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Análises recentes de Mad Filter

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Exibindo entradas 1–10 de 221
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54.0 horas registradas
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It's a fun game at the early stages while trying out all the characters, but it will get more less fun on the later run if you get to know the system. If you want good loot you are bound to get killed by more experienced players over and over again. There are also cases where veteran players killings noobs just for fun on the low gear game sessions.

Overrall it's a well made game, but the PvPvE element is just not fun for me on the long run.
Publicada em 21 de dezembro de 2024.
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2 pessoas acharam esta análise útil
13.0 horas registradas
It was a great game when you could play it on the official website for free, and it's still great here on steam with additional content added. The pixel animations look very well done. It reminds me of those old classic Sega games without much hand-holding.

This game offers a lot of boss fights, but also a variety of different enemies and mechanics, so you won't get bored that easily. I couldn't stop playing the game and tried to beat it in one sitting, but there were surprisingly a lot of content, so it took me another day.

It is worth the full price imo. I would love to play a sequel or something of this caliber. It's an underrated gem.
Publicada em 19 de dezembro de 2024.
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1 pessoa achou esta análise útil
141.4 horas registradas (60.4 horas no momento da análise)
It's an interesting software to keep you more productive by adding a customizable 3D space where you can make your own Avatar while hearing a bunch of chill Lofi bgm. Most of the basic stuff like to-do list, pomodoro timer, habit tracker and a journal are already available. You can choose a lot of Lofi music and turn on different background noises to suit your taste. You can unlock different spirits which acts like a pet by changing certain parameters in your 3d space. It's an affordable software and might boost your productivity, so why not just try it out.
Publicada em 30 de novembro de 2024.
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2 pessoas acharam esta análise engraçada
45.5 horas registradas
Peak classic Resident Evil nostalgia in the best form possible.
Publicada em 27 de novembro de 2024.
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105.9 horas registradas
People compare the main game with Vampire Survivors, but it offers much more content and variety. The character roaster increases with each major updates without everything being a broken mess. It's one of the best hololive fanmade game and it's free.
Publicada em 27 de novembro de 2024.
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0.2 horas registradas
It's a free game, but not my kind of game. Your goal is to move up by throwing yourself around through different obstacles. Some people might find it chill, but for me, it feels like a rage-quit game.
Publicada em 30 de setembro de 2024. Última edição em 30 de setembro de 2024.
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249.5 horas registradas (186.7 horas no momento da análise)
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The world feels big yet generic and sometimes empty. You will notice some recycled patterns for dungeons, caves and so on if you play it long enough. Crafting, mining, wood cutting are very basic.

The most interesting feature though is base building. The building blocks are much smaller than Minecraft blocks so you can build some pretty detailed structures. Almost everything can be destroyed, but the bases your build are limited for the whole server.

Some quest and upgrades affects the whole server. So this game is not really designed for public servers even though the player cap is like 16 lol. You can't lock your doors nor your chest. It's a weird game design choice imo.

If you want to have complete control over your game you have to play it on singleplayer.
Publicada em 7 de setembro de 2024. Última edição em 7 de setembro de 2024.
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22.6 horas registradas
The story is kinda weak in this one, but the gameplay is good. If you like the base game I would like to recommend the DLCs too cause they offer a different storyline and environment. It's one of the first VR zombie shooter game that does a decent job at being enjoyable.
Publicada em 21 de junho de 2024.
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51.2 horas registradas (18.8 horas no momento da análise)
The game looks stunning and realistic, but the AI aimbot including it's issues just ruins the whole experience. You can't shoot them at point blank while they can. They can scan you asap and shoot you through walls. There's also a chance of getting one shot to death. They simply don't behave like human.

Another dumb fact is that you can only unlock achievements in singleplayer mode. Speaking of singleplayer mode... you command 4 bots in your swat and they'e often too stupid to follow orders because they may stuck somewhere or can't cuff people on certain spots.

It isn't worth the full price imo even with the superb level design and mod support.
Publicada em 7 de junho de 2024. Última edição em 19 de junho de 2024.
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11 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
308.3 horas registradas (134.1 horas no momento da análise)
This game is really fun and gory, like most of the Outlast games, but in multiplayer format.
The enemy AI and animation feels pretty polish. There aren't a ton of levels yet, but they are randomized and very well-designed for solo and coop plays.

There are weekly and time-limited events with some little changes here and there, and some different objectives in some recycled maps if you want to keep playing the game. Money can be earned for each round to buy cosmetics for your character or for your own little room in the server lobby.

This game is a hidden gem imo. There is just not enough content atm. A workshop for this game might be the answer.
Publicada em 31 de maio de 2024.
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Exibindo entradas 1–10 de 221