sounds of games, i mean soundtracks and what not. Is this games soundtracks memorable? Well, yes and no, to be fairly honest. Sure, at times, when you're exploring, you will hear a light and relaxing old folklore music, and in combats you will hear the same folklore music but perfectly adapted for those situations. I have to give credit for the creativity - what you will hear is probably something that you would have heard during the XIII century (i presume, don't quote me on that) and not something that you would hear today (i. e. upbeat music and such). So, all in all, the sounds helps you get more immersed, but that's pretty much it.

Various bugs, glitches, etc.

None. Never have experienced anything of the sort (except for that thing where you can get to places easier, but honestly that only happened once or twice at most, usually you won't be able to abuse the system). Goes to show how polished this game really is, especially when you have such a huge world (and i don't overemphasize, it really is that big).

Conclusion

To conclude, this game is a masterpiece. Really. Before i ever played this game, my most favorite medieval adventure RPG was Skyrim. But after playing the Witcher 3 I have to give this game the real title of being the best RPG game that you can ask for. It really is molded into perfection, nothing more to add than that. This game is definitely worth the money, especially because as of now, or during sales, it is practically sold for nothing. Don't sleep on this game, trust me, you will enjoy it, even if you don't like RPG's.
Posted 8 April, 2020. Last edited 8 April, 2020.
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7.6 hrs on record
Papers, Please is one of those kind of games that becomes an instant classic that is loved by a shared community and has it's own cult following once it's out.

While the game may seem a bit generic or monotonic per se, it is definitely anything but that. The on going succession that spawned plenty of same genre/base games from other developers (for instance, Not Tonight) and this classic game being revisited by other popular internet celebrities again today, you could dare to say that Papers, Please perhaps could be ranked among the top indie games ever made, and here's, in my opinion, why:

The Gameplay

The main focus of this game is to check the documents of endless lines of immigrants or returning citizens of Arstotzka. While the whole premise may sound easy enough, i can guarantee you that it steadily gets harder and harder, where finally you get to the point where you need to check at the very least 4-5 documents per person to make sure that every date, every letter and any other detail is spot on to make the document be as legal as it can possibly be. Any spelling mistakes or things that may make the person look different from his actual photo or description can and must be a reason to check onto those details with even more caution, as every mistake you make, you get a penalty, and for every penalty you can get your salary cut which may lead your family into a worse living state. So to say that this game is at the very least is engaging would be an understatement. The game pulls you in and stops holding your hand very soon after. While the whole game is not quite long, there are many alternative endings as well as an endless mode, so it has quite a bit of replay value, however i wouldn't see myself playing this game over and over again for many hours.

The Story

As i have mentioned before, you play as the officer of Arstotzka, who checks the documents of the immigrants at the border of the country. But this on itself is only the surface of the whole story of this game. This game has everything that portrays the years of the Cold war in our world, or the after war timeline in the game's world - tension between the countries, corruption, thoughts and movements of revolution, etc. Towards your time of playing you can really choose two main sides: the side of those who seek the revolution, and the side of your own country, it's government. Towards the whole game you will face your morale by choosing to side with one of them. While being loyal to your government makes the game play easier, siding with those who seek for revolution is much more engaging as you get harder objectives to accomplish. The very end of this game depends on the choices you make throughout the whole game. And that's without mentioning all the possible other side quests and various interesting dialogues that you get in this game.

The Graphics

The developer took an interesting spin with this game and created the game in a pixelated format. Come to think of it, i do believe that around that time this format was becoming more and more popular among various indie game titles. While the game may not look as stunning with this graphical format as compared to other games, it has it's own style and color scheme and you can really appreciate that. It just makes the game stand out when it has it's own style to compete with other games. And of course the main focus of this game is definitely not the graphics, so if you're searching for a game purely for gorgeous graphics, this is not it. Other than that, when combined with this game's sounds, it really makes the game more that unique. Also, because of the choice of this formatting, this game is ridiculously small in it's in size taking up only 34 MB!!

