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Recent reviews by Ciel

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27 people found this review helpful
0.0 hrs on record
Anomaly is good.
Upon initial release it felt awkward because it was very heavy-handed and dominated the theme of the game. It felt like it was all-or-nothing, like if it was enabled then that was the complete focus of your game.
For me this issue was quickly rectified with the "Ambient Horror" option, which allows the Anomaly features to impact your game without dominating it. The DLC adds a variety of new threats, new ways to deal with threats, new weapons and items, new ways to customize your colonists, and new options to take care of their health and wellbeing. To me that makes it a solid DLC. It makes the game more interesting and greatly contributes to the feeling that every playthrough is different. I wouldn't want to play without it now and be missing the options and content it offers.
And to be clear I'm not even into the "RP" of it nor am I some horror/SCP fanboy. I'm not defending it based on that. Yes that is the realm of inspiration for the theming, but threats with the same mechanics could have been designed as some crazy mech tech or aliens or whatever, so to me it doesn't really matter what they are, I just appreciate the variety they add to the game.
I would rate this below Biotech and Ideology, but easily on par with Royalty.
Posted 22 January. Last edited 22 January.
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No one has rated this review as helpful yet
4.9 hrs on record (4.5 hrs at review time)
If you need to assassinate someone who has epilepsy, look no further.
Posted 24 October, 2012.
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Showing 1-2 of 2 entries