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Ulasan terkini oleh Baul Sadman

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Menampilkan11-20 dari 21 kiriman
3 orang menganggap ulasan ini membantu
Tercatat 17.8 jam
Ulasan Akses Dini
The full-scale solar system is something else. Combat is barebones, but quite fun once you get the hang of shifting between combat speed and cruise to bounce between enemies. The story is told through text exclusively, a few pages each from dozens of perspectives. The setting it paints is very interesting, and disturbingly likely to happen. The ship has a clutch :D
Diposting pada 8 Juli 2020.
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Tercatat 80.0 jam (Telah dimainkan 50.7 jam saat ulasan ditulis)
Very cathartic. Gameplay is fast and fun, but the soundtrack makes it an experience.
This game made Mick Gordon famous.
Have a cup of coffee and enjoy some well-planned, smooth, almost dance-like audiovisual VIOLENCE.
20€ gets you a challenging 20h campaign and a multiplayer halfway in between old-school and COD.
The story expects you to ignore it.
Diposting pada 14 Mei 2020. Terakhir diedit pada 24 Oktober 2020.
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Tercatat 33.4 jam (Telah dimainkan 19.1 jam saat ulasan ditulis)
Will save my sisters and me hundreds in driving lessons. Decently realistic, the career missions are a bit finicky. Sometimes the task is cancelled, and you have to restart for no real reason. The game supports many steering wheels, and has presets for them.
Diposting pada 26 April 2020.
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Tercatat 37.3 jam
Fun for 20 hours, then the monetization kicks in. Concept is decent fun, but really not worth the grind or money.
Diposting pada 26 Maret 2020.
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Tercatat 481.5 jam (Telah dimainkan 59.8 jam saat ulasan ditulis)
tl;dr:
Good fun, pubs are alright, best with friends. Really well made progression.

Satisfying gameplay, fun mechanics, best enjoyed with friends who can navigate 3D spaces well. Game's decently polished, there is an update every few weeks. Bugs are rare.
The upgrade system is well balanced. There are a couple minerals required for crafting, along with money. You earn both by doing missions. Each biome offers two types of minerals, money is rewarded for completing missions. If you need a mineral, just play one or two missions in that biome.
After a while, you'll usually have spare of most resources, there is no real grinding.
Weapons and tools have upgrade slots with a few choices per slot. These have varying impact on gameplay, and allow for several effective builds per weapon.
When you get a dwarf to level 25, you unlock overclocks for each weapon, which can be quite transformative. Like that laser? How about we make it melt the ground into burning magma?
That grenade launcher is cool huh? Wanna go rocket-jumping?
There are 5 difficulty settings, which multiply rewards at the end of a round. +25% is playable with a steering wheel, +133% requires teamwork and effective communication.
Update:
It's still great after 350 hours.
Season two alone would be worth 15 bucks, but you get it for free, along with a season pass and tree for unlocking cosmetics.
Modding is a thing now, and it's cleanly divided into cosmetic and gameplay changes.
If you want detonators to rip a groundshaking flatulence before dying, that's fine, you can still play and progress normally.
When you play around with damage values or cube-shaped platforms, just create another save and have fun! Other players will see the game as moded and may join as such.
Diposting pada 14 Maret 2020. Terakhir diedit pada 27 Juni 2022.
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Tercatat 3.6 jam
An eastern European fever dream of a game, made me laugh a lot. It's a point and click adventure, but you don't get stuck that much because most interactions are reasonable, or hinted at in the dialogue.
Diposting pada 12 Januari 2020.
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Tercatat 92.2 jam (Telah dimainkan 46.2 jam saat ulasan ditulis)
For 10 bucks it's a steal.

This game looks really beautiful. A fast-paced roguelite space shooter (run-based, but with permanent progression). Most ship designs and weapons are common archetypes, but there are some interesting surprises. You get 3 playable ships and a few dozen weapons and tools that encourage different playstyles. The story is nothing life-changing, but it is nice.

You are expected to die.
Roguelikes are repetitive by nature, but if you like dogfights, space and explosions with some story sprinkled in, this is a great game. Dying by slamming into a 2km warship stings, but you get to improve your chances and try out different gear.

DLC
The soundtrack is great, the best part of the deluxe edition. The artbook is also not bad, if you enjoy that type of thing.
The Encounters DLC adds the fourth player ship and some extra weapons and missions. It is not essential, but there's a French robot.

I recommend a mouse and keyboard for playing. Also disable autoroll in the control settings, it makes the ship much more responsive. If you played Galaxy On Fire 2, you'll love this.


tl;dr
Fast fighter combat with some story, pretty graphics and soundtrack, Encounters DLC is worth it.
Diposting pada 23 Desember 2019. Terakhir diedit pada 23 Desember 2019.
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Tercatat 23.2 jam (Telah dimainkan 20.6 jam saat ulasan ditulis)
Fun with friends, singleplayer is not very enjoyable
Diposting pada 2 Juli 2019.
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Tercatat 17.2 jam (Telah dimainkan 11.8 jam saat ulasan ditulis)
Proof that Unity games don't have to be trash. I recommend muting the game and listening to some chill music. Maximum sensitivity willl have you clicking keys like a madman, but it also allows way sharper turns which saved me a couple dozen times already. This game has no story or multiplayer, but you can potentially keep a run going for hours if you want to.
Diposting pada 17 Januari 2018.
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Tercatat 42.8 jam (Telah dimainkan 14.2 jam saat ulasan ditulis)
Great gameplay, plot is ok. Graphics are crisp and not loaded with unecessary lensflares or anything like that. The whole suit thing is awesome and unique, even though it feels like it's powered by an AA battery. The guns are basic archetypes, but are highly customizable.
Diposting pada 2 Januari 2018.
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Menampilkan11-20 dari 21 kiriman