The Sounds

As i have just mentioned, the sounds combined with the choice of graphics really create a unique experience! The sounds are also made in direction to graphics to make it look like it was made back in 1980's or anything around that time. However, the in game music is memorable. If anyone would mention the game to me outside of this review, the first thing that i would instantly remember is the music, it has it's own vibe, however weird that may sound.

Various bugs, glitches, etc

None! I have never encountered a game breaking bug or any weird glitches, or anything like that!

Conclusion

To conclude, this game is a must try! Sure, the gameplay and the story may sound a bit weird or boring whilst reading this or any other review, but you have to try it for yourself, as i can assure you that the game is interesting in it's own way. There may not be a lot of action, or very special effects, or anything like that, but it has it's own way of pulling people in to play it, to try it out. The game is fairly cheap as it is an indie game, and i'm sure that you can find it practically for cents outside of Steam, but it does truly has it's own value.
Posted 5 July, 2019.
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1 person found this review helpful
0.5 hrs on record
Even though this is only a demo of Resident Evil 2 Remake that is coming out on January 25th, I have to say that those 30 minutes of gameplay were mesmerizing! Here's why:

First and foremost - the optimization of this game is superb!! I have played this demo on quite an old setup (an old generation i7 2.3Ghz, GTX 660M - speaks for itself) and tuning down the graphical settings only to midway (midway!) I have managed to play on a constant 60fps. Sure, the game wasn't as stunning then as it was shown on gameplay trailers and what not, but I believe that it's definitely worth sacrificing a bit of it to play a game that was proven to be a masterpiece of survival horror genre so many years ago.

But those who do manage to run the game on max settings - well then you're up for a surprise. I did mess around with the graphical settings to look how the game would look if it is pushed to the limit (obviously then this game was unplayable) and I did check a lot of videos doing the same things on capable setups, and well - the game is gorgeous! The dark atmosphere and all the gore in this game really makes this game look like a real life horror experience and I love it! It's amazing how much the gaming industry has managed to push with today's technological advancements.

The in game mechanics were changed from the original game as well by ditching the fixed angle perspective and implementing the over-the shoulder one that was first introduced in RE4. I don't know why, but I like this new perspective more over the old one and I believe that it will help to create a better experience for this game. Also, forget killing your enemies with one shots - this game sometimes encourages you to flee more often than fighting so ammo conservation will most likely still be a big deal like in old original titles.

I wish I could give a lot more information on this new remake, but that's really all I've managed to get from a 30 minute demo. Those 30 minutes went way too fast! So if you haven't played the original 1998 Resident Evil 2, I highly encourage you to try this demo and perhaps even the game (when it's released) out!
Posted 12 January, 2019. Last edited 12 January, 2019.
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0.7 hrs on record (0.6 hrs at review time)
Since the long awaited sequel (or prequel, i guess, since Ubisoft officialy stated that not so long ago) is finally on the works, I thought I would give this hidden gem a review that it deserves! (Also, I'm not sure why steam logs in only 35 minutes for me, but I can assure you that I have played this game for hours on PC and the PS2 back in the days). To make this review as useful as it can be, I will try to give my opinion in every aspect possible.

Well then, let's start with the main aspect - the story. This game was so ambitious and the devs managed to pull of what they wanted to. You play as a photojournalist Jade (Shauni as her pseudonym) who's main goal is to lead the society of Hillys to freedom and revolution from the alien species known as 'Domz' and their allies 'The Alpha Section' who disguise themselves as protectors of this planet . However, throughout the gameplay you start to fight for your own goals as well (will not state them to not spoil the game). So, by using your photojournalist skills you lead the society towards the truth that will lead it to this planet's peace. The dialogues and the story elements really makes you feel for the main character and myself as a citizen of a country that has lived through repression in the past, I can really sympathize with this development in story and most of the characters (their goals, feelings, losses, etc.). But what I hated was the cliffhanger. I wouldn't have minded that if a sequel would have been released soon after, but here we are 15 years later.

