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Recent reviews by MaximumNut

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
97.3 hrs on record (42.3 hrs at review time)
HELLDIVERS! DIVE DIVE DIVE!

A community that stands AS ONE!

TOGETHER WE DIVE. TOGETHER WE SERVE LIBER-TEA.

TOGETHER WE FIGHT FOR DEMOCRACY!

FOR SUPER-EARTH
Posted 28 February, 2024. Last edited 5 May, 2024.
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No one has rated this review as helpful yet
0.9 hrs on record
Clunky movement and shooting. Skill tree alleviates this a little but overall gunplay, especially early on, is a big turn off. Game operates like a linear shooter, and feels like there's little content not worthy of 25 dollars. It feels like a cheap cop out game worth 5 dollars at most. Absolutely unforgiving early game, regardless of how little loot there is the bots come at you with full ♥♥♥♥♥♥♥ force. Poor map design does nothing to help players. Taking cover does nothing to prevent enemies from shooting you, and the bullets go right through everything. COOP vehicles tend to teleport and are buggy enough to get you stuck in the ground. I also don't feel like client-side loot (all players can pick up or loot an item/bag) fits with the "survival" theme of the game. It makes it easier, but it makes the game feel too arcade-y.
Posted 30 April, 2020.
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No one has rated this review as helpful yet
1,286.2 hrs on record (29.3 hrs at review time)
Early Access Review
This RTS has a lot of potential. I never thought I'd find RTS's fun but, this one dragged me in. The games are lengthy yet, there's a lot of multi-managing; so much so that time passes fast. Playing with other players was interesting because of the unpredictability of how others played. Playing with friends, I made lots of enemies through crushing them before they realized what was going on.

I really like it because it reminds me of LEGO: Battles for the Nintendo DS
Posted 10 February, 2020.
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2 people found this review helpful
0.4 hrs on record
There is an untold beauty of this dating simulation. This simulation is special, for it makes you experience emotions one has never felt before. It doesn't take long before you become immersed in the atmosphere, and start believing that these characters are real. I have been changed spiritually, and this has made me turn into a better person overall.
Posted 28 November, 2019.
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3 people found this review helpful
4.7 hrs on record
Early Access Review
The graphics and character customization is pretty cool I guess. Its like a "build a waifu workshop."

That's really the only good thing.

Class balancing is so bad, the melee classes don't stand a chance against the ranged characters. Melee characters were designed to get close to the ranged characters, disrupt their attacks, and create opportunities for their allies to get some damage in. Unfortunately the ranged characters have so many SPEED DEBUFFS that getting close is impossible. To add insult to injury the ranged classes have so much raw damage that all they need to do is attack and run. Melee classes are so laughably bad.

Why go through the trouble of learning difficult combos for hours when a single spell has more damage potential than your combo in its entirety. There are some infinite combos you can do, but (and this applies to normal combos as well) the enemy can easily slip right out of your combo with a well placed roll.

Cosmetics are pricey as hell, and unlocking other classes is even pricier. Don't you dare try it.
Posted 7 June, 2019.
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No one has rated this review as helpful yet
1.1 hrs on record
Early Access Review
The movement system felt clunky at best, and the shooting mechanics were pretty basic. It felt like a mediocre mobile shooter port.
Posted 12 October, 2018.
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8 people found this review helpful
13.5 hrs on record (6.1 hrs at review time)
First lemme start off with this- Its a good game at its core, different gamemodes provide different playstyles and it helps non-fps centered players get the same immersive experience fps players would. Oh did I mention that the storyline is "engaging" and personally I like it, but this also brings my main problem with it. (From this point I will be comparing to the Metro 2033 Redux Game as I feel the aspects of both provide immensly different experiences -duh-)

In Metro 2033, the gameplay was shooting heavy, and I liked this aspect of the Metro seris more, call it ironic, but I felt more connected to the storyline through the shooting parts (I sh!t myself multiple times).

Yet in Last Light Redux, there was a significant amount of cutscenes, and NPC characters took up the majority of the playtime, I felt very limited as to what I could do being as I had to wait for the NPC's to move for my experience to continue. In Last Light, the NPC focused gameplay made me feel as if the game was forcefully sending me down the storyline, as compared to 2033 where the lack of NPC involvment created a sort of open world feeling.


Its for these reasons I can not reccomend Last Light. (Though as you can tell, I'd highly reccommend 2033)

Also, Sorry for any grammar/spelling mistakes I may have ignored, you see I'm a fat ♥♥♥♥ who doesnt like to re-read their ♥♥♥♥ so yeah.
Posted 11 July, 2017.
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1 person found this review helpful
15.4 hrs on record (4.3 hrs at review time)
Please not that I have only played an hour of this game.

Its honestly beautiful. Even at the lowest graphic settings, I feel fully immersed in the enviornment. Based off what I have played so far, the story line is quite deep. Also I've sh!t myself at least 5 times while playing, so I'd recommend bringing a sh!t bucket, or extra pairs of erm- you know.

9.9/10 fully immersive deep game.

Also its on sale rn. So why the ♥♥♥♥♥♥♥ not?
Posted 28 June, 2017.
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1 person found this review helpful
6 people found this review funny
4.7 hrs on record (3.8 hrs at review time)
How to Make a good game.

Dont copy this.
Posted 12 May, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
3.8 hrs on record
15 frames on low settings? Much wow
9/11 would burn.
Posted 24 April, 2017.
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Showing 1-10 of 19 entries