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0.0 jam dalam 2 minggu terakhir / Tercatat 3.2 jam
Diposting: 16 Feb 2023 @ 2:19am
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This game is showing some extreme levels of promise; even though this is a simple alpha build with very little depth, the proof is in the details. There are very few unique monsters, including bosses. There are also, very few unique dice. Despite this, each and every unit and die included in this release has such refreshingly unique characteristics, from the 'normal' enemies to the dice, to the bosses. Everything has been so wonderfully thought about before being put into the game, I can only hope this level of uniqueness and consistency will continue into the future full release and the plethora of new enemies and dice that will get added. The negatives to this release currently, are the underwhelming/completely broken and stale random encounters, the oddly small pool of dice types you can pull from when choosing new dice (you pull triples of the same die so often, its better 95% of the time to just grab health), and the non-viability of relying on terrain die due to how the last boss works. I won't count repetitive game-play as a negative, since this is a free, early release. Treat it as a demo.
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