The sounds/music - the sounds are alright, however they are not as memorable as of some games (for instance, Skyrim). What I did enjoy though is the atmosphere that the sounds and music help to create to this game. The battle scenes will be intense, the exploring ones will be calm and relaxing, making you feel that you have all the time in the world. What I especially liked, is the sounds when you're in the city. Due to hardware limitations back in the day, you won't see a lot of NPC's in one place, but the sounds make it feel like the city is always alive when you're wandering in it!

The graphics - Of course, as I have stated in the story paragraph, this game was released 15 years ago, so don't expect a graphically stunning game. Yes, they did release HD versions and all that, but it doesn't do justice. However, this game is very vibrant in colour and character design. Now that's something that you won't forget for a long time! For instance, take Jade - she wears all green, PJ has his own design and just every other character in general has major difference from one another - there are plenty of species in the planet of Hillys which i love - doesn't make the game look stale. Plus, since the game took a bit of turn for it's own type of design (cartoonish, i guess?), it really stands out from other games from back in the day. What they could do is release a full remastered version of this game. And not only to make the game look better, but because of perfomance issues as well (about that in the next paragraph).

Various bugs/issues/etc - Now for most part I don't have any problems with this game except for few. The optimization - you would think that a 15 year old game would work as smooth as it could, but due to it's old compatibility with the old Windows versions it sometimes will have major FPS losses no matter what hardware you have. THIS IS FIXABLE, but it took me well over an hour to find a fix that specifically works for me (because apparently everyone has a different fix for their perfomance problems). That's another reason why I would love for them to release a remastered version. Also, don't forget to SAVE, SAVE and one more time SAVE!!! This game does not save automatically which isn't a problem (there are save points in the game). The problem is that you can't expect any bugs that may occur throughout your gameplay. The problem that I had was that somehow I managed to lose my companion, which I can't progress without by the way, and I saved over my previous saves, so I couldn't back track to previous saves and had to restart the whole game (this happened twice, both on console and PC).

Gameplay/extra stuff - To progress in this game you need to aquire pearls - the black market currency that let's you upgradde your ship to move on in the game. You get pearls by either doing the main missions or side quests. And boy are those side quests fun! You can get them by racing, catching looters and etc. Here's a little secret - if you try to talk with other NPC's, sometimes they will tell you where a big stash of pearls can be get from. Also, what I especially enjoyed is the ability to photograph everything! You get credits (another type of money) and pearls from taking pictures of animals! As a fellow photogpraher I really enjoyed this addition to this game! Come to think of it, maybe this game was the main reason why I took interest in photography in the first place. Either way, not every animal will be easily captured and found, so look forward to exploring a bit!

To conclude, this game is a hidden gem which, unfortunately, was not a success in the market (perhaps that is why Ubisoft decided to stop the development of the sequel. This game was supposed to be a trilogy). Also, this is one of those games that shows how creative Ubisoft can really be! And I would really like to see more titles like Beyond Good and Evil (don't get me wrong, same titles are good, however you can easily get tired of playing so many games with the same narrative or gameplay again and again). So if you haven't tried this game out yet, go ahead and do that! The game is fairly cheap (I can guarantee you that the game outside of Steam is way cheaper as well) and I'm pretty sure that everyone can enjoy it!
Posted 15 June, 2018. Last edited 15 June, 2018.
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2 people found this review helpful
236.5 hrs on record (127.3 hrs at review time)
Though I’ve logged in a bit over 100 hours into this game, I can safely say that I have yet to explore every bit of this wonderful world and finish every quest possible.

This game is brilliant in almost every way possible and is the closest thing to being a 100% perfect game. To try and make my point, I will try to review this artwork in every aspect possible.

