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Recent reviews by Krimson7

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
141.1 hrs on record (108.9 hrs at review time)
Really great game designs. A lot of cool weapons from questlines, secrets, and bosses, some of them can be a bit too exhausting to get.
still some bugs and crashes going on in multiplayer but overall a great game
Posted 6 October, 2024.
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No one has rated this review as helpful yet
66.6 hrs on record (32.3 hrs at review time)
Early Access Review
A really fun rouge-lite game, multiplayer as well.
Posted 16 January, 2023.
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3 people found this review helpful
1 person found this review funny
2.3 hrs on record
To list some problems with this game from my experience with the new genesis openworld:
1: very bad animations, with animation that looks like as if something from like 5-10 years ago updated it's textures and particle, player movements looks weird with almost every move, walking has your hip joint teared out to the side, I suspect it is due to them using the same skeleton animations for both female and male models without readjusting their sizes, attacks that looks like you're spinning with a gyroscope without moving at all, seen especially in wired-lance, and finally the NPCs animations, some looks just fine, but tbh I cant bear even the tutorials parts, animation wise, camera angle wise, everything is really feels like something so old I dont even remember when was the last time I've seen something this bad, like what is this, an Indie game? holding weapons in each cutscenes looks like holding a paper roll, like it isnt there at all for somce movements, and some looks as if they're so heavy you need to adjust your center weight to the weapon. every animation I've seen in the tutorial is so contradicting I had an headache for them. this could've been alot better, especially from a big company, this should've been considered more.
2: VERY poorly done tutorial, some types of attacks that they showed such as the dodge attack/counter, is instructed almost identical to a dash attack which I feel like it should be taught somewhat sequentially without giving this much seperation, for a new player I cant understand nor replicate what they've shown me at all, I strongly feel like this should be changed.
3: Key binding, for PC users, really? x for dodge? who in the world presses that button, just plainly why? there's alot more key combinations you can use why put a frequently used dodge button somewhere you would lose control over alot of movements, if i would need to press it it would be my index finger which makes me unable to dodge to the right, or thumb on spacebar which also loses out on jump, there's a reason why alot of games these days put their movement abillities on shift button, and if you want a dodge button that isnt shift or spacebar or ctrl, wouldn't c or v be better? just why x? and alot of other keybinds makes me very uncomfortable too, this really pushes me out from enjoying the game.
4: controls feel chunky, for a game that focuses on combat, this game doesnt feel like it brings anything out, there's barely any animation cancel techniques, movement techniques, or skill interactions. I've only seen dodging attacks or countering them so far, both which are done without any rewarding feelings, not much sound effects or particles to compliment perfect dodge or perfect counter, most people move out of the attacks's way before then anyways, to me these make this game more boring than other games. The best movement I've seen so far is a gunner jumping around monster's heads, which looks extremely boring considering that's the only thing they do...jump around their heads all day. Running controls also doesnt feel smooth nor feel in control.

Conclusion: New players will not like this game at first or leave all together, old players who are already accustom to the system? sure you guys stay there and hope this game would be better soon, I dont see them changing anything about what I wrote soon anyways
Posted 24 June, 2021.
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No one has rated this review as helpful yet
113.9 hrs on record (86.3 hrs at review time)
great game!
Posted 6 July, 2019.
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Showing 1-4 of 4 entries