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Neue Rezensionen von LynnTheWagon

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Ergebnisse 1–10 von 14
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12.8 Std. insgesamt
WE DIVE TOGETHER!
Verfasst am 6. Mai.
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Niemand hat diese Rezension als hilfreich bewertet
16.4 Std. insgesamt (16.1 Std. zum Zeitpunkt der Rezension)
Compelling story. Encourages patience. Really good variety of puzzles. Encourages you to find patterns and recognize meaning.

This game really scratched my itch for something that combines creativity and logic. I highly recommend this game for anyone that enjoys a good puzzle. It'll probably be a long time until I find another game that is THIS binge-worthy.

My only regret is not being able to play this game for the first time, again.
Verfasst am 12. Dezember 2023.
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295.4 Std. insgesamt (253.6 Std. zum Zeitpunkt der Rezension)
I absolutely love this game. It really takes the best of Larian's previous games and combines it with such a deep and rich setting. BG3 is one of the rare few games that I actually care to replay.
Verfasst am 25. November 2023.
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38.8 Std. insgesamt
Not much to the story, but it's an interesting rogue-lite game about building up undead to fight for you.
I spent nearly 40 hours playing this game, and I don't regret it :3 All achievements obtained~ I really do wish there was a way to filter the recipes, or show you how many recipes you've found, and hints to the ones you are missing.
Verfasst am 26. Dezember 2022.
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274.8 Std. insgesamt (70.6 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Most realistic zombie apocalypse game I've played! Great with friends in multiplayer and with workshop mods. <3
Verfasst am 30. Dezember 2021.
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4.2 Std. insgesamt
Relaxing game that can help you be a bit more mindful as you unpack.
Verfasst am 30. Dezember 2021.
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33.8 Std. insgesamt (11.4 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Entertaining crafting game that can challenge novice to experienced puzzlers alike. Looking forward to more content as the game develops.
Verfasst am 30. Dezember 2021.
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1,155.0 Std. insgesamt (689.6 Std. zum Zeitpunkt der Rezension)
It's cute and fun. The developers listen to suggestions and they usually have a neat event going on that gives you the opportunity to get exclusive blueprints. Great time killer and also perfect to have in the background when doing something else.
Verfasst am 2. Juli 2019.
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24.1 Std. insgesamt (1.3 Std. zum Zeitpunkt der Rezension)
Cute and fun! I've watched so many let's plays (despite my motion sickness), and now I've finally got my own copy! <3

HOWEVER, I earnestly implore that there be a VR version of the game, with teleport locomotion, so I can play longer than 30 minutes at a time. (I'll pay for it all over again if I have to.)

The VR Playground was fun and didn't make me as sick (as opposed to playing on pc), however, the 2 styles of locomotion currently available make me really disoriented.
Verfasst am 10. Januar 2019.
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Niemand hat diese Rezension als hilfreich bewertet
149.0 Std. insgesamt (48.9 Std. zum Zeitpunkt der Rezension)
PROS
It's a lot more enjoyable than most 'farming' simulators.
You have a lot of control over what you choose to do, and how you choose to spend your time. You can hoard lots of stuff, focus on making that $$$Gold$$$, finding love. You can even date/marry a person that's the same gender as you.
Time goes quickly, but the pace keeps things moving.
Unique inventory system lets you check other things in the same window, with buttons to other tabs and the long-term quest.

Stardew Valley is pretty fun and addicting, but it has some flaws too. That's why there are updates ;)

CONS
Arranging Furniture or placed items without destroying them.
Can't arrange furniture you made yourself. If you have a cat, you can't get to your boxes if it blocks your path (idk about dogs)
When breaking down walls. I find that facing a specific direction when breaking them will drop the wall to be used again, but facing another direction will destroy it forever? Either it's a really big coincidence or maybe something that needs to be fixed?

Save/Exit
No option to save at any time during the day. The only time the game currently saves is when you go to sleep, lose all your health or fall unconscious.
The 'Exit to Desktop' is the only option to exit the game, instead of including an 'exit to menu'
If you choose this option, all your day's progress will be lost, and you will have to start the same day over.

Mailbox/Quest System
The mailbox and quest system doesn't give you the opportunity to accept a quest later.
If you accidentally skip a message and forget to hit the 'accept quest' button, you'll lose your chance.

Friends/heart/gift system
Is there any way that the player can record some sort of journal or diary to help people remember what each person likes?!
I'd really like to see the game have a built-in journal for this.
Also, it would be nice to see when your relationships with someone gets better or worse with specific events.


Other
I get motion sickness from different types of games, and other's don't!
For example, Ark, PoE, Divinity and Stardew Valley (away from water) may be fine for me to play as long as I want, but I need to force myself through FPS games, Kingdom and even Stardew Valley (when near water). I also have a high amount of anxiety during the main quarters of the year... so only for about 3-4 weeks of the entire year, am I able to just sit down and fully enjoy all of a game. I'm glad I chose StarDew Valley this year, and I look forward too seeing what you'll be like in 3 months.


tl;dr
Good, but the 'day-time' save needs to be fixed, it needs a better mail and quest system, as well as a more in-depth tutorial.

That feeling when you're pressing every button on the keyboard to see if it does something the game didn't mention... and finding that ctrl/alt/shift keys lets you move stuff in different sized groups.
Verfasst am 15. März 2016. Zuletzt bearbeitet am 19. März 2016.
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Ergebnisse 1–10 von 14