First of the game world. It’s very beautiful. Whilst traveling outside you can see how much hard work has been put to make the world as vibrant and alive-like as possible (especially at nights!). Though the dungeons are some-what generic most of the time, they’re still quite interesting and their atmosphere usually creates this abandoned, haunted feeling (the way that it should be). Every town has it’s own feeling as well and really puts up well with that Medieval setting. And yes the game maybe quite old and not graphically stunning when compared to today’s standards, but the Special edition and even till this day the modding community (more about that in a bit) can even make the game look realistically cinematic (you can look it up on Youtube). And that’s just only to name a few of examples.

Next up, the sounds. Everything’s fantastic. The sounds make the game feel so much more interesting and even more special (even though it may sound very strange). And especially the soundtracks. They’re so memorable and create this perfect setting whenever you’re just wandering around or fighting various monsters to bosses (simple soundtracks make everything relaxing and combat ones make everything so exciting and intense).

The story. Perhaps not the best story in the world of gaming but it is very decent to say the least. You play as the mythical “dragonborn” who’s main quest is to stop the return of dragons. But the most interesting parts of the game is not the main story, but side quests. They‘re so full of depth and secrets and really make you apreciate the lore of this game even more (i.e. The Dark Brotherhood, College of Winterhold, etc). Plus, most of the awesome rewards after finishing these side quest are so satysfying. In other words, you create your own story.

Characters. Some of them are very seriuos and make the game as realistic as possible and some of them, well, are just plain ridiculous (in a funny way). Some of their stories and past memories really make you want to learn about them even more (for example, Serana), but some of them get quite annoying and just makes you want to kill them as fast as possible (if they‘re not part of the main quest). So in other words it‘s a 50/50 from my perspective.

In-game mechanics. I really love the fact that you can create your own armor, potions, enchatments and even build your own house (obviously, in limitations). Fight mechanics are quite decent and class selection is very well balanced. I also love the perk system. The more you play, the more you unlock and get the hang of the system. The only problem that I could think of right now is perhaps the follower system which leads me to another paragraph.

Various bugs and glitches. Though they‘re usually going to be random, they will be a hassle if you‘ll come across one. There were times where i lost my saves, couldn‘t buy from any merchant or even give items to my companion (and that‘s not even mentioning the fact of glitching out from the map or not being able to progress towards the quest). And this could be fixed, but guess who does a better job at it. If you thought that it‘s the community, then you‘re right. I think that Bethesda relies too much on it‘s community and that shouldn‘t necessarily mean that it‘s a bad thing, but there should be limits to that as well.

Modding. I really love the fact that the community can interact with the game so much and at some points Bethesda even promotes it. You could add very minor mods that fix various bugs to game changing ones where you travel to a whole other world whatsover. And to bring this into perspective, this game is one of the most modded games in the whole history of gaming and still gets new and updated mods till this day.

And lastly, DLCs. Now, I‘m usually against DLCs, because paying more for the game that you've already paid for in full price for is just ridiculous. But these DLCs are really well made. I actually enjoyed the Dawnguard (Vampire) one more than the main story. Plus, since the game isn‘t quite new, you can get all of them for a really low price. And adding a whole new huge map into the game is just pure amazing!

