6
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Recent reviews by JustJess

Showing 1-6 of 6 entries
1 person found this review helpful
0.0 hrs on record
good game much improved
Posted 3 October, 2023.
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1 person found this review helpful
8.3 hrs on record
Deeply charming and clearly made with lots of love. It deserves your consideration.
Posted 26 July, 2020.
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No one has rated this review as helpful yet
36.7 hrs on record (6.0 hrs at review time)
Early Access Review
Ridiculously good especially considering Day 1 Early-Access, and near instant ingestion and addressing of major points of feedback by the developers despite being seemingly SWAMPED by overwhelming positive reception. Fantastic humility and dedication towards creating a fun game.
Posted 30 March, 2019.
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No one has rated this review as helpful yet
869.3 hrs on record (790.5 hrs at review time)
One of the best MMOs in the market.

Dramatically accelerated/highly optimized power creep and unapologetic pay-to-win makes it incredibly difficult for new players to break into servers that are even just a few weeks old. If you do play, understand that the game is at its best during Fresh Starts, and enjoyed best with friends.
Posted 27 September, 2015. Last edited 30 May, 2020.
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No one has rated this review as helpful yet
448.5 hrs on record (313.0 hrs at review time)
it's ok
Posted 28 April, 2015.
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2 people found this review helpful
1
84.1 hrs on record (56.7 hrs at review time)
One of the funnest games I've ever played.
It's an absolutely wonderful game to use as a pass-time, or even to put enough time into to get onto a competitive level.
The graphics aren't the best; Come on, the company isn't that big. But, they are very appealing.
The mechanics are nice. Getting piled and airlocked can suck, but that really only happens if you jump into things without a teammate anywhere nearby; Learn to stick together, freakin' jeebus.
Things seem to be fairly balanced once you get past the learning curve, which is STEEP. Block, block, block. Learn. To. Block.
Plenty of game modes. There's capture-types, free-for-all, elimination, etc. All of them enjoyable.
The game has kept fairly active, even though CodeBrush Games apparently won't be developing anything for it due to a lack of funds, so it is completely player-driven. All the servers are player/fan hosted, all of that stuff.
I do hope CodeBrush comes back. I believe their main flaw was their marketting. They didn't put the game OUT THERE in the slightest, really, and that's understandable. They were a Korean-based, small company, trying to make a game targetting the West.
But yeah.
My verdict, 8/10.
Posted 14 July, 2014.
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Showing 1-6 of 6 entries