So, to conclude. This game is really well planned out and made. Of course, as every game it will have it‘s flaws, but most of them usually are minor. Could i recommend this game to everyone. Well yes and no. Yes, because you should give this game a chance even if you‘re not the fan of Medieval setting and the franchise in whole for it‘s story and quests (and it‘s not that expensive anymore). And no because getting into this game will take so much of your time (I played much more than 100 hours here on Steam). In other words, this game is amazing and I don‘t know what you did all this time if you haven‘t tried it yet.
Posted 28 June, 2017. Last edited 25 November, 2017.
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No one has rated this review as helpful yet
1.7 hrs on record (1.0 hrs at review time)
Before I start this review, please be kind and don't mind the hours that are shown here. I played this game before but not on Steam. So, talking about the game itself. I don't really understand why everyone (or most people that I heard from) are hating on it. The developers promised a survival horror game and that's what I got (at least I feel like it). You have limited use of literally everything: ammo, matches (an important part in the game that helps you to survive and save ammo), health kits (syringes) and so on. The in-game mechanics are actually on point when I was playing the game: you can move quite smoothly, the enemies (though are some sort of "zombies") are actually smarter than some human/soldier/ect enemies in some games; they react properly and can see you when you're actually in their sight (something that's been missing in some games for some time now), you don't really feel anything glitching/bugging out and so on. Now, about the atmosphere that's in the game. Its amazing! You really have that constant feeling that you're being watched or something bad is about to happen at any second! And I enjoy these kind of games. Not only do these kind of games put you up with a challenge but they can also give you the chills time from time! This game tries to imply more pshychological fear into you rather than that cheap jump scare one (THOUGH sometimes you will experience jump scares in this game too). At the beginning of this game you might get confused but when the story starts to continue on, you start to understand everything bit by bit and it makes you start to wonder how everything will end! The sounds are crisp clean and are on point as well; really adds up to the game. I never thought that graphics were an important feature in a game (and I still do), however, if it is possible to make the game better than it is, then why not? The graphics really make the game stand out and make you give in to your fears. The story may not be the most original out there, but it is still quite good. All in all, when playing this game I feel more like watching a movie rather than playing (but that doesn't mean that this is a negative point of view). What I hated about this game was optimization. It could have been better, seriuosly. It is possible to make it work properly (after playing around with the settings, console commands and so on) but I think if you're realeasing a game, please be kind and realease the game that's working properly. So, to sum up. Is this game good? Yes, absolutely! If you're a fan of horror/survival games then this is a must for you! The price is quite moderate for a game and if you manage to get it on sale then you'll really be lucky!

P.S. Of course, this is only my opinion, but I try to review games from any aspect possible and be critical about it so that people wouldn't buy something that's questionable (not sure what they're buying).
Posted 1 January, 2017. Last edited 1 January, 2017.
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3 people found this review helpful
10.3 hrs on record (1.2 hrs at review time)
Early Access Review
Though a lot of people say that this game is a straight rip-off of Overwatch, I tend to disagree. Yes, it took most of the inspiration from Blizard's Overwatch (seeing that some characters have a slight re-sketching and some game modes are very similar if not the same when comparing to the original title), however, when playing this game I also feel that some traits/game mechanics were taken from League of Legends as well. And when they (the devs) combined those two ideas into one, they created something new. Not the first time I see cartoonish design in a game but I enjoy it because it adds that feel of uniqueness. The game modes itself are fun to play. Maybe this game is not something that I and you would play every day competitively (like, I don't know, CS:GO, Dota or the same League of Legends) (though this game has a competitive mode) but it is fun to kill some hours time from time in this game. And if you'd manage to get a couple of friends to play this game with you then it will really be a blast! Now, reviewing the in-game mechanics (or just the game itself) I can say that everything is quite good: the controls are not clumsy (easy to understand and get used to), the game is optimized without any fps loss or stutters and is not demanding too (so if your hardware is slightly out of date or anything like that you don't need to worry because chances are that you will have no problems when playing this game), the sounds may not be of professional level but they're not bad either (mediocre i'd say. But that doesn't make the game unplayable or anything. To be honest, I didn't even pay too much attention to the sounds which means that they were not bad). Of course, as every free to play title it has some sort of "pay to win" system but honestly it's not that big of a deal (it doesn't really affect the way you play the game, maybe just adds some aesthetics to your characters but nothing else (there are some sort of skill cards which you equip before the game but if you know how to use even the default ones, you'll be ok, plus you can win those cards for free too). So, to conclude this big chunk of information, I'd say that go ahead and try this game out! Of course, as always, there are chances that you will not like it but does it matter? The game is free! So whenever you feel sick of it or just didn't enjoy it, you can delete it and install whenever you want again! Oh, and if you enjoy overwatch (or any other fps title, to be honest) chances are that you will enjoy this game too! I guess you can say that this game could be called "I can't afford Overwatch but this one looks like it" (but not in a bad way).
Posted 29 December, 2016.
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2 people found this review helpful
0.5 hrs on record
Well, this is a first time that I am rating a game negatively. And it is not that I did not enjoy it, not at all. The game is really interesting (though has a common story going around still managed to pull me into playing it), the sounds could have been a bit better but I'm not complaining about that. The puzzles are quite interesting and definitely makes you think (and I enjoy these kind of games that puts you up with a challenge) and the atmosphere was set quite in a good way (maybe the only problem that I saw was that when you get to close to an edge of the map you will see the barrier but this is only my opinion). So you're probably asking "what's the problem then?" Well, the answer is simple, there is no doubt that one of the things that they put most attention to were graphics. Unreal engine 4 really makes it stand out! However, I think that exactly the engine or lack of knowledge when working with it made this experience rather "eh" than stand out with a strong "wow!". First of all, before buying the game I checked the requirements and even my hardware was supposed to run the game on at least medium settings with no fps loss. But apparently the requirements did not live up to the expectations (to be honest, I was quite surprised that the requirements were so low at all). So i bought it and after everything was ready I launched it. However, it would constantly crash on the loading screen. After an hour of desperate trying I finally made it work but then I started experiencing fps loss (at default my game was set on high but after setting it on low it started lagging even more!). I could have played the game at 30-40 fps, that was not a problem to me but then the game crashed again and again I had to play around with the settings for an hour after realizing that it was futile. Not mentioning the fact that the game was delayed a few days to fix variuos bugs and glitches. Overall, this game feels more like a beta version rather than a full release. It is supposed to be episodic (meaning you will have to buy different episodes of the game) and it only costs 5 euros. Plus, considering the fact that it is an indie game, I'd say that if you want to try, you could but I am not guaranteeing that the experience will be fun. That's the reason why I refunded it. Maybe after some fixes I might buy it again but who knows.
Posted 16 December, 2016. Last edited 16 December, 2016.
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3 people found this review helpful
18.1 hrs on record (7.2 hrs at review time)
I remember playing this game some time ago (have finished it a couple of times) and at the end of the game i said to myself: "Wow, this is something that I've been looking for some time now." The devs managed to take a common gaming genre and make it into a masterpiece (imho). It is a sequel and some sequels tend to be bad (no matter if it's a movie or a game because some devs just do it for the money or because of a contract) but i enjoyed playing this game more rather than the first part (Metro:2033). It has a lot going on right from the start and i would suggest playing the first part before this sequel as the story continues on after the events of the original title.

So, about the game itself. Honestly, I don't really have any complaints about it. Everything is quite good: the atmosphere, soundtracks, in-game mechanics are on point (since it is partly a horror game aswell, some parts did feel like straight out of a horror game. Honestly, at some points it has better horror type clichés than in some pure horror games). What i especially liked about this game is the story itself. There's been so much effort put into the story and I could feel it while playing. The game progresses quite fast but at the same time I didn't feel the rush of it when playing. And the turn of events. At first it was unpredictable but i was satisfied alot with it at the end! What i was sceptical about is the enemies. Sometimes you can make bunch of sound and they will ignore it as if it's nothing (you can find this in bunch of games). And of course, I need to mention the graphics. They're gorgeous! This isn't what makes this game great, BUT it really adds that feel of satisfaction when the game is perfect in any way possible. Since this game was based on a russian (i think it was russian) novel "Metro:2033" I can see why it is that good. I have read the book aswell and I would suggest giving it a read. The exeperience itself will be much more satisfactory after!
Posted 5 December, 2016.
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